mirror of https://github.com/axmolengine/axmol.git
76 lines
2.6 KiB
C
76 lines
2.6 KiB
C
|
/****************************************************************************
|
|||
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|||
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|||
|
|
|||
|
http://www.cocos2d-x.org
|
|||
|
|
|||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|||
|
of this software and associated documentation files (the "Software"), to deal
|
|||
|
in the Software without restriction, including without limitation the rights
|
|||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|||
|
copies of the Software, and to permit persons to whom the Software is
|
|||
|
furnished to do so, subject to the following conditions:
|
|||
|
|
|||
|
The above copyright notice and this permission notice shall be included in
|
|||
|
all copies or substantial portions of the Software.
|
|||
|
|
|||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|||
|
THE SOFTWARE.
|
|||
|
****************************************************************************/
|
|||
|
#ifndef __CCSPRITEFRAMECACHEHELPER_H__
|
|||
|
#define __CCSPRITEFRAMECACHEHELPER_H__
|
|||
|
|
|||
|
#include "platform/CCPlatformMacros.h"
|
|||
|
#include "editor-support/cocostudio/CCArmatureDefine.h"
|
|||
|
#include "editor-support/cocostudio/CocosStudioExport.h"
|
|||
|
#include <string>
|
|||
|
#include <map>
|
|||
|
#include <vector>
|
|||
|
|
|||
|
namespace cocos2d {
|
|||
|
class SpriteFrame;
|
|||
|
}
|
|||
|
|
|||
|
namespace cocostudio {
|
|||
|
|
|||
|
/**
|
|||
|
* @js NA
|
|||
|
* @lua NA
|
|||
|
*/
|
|||
|
class CC_STUDIO_DLL SpriteFrameCacheHelper
|
|||
|
{
|
|||
|
public:
|
|||
|
/** @deprecated Use getInstance() instead */
|
|||
|
CC_DEPRECATED_ATTRIBUTE static SpriteFrameCacheHelper *sharedSpriteFrameCacheHelper(){ return SpriteFrameCacheHelper::getInstance(); }
|
|||
|
|
|||
|
static SpriteFrameCacheHelper *getInstance();
|
|||
|
|
|||
|
static void purge();
|
|||
|
public:
|
|||
|
|
|||
|
/**
|
|||
|
* @brief Add sprite frame to CCSpriteFrameCache, it will save display name and it's relative image name
|
|||
|
*/
|
|||
|
void addSpriteFrameFromFile(const std::string& plistPath, const std::string& imagePath);
|
|||
|
void removeSpriteFrameFromFile(const std::string& plistPath);
|
|||
|
|
|||
|
private:
|
|||
|
void retainSpriteFrames(const std::string& plistPath);
|
|||
|
void releaseSpriteFrames(const std::string& plistPath);
|
|||
|
|
|||
|
SpriteFrameCacheHelper();
|
|||
|
~SpriteFrameCacheHelper();
|
|||
|
|
|||
|
std::map<std::string, std::vector<cocos2d::SpriteFrame*> > _usingSpriteFrames;
|
|||
|
static SpriteFrameCacheHelper *_spriteFrameCacheHelper;
|
|||
|
};
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
#endif /*__CCSPRITEFRAMECACHEHELPER_H__*/
|