axmol/cocos/scripting/lua-bindings/auto/api/TurnOffTiles.lua

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-- @module TurnOffTiles
-- @extend TiledGrid3DAction
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-- @function [parent=#TurnOffTiles] turnOnTile
-- @param self
-- @param #cc.math::Vector2 array
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-- @function [parent=#TurnOffTiles] turnOffTile
-- @param self
-- @param #cc.math::Vector2 array
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-- @function [parent=#TurnOffTiles] shuffle
-- @param self
-- @param #unsigned int int
-- @param #unsigned int int
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-- overload function: create(float, size_table, unsigned int)
--
-- overload function: create(float, size_table)
--
-- @function [parent=#TurnOffTiles] create
-- @param self
-- @param #float float
-- @param #size_table size
-- @param #unsigned int int
-- @return TurnOffTiles#TurnOffTiles ret (retunr value: cc.TurnOffTiles)
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-- @function [parent=#TurnOffTiles] startWithTarget
-- @param self
-- @param #cc.Node node
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-- @function [parent=#TurnOffTiles] clone
-- @param self
-- @return TurnOffTiles#TurnOffTiles ret (return value: cc.TurnOffTiles)
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-- @function [parent=#TurnOffTiles] update
-- @param self
-- @param #float float
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return nil