mirror of https://github.com/axmolengine/axmol.git
1055 lines
32 KiB
C++
1055 lines
32 KiB
C++
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/****************************************************************************
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Copyright (c) 2012 cocos2d-x.org
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Copyright (c) 2013-2016 Chukong Technologies Inc.
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "scripting/lua-bindings/manual/CCLuaEngine.h"
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#include "scripting/lua-bindings/manual/tolua_fix.h"
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#include "extensions/GUI/CCControlExtension/CCControl.h"
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#include "scripting/lua-bindings/manual/cocos2d/lua_cocos2dx_manual.hpp"
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#include "scripting/lua-bindings/manual/extension/lua_cocos2dx_extension_manual.h"
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#include "scripting/lua-bindings/manual/cocostudio/lua_cocos2dx_coco_studio_manual.hpp"
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#include "scripting/lua-bindings/manual/ui/lua_cocos2dx_ui_manual.hpp"
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#include "2d/CCMenuItem.h"
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#include "base/CCDirector.h"
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#include "base/CCEventCustom.h"
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#pragma comment(lib,"lua51.lib")
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NS_CC_BEGIN
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LuaEngine* LuaEngine::_defaultEngine = nullptr;
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LuaEngine* LuaEngine::getInstance(void)
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{
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if (!_defaultEngine)
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{
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_defaultEngine = new (std::nothrow) LuaEngine();
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_defaultEngine->init();
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}
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return _defaultEngine;
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}
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LuaEngine::~LuaEngine(void)
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{
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CC_SAFE_RELEASE(_stack);
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_defaultEngine = nullptr;
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}
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bool LuaEngine::init(void)
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{
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_stack = LuaStack::create();
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_stack->retain();
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return true;
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}
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void LuaEngine::addSearchPath(const char* path)
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{
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_stack->addSearchPath(path);
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}
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void LuaEngine::addLuaLoader(lua_CFunction func)
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{
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_stack->addLuaLoader(func);
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}
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void LuaEngine::removeScriptObjectByObject(Ref* pObj)
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{
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_stack->removeScriptObjectByObject(pObj);
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ScriptHandlerMgr::getInstance()->removeObjectAllHandlers(pObj);
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}
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void LuaEngine::removeScriptHandler(int nHandler)
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{
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_stack->removeScriptHandler(nHandler);
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}
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int LuaEngine::executeString(const char *codes)
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{
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int ret = _stack->executeString(codes);
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_stack->clean();
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return ret;
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}
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int LuaEngine::executeScriptFile(const char* filename)
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{
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int ret = _stack->executeScriptFile(filename);
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_stack->clean();
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return ret;
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}
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int LuaEngine::executeGlobalFunction(const char* functionName)
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{
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int ret = _stack->executeGlobalFunction(functionName);
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_stack->clean();
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return ret;
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}
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int LuaEngine::executeNodeEvent(Node* pNode, int nAction)
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{
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return 0;
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}
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int LuaEngine::executeMenuItemEvent(MenuItem* pMenuItem)
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{
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return 0;
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}
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int LuaEngine::executeNotificationEvent(__NotificationCenter* pNotificationCenter, const char* pszName)
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{
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int nHandler = pNotificationCenter->getObserverHandlerByName(pszName);
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if (!nHandler) return 0;
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_stack->pushString(pszName);
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int ret = _stack->executeFunctionByHandler(nHandler, 1);
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_stack->clean();
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return ret;
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}
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int LuaEngine::executeCallFuncActionEvent(CallFunc* pAction, Ref* pTarget/* = NULL*/)
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{
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return 0;
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}
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int LuaEngine::executeSchedule(int nHandler, float dt, Node* pNode/* = NULL*/)
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{
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if (!nHandler) return 0;
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_stack->pushFloat(dt);
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int ret = _stack->executeFunctionByHandler(nHandler, 1);
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_stack->clean();
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return ret;
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}
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int LuaEngine::executeLayerTouchEvent(Layer* pLayer, int eventType, Touch *pTouch)
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{
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return 0;
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}
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int LuaEngine::executeLayerTouchesEvent(Layer* pLayer, int eventType, __Set *pTouches)
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{
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return 0;
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}
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int LuaEngine::executeLayerKeypadEvent(Layer* pLayer, int eventType)
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{
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return 0;
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}
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int LuaEngine::executeAccelerometerEvent(Layer* pLayer, Acceleration* pAccelerationValue)
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{
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return 0;
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}
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int LuaEngine::executeEvent(int nHandler, const char* pEventName, Ref* pEventSource /* = NULL*/, const char* pEventSourceClassName /* = NULL*/)
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{
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_stack->pushString(pEventName);
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if (pEventSource)
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{
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_stack->pushObject(pEventSource, pEventSourceClassName ? pEventSourceClassName : "cc.Ref");
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}
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int ret = _stack->executeFunctionByHandler(nHandler, pEventSource ? 2 : 1);
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_stack->clean();
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return ret;
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}
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bool LuaEngine::handleAssert(const char *msg)
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{
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bool ret = _stack->handleAssert(msg);
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_stack->clean();
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return ret;
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}
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int LuaEngine::reallocateScriptHandler(int nHandler)
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{
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int nRet = _stack->reallocateScriptHandler(nHandler);
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_stack->clean();
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return nRet;
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}
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bool LuaEngine::parseConfig(ConfigType type, const std::string& str)
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{
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lua_getglobal(_stack->getLuaState(), "__onParseConfig");
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if (!lua_isfunction(_stack->getLuaState(), -1))
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{
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CCLOG("[LUA ERROR] name '%s' does not represent a Lua function", "__onParseConfig");
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lua_pop(_stack->getLuaState(), 1);
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return false;
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}
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_stack->pushInt((int)type);
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_stack->pushString(str.c_str());
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return _stack->executeFunction(2);
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}
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int LuaEngine::sendEvent(ScriptEvent* evt)
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{
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if (NULL == evt)
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return 0;
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switch (evt->type)
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{
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case kNodeEvent:
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{
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return handleNodeEvent(evt->data);
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}
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break;
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case kMenuClickedEvent:
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{
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return handleMenuClickedEvent(evt->data);
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}
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break;
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case kCallFuncEvent:
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{
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return handleCallFuncActionEvent(evt->data);
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}
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break;
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case kScheduleEvent:
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{
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return handleScheduler(evt->data);
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}
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break;
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case kTouchEvent:
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{
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return handleTouchEvent(evt->data);
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}
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break;
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case kTouchesEvent:
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{
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return handleTouchesEvent(evt->data);
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}
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break;
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case kKeypadEvent:
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{
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return handleKeypadEvent(evt->data);
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}
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break;
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case kAccelerometerEvent:
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{
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return handleAccelerometerEvent(evt->data);
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}
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break;
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case kCommonEvent:
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{
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return handleCommonEvent(evt->data);
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}
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break;
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case kControlEvent:
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{
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return handlerControlEvent(evt->data);
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}
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break;
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default:
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break;
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}
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return 0;
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}
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int LuaEngine::handleNodeEvent(void* data)
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{
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if (NULL == data)
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return 0;
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BasicScriptData* basicScriptData = (BasicScriptData*)data;
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if (NULL == basicScriptData->nativeObject || NULL == basicScriptData->value)
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return 0;
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, ScriptHandlerMgr::HandlerType::NODE);
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if (0 == handler)
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return 0;
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int action = *((int*)(basicScriptData->value));
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switch (action)
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{
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case kNodeOnEnter:
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_stack->pushString("enter");
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break;
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case kNodeOnExit:
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_stack->pushString("exit");
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break;
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case kNodeOnEnterTransitionDidFinish:
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_stack->pushString("enterTransitionFinish");
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break;
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case kNodeOnExitTransitionDidStart:
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_stack->pushString("exitTransitionStart");
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break;
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case kNodeOnCleanup:
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_stack->pushString("cleanup");
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break;
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default:
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return 0;
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}
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int ret = _stack->executeFunctionByHandler(handler, 1);
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_stack->clean();
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return ret;
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}
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int LuaEngine::handleMenuClickedEvent(void* data)
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{
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if (NULL == data)
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return 0;
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BasicScriptData* basicScriptData = (BasicScriptData*)data;
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if (NULL == basicScriptData->nativeObject)
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return 0;
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MenuItem* menuItem = static_cast<MenuItem*>(basicScriptData->nativeObject);
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int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(menuItem, ScriptHandlerMgr::HandlerType::MENU_CLICKED);
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if (0 == handler)
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return 0;
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_stack->pushInt(menuItem->getTag());
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_stack->pushObject(menuItem, "cc.MenuItem");
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int ret = _stack->executeFunctionByHandler(handler, 2);
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_stack->clean();
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return ret;
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}
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int LuaEngine::handleCallFuncActionEvent(void* data)
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{
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if (NULL == data)
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return 0;
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BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
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if (NULL == basicScriptData->nativeObject)
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return 0;
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int handler =ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, ScriptHandlerMgr::HandlerType::CALLFUNC);
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if (0 == handler)
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return 0;
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Ref* target = static_cast<Ref*>(basicScriptData->value);
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if (NULL != target)
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{
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_stack->pushObject(target, "cc.Node");
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}
|
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int ret = _stack->executeFunctionByHandler(handler, target ? 1 : 0);
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_stack->clean();
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return ret;
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}
|
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int LuaEngine::handleScheduler(void* data)
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{
|
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if (NULL == data)
|
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return 0;
|
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|
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SchedulerScriptData* schedulerInfo = static_cast<SchedulerScriptData*>(data);
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_stack->pushFloat(schedulerInfo->elapse);
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int ret = _stack->executeFunctionByHandler(schedulerInfo->handler, 1);
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_stack->clean();
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return ret;
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}
|
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int LuaEngine::handleKeypadEvent(void* data)
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{
|
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if (NULL == data)
|
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return 0;
|
||
|
|
||
|
KeypadScriptData* keypadScriptData = static_cast<KeypadScriptData*>(data);
|
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if (NULL == keypadScriptData->nativeObject)
|
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return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(keypadScriptData->nativeObject, ScriptHandlerMgr::HandlerType::KEYPAD);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
EventKeyboard::KeyCode action = keypadScriptData->actionType;
|
||
|
|
||
|
switch(action)
|
||
|
{
|
||
|
case EventKeyboard::KeyCode::KEY_ESCAPE:
|
||
|
_stack->pushString("backClicked");
|
||
|
break;
|
||
|
case EventKeyboard::KeyCode::KEY_MENU:
|
||
|
_stack->pushString("menuClicked");
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
int ret = _stack->executeFunctionByHandler(handler, 1);
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleAccelerometerEvent(void* data)
|
||
|
{
|
||
|
if (NULL == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
||
|
if (NULL == basicScriptData->nativeObject || NULL == basicScriptData->value)
|
||
|
return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, ScriptHandlerMgr::HandlerType::ACCELEROMETER);
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
Acceleration* accelerationValue = static_cast<Acceleration*>(basicScriptData->value);
|
||
|
_stack->pushFloat(float(accelerationValue->x));
|
||
|
_stack->pushFloat(float(accelerationValue->y));
|
||
|
_stack->pushFloat(float(accelerationValue->z));
|
||
|
_stack->pushFloat(float(accelerationValue->timestamp));
|
||
|
int ret = _stack->executeFunctionByHandler(handler, 4);
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleCommonEvent(void* data)
|
||
|
{
|
||
|
if (NULL == data)
|
||
|
return 0;
|
||
|
|
||
|
CommonScriptData* commonInfo = static_cast<CommonScriptData*>(data);
|
||
|
if (0 == commonInfo->handler)
|
||
|
return 0;
|
||
|
|
||
|
_stack->pushString(commonInfo->eventName);
|
||
|
if (NULL != commonInfo->eventSource)
|
||
|
{
|
||
|
if (strlen(commonInfo->eventSourceClassName) > 0)
|
||
|
{
|
||
|
_stack->pushObject(commonInfo->eventSource, commonInfo->eventSourceClassName);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
_stack->pushObject(commonInfo->eventSource, "cc.Ref");
|
||
|
}
|
||
|
}
|
||
|
int ret = _stack->executeFunctionByHandler(commonInfo->handler, commonInfo->eventSource ? 2 : 1);
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleTouchEvent(void* data)
|
||
|
{
|
||
|
if (NULL == data)
|
||
|
return 0;
|
||
|
|
||
|
TouchScriptData* touchScriptData = static_cast<TouchScriptData*>(data);
|
||
|
if (NULL == touchScriptData->nativeObject || NULL == touchScriptData->touch)
|
||
|
return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)touchScriptData->nativeObject, ScriptHandlerMgr::HandlerType::TOUCHES);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
switch (touchScriptData->actionType)
|
||
|
{
|
||
|
case EventTouch::EventCode::BEGAN:
|
||
|
_stack->pushString("began");
|
||
|
break;
|
||
|
|
||
|
case EventTouch::EventCode::MOVED:
|
||
|
_stack->pushString("moved");
|
||
|
break;
|
||
|
|
||
|
case EventTouch::EventCode::ENDED:
|
||
|
_stack->pushString("ended");
|
||
|
break;
|
||
|
|
||
|
case EventTouch::EventCode::CANCELLED:
|
||
|
_stack->pushString("cancelled");
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int ret = 0;
|
||
|
|
||
|
Touch* touch = touchScriptData->touch;
|
||
|
if (NULL != touch) {
|
||
|
const cocos2d::Vec2 pt = Director::getInstance()->convertToGL(touch->getLocationInView());
|
||
|
_stack->pushFloat(pt.x);
|
||
|
_stack->pushFloat(pt.y);
|
||
|
ret = _stack->executeFunctionByHandler(handler, 3);
|
||
|
}
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleTouchesEvent(void* data)
|
||
|
{
|
||
|
if (NULL == data)
|
||
|
return 0;
|
||
|
|
||
|
TouchesScriptData* touchesScriptData = static_cast<TouchesScriptData*>(data);
|
||
|
if (NULL == touchesScriptData->nativeObject || touchesScriptData->touches.size() == 0)
|
||
|
return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)touchesScriptData->nativeObject, ScriptHandlerMgr::HandlerType::TOUCHES);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
switch (touchesScriptData->actionType)
|
||
|
{
|
||
|
case EventTouch::EventCode::BEGAN:
|
||
|
_stack->pushString("began");
|
||
|
break;
|
||
|
|
||
|
case EventTouch::EventCode::MOVED:
|
||
|
_stack->pushString("moved");
|
||
|
break;
|
||
|
|
||
|
case EventTouch::EventCode::ENDED:
|
||
|
_stack->pushString("ended");
|
||
|
break;
|
||
|
|
||
|
case EventTouch::EventCode::CANCELLED:
|
||
|
_stack->pushString("cancelled");
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
Director* pDirector = Director::getInstance();
|
||
|
lua_State *L = _stack->getLuaState();
|
||
|
int ret = 0;
|
||
|
|
||
|
lua_newtable(L);
|
||
|
int i = 1;
|
||
|
for (auto& touch : touchesScriptData->touches)
|
||
|
{
|
||
|
cocos2d::Vec2 pt = pDirector->convertToGL(touch->getLocationInView());
|
||
|
lua_pushnumber(L, pt.x);
|
||
|
lua_rawseti(L, -2, i++);
|
||
|
lua_pushnumber(L, pt.y);
|
||
|
lua_rawseti(L, -2, i++);
|
||
|
lua_pushinteger(L, touch->getID());
|
||
|
lua_rawseti(L, -2, i++);
|
||
|
}
|
||
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
||
|
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handlerControlEvent(void* data)
|
||
|
{
|
||
|
if ( NULL == data )
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
||
|
if (NULL == basicScriptData->nativeObject)
|
||
|
return 0;
|
||
|
|
||
|
int controlEvents = *((int*)(basicScriptData->value));
|
||
|
|
||
|
int handler = 0;
|
||
|
int ret = 0;
|
||
|
|
||
|
for (int i = 0; i < kControlEventTotalNumber; i++)
|
||
|
{
|
||
|
if ((controlEvents & (1 << i)))
|
||
|
{
|
||
|
ScriptHandlerMgr::HandlerType controlHandler = ScriptHandlerMgr::HandlerType((int)ScriptHandlerMgr::HandlerType::CONTROL_TOUCH_DOWN + i);
|
||
|
handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, controlHandler);
|
||
|
|
||
|
if (0 != handler)
|
||
|
{
|
||
|
_stack->pushObject((Ref*)basicScriptData->nativeObject, "cc.Ref");
|
||
|
_stack->pushInt(controlEvents);
|
||
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
||
|
_stack->clean();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEventAcc(void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
||
|
return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, ScriptHandlerMgr::HandlerType::EVENT_ACC);
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
lua_State* L = _stack->getLuaState();
|
||
|
|
||
|
LuaEventAccelerationData* eventListennerAcc = static_cast<LuaEventAccelerationData*>(basicScriptData->value);
|
||
|
toluafix_pushusertype_ccobject(L, eventListennerAcc->event->_ID, &(eventListennerAcc->event->_luaID), (void*)(eventListennerAcc->event),"cc.Event");
|
||
|
Acceleration* accleration = static_cast<Acceleration*>(eventListennerAcc->acc);
|
||
|
lua_pushnumber(L,accleration->x);
|
||
|
lua_pushnumber(L,accleration->y);
|
||
|
lua_pushnumber(L,accleration->z);
|
||
|
lua_pushnumber(L,accleration->timestamp);
|
||
|
int ret = _stack->executeFunctionByHandler(handler, 5);
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEventKeyboard(ScriptHandlerMgr::HandlerType type, void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaEventKeyboarData* keyboardData = static_cast<LuaEventKeyboarData*>(basicScriptData->value);
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, type);
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
lua_State* L = _stack->getLuaState();
|
||
|
lua_pushinteger(L, keyboardData->keyCode);
|
||
|
toluafix_pushusertype_ccobject(L, keyboardData->event->_ID, &(keyboardData->event->_luaID), (void*)(keyboardData->event),"cc.Event");
|
||
|
int ret = _stack->executeFunctionByHandler(handler, 2);
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEventTouch(ScriptHandlerMgr::HandlerType type, void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaEventTouchData* touchData = static_cast<LuaEventTouchData*>(basicScriptData->value);
|
||
|
if (nullptr == touchData->touch || nullptr == touchData->event)
|
||
|
return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler(basicScriptData->nativeObject, type);
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
int ret = 0;
|
||
|
|
||
|
Touch* touch = touchData->touch;
|
||
|
if (NULL != touch) {
|
||
|
_stack->pushObject(touchData->touch, "cc.Touch");
|
||
|
_stack->pushObject(touchData->event, "cc.Event");
|
||
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
||
|
}
|
||
|
_stack->clean();
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEventTouches(ScriptHandlerMgr::HandlerType type,void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaEventTouchesData * touchesData = static_cast<LuaEventTouchesData*>(basicScriptData->value);
|
||
|
if (nullptr == touchesData->event || touchesData->touches.size() == 0)
|
||
|
return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)basicScriptData->nativeObject, type);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
lua_State *L = _stack->getLuaState();
|
||
|
int ret = 0;
|
||
|
|
||
|
lua_newtable(L);
|
||
|
int i = 1;
|
||
|
for (auto& touch : touchesData->touches)
|
||
|
{
|
||
|
_stack->pushInt(i);
|
||
|
_stack->pushObject(touch, "cc.Touch");
|
||
|
lua_rawset(L, -3);
|
||
|
++i;
|
||
|
}
|
||
|
_stack->pushObject(touchesData->event, "cc.Event");
|
||
|
|
||
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
||
|
_stack->clean();
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEventMouse(ScriptHandlerMgr::HandlerType type, void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* basicScriptData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == basicScriptData->nativeObject || nullptr == basicScriptData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaEventMouseData * mouseData = static_cast<LuaEventMouseData*>(basicScriptData->value);
|
||
|
if (nullptr == mouseData->event )
|
||
|
return 0;
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)basicScriptData->nativeObject, type);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
_stack->pushObject(mouseData->event, "cc.Event");
|
||
|
int ret = _stack->executeFunctionByHandler(handler, 1);
|
||
|
_stack->clean();
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEvenCustom(void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData * basicData = static_cast<BasicScriptData*>(data);
|
||
|
if (NULL == basicData->nativeObject || nullptr == basicData->value )
|
||
|
return 0;
|
||
|
|
||
|
EventCustom* eventCustom = static_cast<EventCustom*>(basicData->value);
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)basicData->nativeObject, ScriptHandlerMgr::HandlerType::EVENT_CUSTIOM);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
lua_State* L = _stack->getLuaState();
|
||
|
toluafix_pushusertype_ccobject(L, eventCustom->_ID, &(eventCustom->_luaID), (void*)(eventCustom),"cc.EventCustom");
|
||
|
int ret = _stack->executeFunctionByHandler(handler, 1);
|
||
|
_stack->clean();
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEvent(ScriptHandlerMgr::HandlerType type,void* data)
|
||
|
{
|
||
|
switch (type)
|
||
|
{
|
||
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_SCROLL:
|
||
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_ZOOM:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_TOUCHED:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_HIGHLIGHT:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_UNHIGHLIGHT:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_WILL_RECYCLE:
|
||
|
{
|
||
|
return handleTableViewEvent(type, data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS:
|
||
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR:
|
||
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS:
|
||
|
{
|
||
|
return handleAssetsManagerEvent(type, data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::ARMATURE_EVENT:
|
||
|
{
|
||
|
return handleArmatureWrapper(type, data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_ACC:
|
||
|
{
|
||
|
return handleEventAcc(data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_KEYBOARD_PRESSED:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_KEYBOARD_RELEASED:
|
||
|
{
|
||
|
return handleEventKeyboard(type,data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_CUSTIOM:
|
||
|
{
|
||
|
return handleEvenCustom(data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_BEGAN:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_MOVED:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_ENDED:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCH_CANCELLED:
|
||
|
{
|
||
|
return handleEventTouch(type, data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_BEGAN:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_MOVED:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_ENDED:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_TOUCHES_CANCELLED:
|
||
|
{
|
||
|
return handleEventTouches(type, data);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_DOWN:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_UP:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_MOVE:
|
||
|
case ScriptHandlerMgr::HandlerType::EVENT_MOUSE_SCROLL:
|
||
|
{
|
||
|
return handleEventMouse(type, data);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleEvent(ScriptHandlerMgr::HandlerType type, void* data, int numResults, const std::function<void(lua_State*,int)>& func)
|
||
|
{
|
||
|
switch (type)
|
||
|
{
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_SIZE_FOR_INDEX:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_AT_INDEX:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLEVIEW_NUMS_OF_CELLS:
|
||
|
{
|
||
|
return handleTableViewEvent(type, data, numResults,func);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleTableViewEvent(ScriptHandlerMgr::HandlerType type,void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaTableViewEventData* tableViewData = static_cast<LuaTableViewEventData*>(eventData->value);
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, type);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
Ref* obj = static_cast<Ref*>(eventData->nativeObject);
|
||
|
if (nullptr == obj)
|
||
|
return 0;
|
||
|
|
||
|
int ret = 0;
|
||
|
switch (type)
|
||
|
{
|
||
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_SCROLL:
|
||
|
case ScriptHandlerMgr::HandlerType::SCROLLVIEW_ZOOM:
|
||
|
{
|
||
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj),"cc.TableView");
|
||
|
ret = _stack->executeFunctionByHandler(handler, 1);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_TOUCHED:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_HIGHLIGHT:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_UNHIGHLIGHT:
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_WILL_RECYCLE:
|
||
|
{
|
||
|
Ref* cellObject = static_cast<Ref*>(tableViewData->value);
|
||
|
if (nullptr == cellObject) {
|
||
|
break;
|
||
|
}
|
||
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj),"cc.TableView");
|
||
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), cellObject->_ID, &(cellObject->_luaID), (void*)(cellObject),"cc.TableViewCell");
|
||
|
ret = _stack->executeFunctionByHandler(handler, 2);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleTableViewEvent(ScriptHandlerMgr::HandlerType handlerType,void* data, int numResults, const std::function<void(lua_State*,int)>& func)
|
||
|
{
|
||
|
if (nullptr == data || numResults <= 0)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaTableViewEventData* tableViewData = static_cast<LuaTableViewEventData*>(eventData->value);
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, handlerType);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
Ref* obj = static_cast<Ref*>(eventData->nativeObject);
|
||
|
if (nullptr == obj)
|
||
|
return 0;
|
||
|
|
||
|
int ret = 0;
|
||
|
switch (handlerType)
|
||
|
{
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_SIZE_FOR_INDEX:
|
||
|
{
|
||
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj),"cc.TableView");
|
||
|
_stack->pushLong(*((ssize_t*)tableViewData->value));
|
||
|
ret = _stack->executeFunction(handler, 2, 2, func);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::TABLECELL_AT_INDEX:
|
||
|
{
|
||
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj),"cc.TableView");
|
||
|
_stack->pushLong(*((ssize_t*)tableViewData->value));
|
||
|
ret = _stack->executeFunction(handler, 2, 1, func);
|
||
|
}
|
||
|
break;
|
||
|
case ScriptHandlerMgr::HandlerType::TABLEVIEW_NUMS_OF_CELLS:
|
||
|
{
|
||
|
toluafix_pushusertype_ccobject(_stack->getLuaState(), obj->_ID, &(obj->_luaID), (void*)(obj),"cc.TableView");
|
||
|
ret = _stack->executeFunction(handler, 1, 1, func);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleAssetsManagerEvent(ScriptHandlerMgr::HandlerType type,void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaAssetsManagerEventData* assetsManagerData = static_cast<LuaAssetsManagerEventData*>(eventData->value);
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, type);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
int ret = 0;
|
||
|
switch (type)
|
||
|
{
|
||
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_PROGRESS:
|
||
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_ERROR:
|
||
|
{
|
||
|
_stack->pushInt(assetsManagerData->value);
|
||
|
ret = _stack->executeFunctionByHandler(handler, 1);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
case ScriptHandlerMgr::HandlerType::ASSETSMANAGER_SUCCESS:
|
||
|
{
|
||
|
ret = _stack->executeFunctionByHandler(handler, 0);
|
||
|
}
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::handleArmatureWrapper(ScriptHandlerMgr::HandlerType type,void* data)
|
||
|
{
|
||
|
if (nullptr == data)
|
||
|
return 0;
|
||
|
|
||
|
BasicScriptData* eventData = static_cast<BasicScriptData*>(data);
|
||
|
if (nullptr == eventData->nativeObject || nullptr == eventData->value)
|
||
|
return 0;
|
||
|
|
||
|
LuaArmatureWrapperEventData* wrapperData = static_cast<LuaArmatureWrapperEventData*>(eventData->value);
|
||
|
|
||
|
int handler = ScriptHandlerMgr::getInstance()->getObjectHandler((void*)eventData->nativeObject, ScriptHandlerMgr::HandlerType::ARMATURE_EVENT);
|
||
|
|
||
|
if (0 == handler)
|
||
|
return 0;
|
||
|
|
||
|
switch (wrapperData->eventType)
|
||
|
{
|
||
|
case LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::MOVEMENT_EVENT:
|
||
|
{
|
||
|
LuaArmatureMovementEventData* movementData = static_cast<LuaArmatureMovementEventData*>(wrapperData->eventData);
|
||
|
|
||
|
_stack->pushObject(movementData->objTarget, "ccs.Armature");
|
||
|
_stack->pushInt(movementData->movementType);
|
||
|
_stack->pushString(movementData->movementID.c_str());
|
||
|
_stack->executeFunctionByHandler(handler, 3);
|
||
|
}
|
||
|
break;
|
||
|
case LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FRAME_EVENT:
|
||
|
{
|
||
|
LuaArmatureFrameEventData* frameData = static_cast<LuaArmatureFrameEventData*>(wrapperData->eventData);
|
||
|
|
||
|
_stack->pushObject(frameData->objTarget, "ccs.Bone");
|
||
|
_stack->pushString(frameData->frameEventName.c_str());
|
||
|
_stack->pushInt(frameData->originFrameIndex);
|
||
|
_stack->pushInt(frameData->currentFrameIndex);
|
||
|
_stack->executeFunctionByHandler(handler, 4);
|
||
|
}
|
||
|
break;
|
||
|
case LuaArmatureWrapperEventData::LuaArmatureWrapperEventType::FILE_ASYNC:
|
||
|
{
|
||
|
_stack->pushFloat(*(float*)wrapperData->eventData);
|
||
|
_stack->executeFunctionByHandler(handler, 1);
|
||
|
}
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
_stack->clean();
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
int LuaEngine::reload(const char* moduleFileName)
|
||
|
{
|
||
|
return _stack->reload(moduleFileName);
|
||
|
}
|
||
|
|
||
|
NS_CC_END
|