2014-04-30 08:50:12 +08:00
|
|
|
/**
|
|
|
|
Copyright 2013 BlackBerry Inc.
|
|
|
|
|
|
|
|
Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
you may not use this file except in compliance with the License.
|
|
|
|
You may obtain a copy of the License at
|
|
|
|
|
|
|
|
http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
|
|
|
|
Unless required by applicable law or agreed to in writing, software
|
|
|
|
distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
See the License for the specific language governing permissions and
|
|
|
|
limitations under the License.
|
|
|
|
|
|
|
|
Original file from GamePlay3D: http://gameplay3d.org
|
|
|
|
|
|
|
|
This file was modified to fit the cocos2d-x project
|
|
|
|
*/
|
|
|
|
|
2014-04-02 10:33:07 +08:00
|
|
|
#include "Matrix.h"
|
|
|
|
|
2014-04-02 12:09:51 +08:00
|
|
|
NS_CC_MATH_BEGIN
|
2014-04-02 10:33:07 +08:00
|
|
|
|
2014-04-16 10:42:39 +08:00
|
|
|
inline const Matrix Matrix::operator+(const Matrix& mat) const
|
2014-04-02 10:33:07 +08:00
|
|
|
{
|
|
|
|
Matrix result(*this);
|
2014-04-16 10:42:39 +08:00
|
|
|
result.add(mat);
|
2014-04-02 10:33:07 +08:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2014-04-16 10:42:39 +08:00
|
|
|
inline Matrix& Matrix::operator+=(const Matrix& mat)
|
2014-04-02 10:33:07 +08:00
|
|
|
{
|
2014-04-16 10:42:39 +08:00
|
|
|
add(mat);
|
2014-04-02 10:33:07 +08:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
2014-04-16 10:42:39 +08:00
|
|
|
inline const Matrix Matrix::operator-(const Matrix& mat) const
|
2014-04-02 10:33:07 +08:00
|
|
|
{
|
|
|
|
Matrix result(*this);
|
2014-04-16 10:42:39 +08:00
|
|
|
result.subtract(mat);
|
2014-04-02 10:33:07 +08:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2014-04-16 10:42:39 +08:00
|
|
|
inline Matrix& Matrix::operator-=(const Matrix& mat)
|
2014-04-02 10:33:07 +08:00
|
|
|
{
|
2014-04-16 10:42:39 +08:00
|
|
|
subtract(mat);
|
2014-04-02 10:33:07 +08:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline const Matrix Matrix::operator-() const
|
|
|
|
{
|
2014-04-16 10:42:39 +08:00
|
|
|
Matrix mat(*this);
|
|
|
|
mat.negate();
|
|
|
|
return mat;
|
2014-04-02 10:33:07 +08:00
|
|
|
}
|
|
|
|
|
2014-04-16 10:42:39 +08:00
|
|
|
inline const Matrix Matrix::operator*(const Matrix& mat) const
|
2014-04-02 10:33:07 +08:00
|
|
|
{
|
|
|
|
Matrix result(*this);
|
2014-04-16 10:42:39 +08:00
|
|
|
result.multiply(mat);
|
2014-04-02 10:33:07 +08:00
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
2014-04-16 10:42:39 +08:00
|
|
|
inline Matrix& Matrix::operator*=(const Matrix& mat)
|
2014-04-02 10:33:07 +08:00
|
|
|
{
|
2014-04-16 10:42:39 +08:00
|
|
|
multiply(mat);
|
2014-04-02 10:33:07 +08:00
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline Vector3& operator*=(Vector3& v, const Matrix& m)
|
|
|
|
{
|
|
|
|
m.transformVector(&v);
|
|
|
|
return v;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline const Vector3 operator*(const Matrix& m, const Vector3& v)
|
|
|
|
{
|
|
|
|
Vector3 x;
|
|
|
|
m.transformVector(v, &x);
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline Vector4& operator*=(Vector4& v, const Matrix& m)
|
|
|
|
{
|
|
|
|
m.transformVector(&v);
|
|
|
|
return v;
|
|
|
|
}
|
|
|
|
|
|
|
|
inline const Vector4 operator*(const Matrix& m, const Vector4& v)
|
|
|
|
{
|
|
|
|
Vector4 x;
|
|
|
|
m.transformVector(v, &x);
|
|
|
|
return x;
|
|
|
|
}
|
|
|
|
|
2014-04-02 12:09:51 +08:00
|
|
|
NS_CC_MATH_END
|