mirror of https://github.com/axmolengine/axmol.git
94 lines
3.1 KiB
C
94 lines
3.1 KiB
C
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __COCOA_NSOBJECT_H__
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#define __COCOA_NSOBJECT_H__
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#include "CCCommon.h"
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#include "ccTypes.h"
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namespace cocos2d {
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class CCZone;
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class CCObject;
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class CCString;
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class CCNode;
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class CCEvent;
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class CC_DLL CCCopying
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{
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public:
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virtual CCObject* copyWithZone(CCZone* pZone);
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};
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class CC_DLL CCObject : public CCCopying
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{
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public:
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// object id, CCScriptSupport need public m_uID
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unsigned int m_uID;
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// Lua reference id
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int m_nLuaID;
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protected:
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// count of refrence
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unsigned int m_uReference;
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// is the object autoreleased
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bool m_bManaged;
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public:
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CCObject(void);
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virtual ~CCObject(void);
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void release(void);
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void retain(void);
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CCObject* autorelease(void);
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CCObject* copy(void);
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bool isSingleRefrence(void);
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unsigned int retainCount(void);
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virtual bool isEqual(const CCObject* pObject);
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virtual void update(ccTime dt) {CC_UNUSED_PARAM(dt);};
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friend class CCAutoreleasePool;
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};
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typedef void (CCObject::*SEL_SCHEDULE)(ccTime);
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typedef void (CCObject::*SEL_CallFunc)();
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typedef void (CCObject::*SEL_CallFuncN)(CCNode*);
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typedef void (CCObject::*SEL_CallFuncND)(CCNode*, void*);
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typedef void (CCObject::*SEL_CallFuncO)(CCObject*);
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typedef void (CCObject::*SEL_MenuHandler)(CCObject*);
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typedef void (CCObject::*SEL_EventHandler)(CCEvent*);
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#define schedule_selector(_SELECTOR) (SEL_SCHEDULE)(&_SELECTOR)
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#define callfunc_selector(_SELECTOR) (SEL_CallFunc)(&_SELECTOR)
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#define callfuncN_selector(_SELECTOR) (SEL_CallFuncN)(&_SELECTOR)
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#define callfuncND_selector(_SELECTOR) (SEL_CallFuncND)(&_SELECTOR)
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#define callfuncO_selector(_SELECTOR) (SEL_CallFuncO)(&_SELECTOR)
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#define menu_selector(_SELECTOR) (SEL_MenuHandler)(&_SELECTOR)
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#define event_selector(_SELECTOR) (SEL_EventHandler)(&_SELECTOR)
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}//namespace cocos2d
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#endif // __COCOA_NSOBJECT_H__
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