2010-07-22 09:39:15 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2010 cocos2d-x.org
|
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#ifndef __SPRITE_CCSPRITE_SHEET_H__
|
|
|
|
#define __SPRITE_CCSPRITE_SHEET_H__
|
|
|
|
|
|
|
|
#include "CCNode.h"
|
|
|
|
#include "CCProtocols.h"
|
|
|
|
#include "CCTextureAtlas.h"
|
|
|
|
#include "ccMacros.h"
|
2010-08-04 16:45:00 +08:00
|
|
|
#include "NSMutableArray.h"
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
|
2010-08-04 15:46:12 +08:00
|
|
|
namespace cocos2d {
|
2010-07-22 09:39:15 +08:00
|
|
|
class CCSprite;
|
|
|
|
class CGRect;
|
|
|
|
|
2010-09-28 18:27:33 +08:00
|
|
|
/** @brief CCSpriteSheet is like a batch node: if it contains children, it will draw them in 1 single OpenGL call
|
2010-08-02 10:58:00 +08:00
|
|
|
* (often known as "batch draw").
|
|
|
|
*
|
|
|
|
* A CCSpriteSheet can reference one and only one texture (one image file, one texture atlas).
|
|
|
|
* Only the CCSprites that are contained in that texture can be added to the CCSpriteSheet.
|
|
|
|
* All CCSprites added to a CCSpriteSheet are drawn in one OpenGL ES draw call.
|
|
|
|
* If the CCSprites are not added to a CCSpriteSheet then an OpenGL ES draw call will be needed for each one, which is less efficient.
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* Limitations:
|
|
|
|
* - The only object that is accepted as child (or grandchild) is CCSprite or any subclass of CCSprite. eg: particles, labels and layer can't be added to a CCSpriteSheet.
|
|
|
|
* - Either all its children are Aliased or Antialiased. It can't be a mix. This is because "alias" is a property of the texture, and all the sprites share the same texture.
|
|
|
|
*
|
|
|
|
* @since v0.7.1
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-08-12 16:19:09 +08:00
|
|
|
class CCX_DLL CCSpriteSheet : public CCNode, public CCTextureProtocol
|
2010-07-22 09:39:15 +08:00
|
|
|
{
|
|
|
|
public:
|
2010-07-29 15:46:54 +08:00
|
|
|
~CCSpriteSheet(void);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** initializes a CCSpriteSheet with a texture2d and capacity of children.
|
|
|
|
The capacity will be increased in 33% in runtime if it run out of space.
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-09-04 12:02:52 +08:00
|
|
|
bool initWithTexture(CCTexture2D *pobTexture, unsigned int uCapacity);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** initializes a CCSpriteSheet with a file image (.png, .jpeg, .pvr, etc) and a capacity of children.
|
|
|
|
The capacity will be increased in 33% in runtime if it run out of space.
|
|
|
|
The file will be loaded using the TextureMgr.
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-09-04 12:02:52 +08:00
|
|
|
bool initWithFile(const char *pszFileImage, unsigned int uCapacity);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-07-29 15:46:54 +08:00
|
|
|
void increaseAtlasCapacity(void);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** creates an sprite with a rect in the CCSpriteSheet.
|
|
|
|
It's the same as:
|
|
|
|
- create an standard CCSsprite
|
2010-09-29 17:39:45 +08:00
|
|
|
- set the usingSpriteSheet = true
|
2010-08-02 10:58:00 +08:00
|
|
|
- set the textureAtlas to the same texture Atlas as the CCSpriteSheet
|
2010-09-29 17:39:45 +08:00
|
|
|
@deprecated Use CCSprite::spriteWithSpriteSheet(rect) instead;
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
CCSprite* createSpriteWithRect(CGRect rect);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** initializes a previously created sprite with a rect. This sprite will have the same texture as the CCSpriteSheet.
|
|
|
|
It's the same as:
|
|
|
|
- initialize an standard CCSsprite
|
2010-09-29 17:39:45 +08:00
|
|
|
- set the usingSpriteSheet = true
|
2010-08-02 10:58:00 +08:00
|
|
|
- set the textureAtlas to the same texture Atlas as the CCSpriteSheet
|
|
|
|
@since v0.99.0
|
2010-09-29 17:39:45 +08:00
|
|
|
@deprecated Use CCSprite::spriteWithSpriteSheet(rect) instead;
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
void initSprite(CCSprite* pobSprite, CGRect rect);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** removes a child given a certain index. It will also cleanup the running actions depending on the cleanup parameter.
|
|
|
|
@warning Removing a child from a CCSpriteSheet is very slow
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-09-28 16:18:05 +08:00
|
|
|
void removeChildAtIndex(unsigned int uIndex, bool bDoCleanup);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
void insertChild(CCSprite *pobSprite, unsigned int uIndex);
|
2010-07-22 09:39:15 +08:00
|
|
|
void removeSpriteFromAtlas(CCSprite *pobSprite);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
unsigned int rebuildIndexInOrder(CCSprite *pobParent, unsigned int uIndex);
|
|
|
|
unsigned int atlasIndexForChild(CCSprite *pobSprite, int nZ);
|
2010-07-29 15:46:54 +08:00
|
|
|
unsigned int highestAtlasIndexInChild(CCSprite *pSprite);
|
|
|
|
unsigned int lowestAtlasIndexInChild(CCSprite *pSprite);
|
2010-07-22 15:08:30 +08:00
|
|
|
|
|
|
|
// CCTextureProtocol
|
|
|
|
virtual CCTexture2D* getTexture(void);
|
|
|
|
virtual void setTexture(CCTexture2D *texture);
|
2010-07-29 15:46:54 +08:00
|
|
|
virtual void setBlendFunc(ccBlendFunc blendFunc);
|
|
|
|
virtual ccBlendFunc getBlendFunc(void);
|
|
|
|
|
|
|
|
virtual void visit(void);
|
|
|
|
virtual CCNode * addChild(CCNode * child);
|
|
|
|
virtual CCNode * addChild(CCNode * child, int zOrder);
|
|
|
|
virtual CCNode * addChild(CCNode * child, int zOrder, int tag);
|
|
|
|
virtual void reorderChild(CCNode * child, int zOrder);
|
2010-09-28 16:18:05 +08:00
|
|
|
/** removes a child given a reference. It will also cleanup the running actions depending on the cleanup parameter.
|
|
|
|
@warning Removing a child from a CCSpriteSheet is very slow
|
|
|
|
*/
|
2010-07-29 15:46:54 +08:00
|
|
|
virtual void removeChild(CCNode* child, bool cleanup);
|
|
|
|
virtual void removeAllChildrenWithCleanup(bool cleanup);
|
|
|
|
virtual void draw(void);
|
2010-07-22 09:39:15 +08:00
|
|
|
public:
|
2010-08-02 10:58:00 +08:00
|
|
|
/** creates a CCSpriteSheet with a texture2d and a default capacity of 29 children.
|
|
|
|
The capacity will be increased in 33% in runtime if it run out of space.
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
|
|
|
static CCSpriteSheet* spriteSheetWithTexture(CCTexture2D *pobTexture);
|
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** creates a CCSpriteSheet with a texture2d and capacity of children.
|
|
|
|
The capacity will be increased in 33% in runtime if it run out of space.
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-08-02 10:58:00 +08:00
|
|
|
static CCSpriteSheet* spriteSheetWithTexture(CCTexture2D *pobTexture, unsigned int uCapacity);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** creates a CCSpriteSheet with a file image (.png, .jpeg, .pvr, etc) with a default capacity of 29 children.
|
|
|
|
The capacity will be increased in 33% in runtime if it run out of space.
|
|
|
|
The file will be loaded using the TextureMgr.
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-07-22 10:29:45 +08:00
|
|
|
static CCSpriteSheet* spriteSheetWithFile(const char *pszFileImage);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-08-02 10:58:00 +08:00
|
|
|
/** creates a CCSpriteSheet with a file image (.png, .jpeg, .pvr, etc) and capacity of children.
|
|
|
|
The capacity will be increased in 33% in runtime if it run out of space.
|
|
|
|
The file will be loaded using the TextureMgr.
|
2010-07-22 09:39:15 +08:00
|
|
|
*/
|
2010-08-02 10:58:00 +08:00
|
|
|
static CCSpriteSheet* spriteSheetWithFile(const char *pszFileImage, unsigned int uCapacity);
|
2010-07-22 09:39:15 +08:00
|
|
|
|
2010-07-29 15:46:54 +08:00
|
|
|
private:
|
|
|
|
void updateBlendFunc(void);
|
|
|
|
|
2010-07-22 09:39:15 +08:00
|
|
|
public:
|
|
|
|
// attributes
|
|
|
|
|
2010-07-29 15:46:54 +08:00
|
|
|
// descendants (children, gran children, etc)
|
|
|
|
inline NSArray<CCSprite*>* getDescendants(void) { return m_pobDescendants; }
|
|
|
|
|
|
|
|
// TextureAtlas
|
2010-07-22 09:39:15 +08:00
|
|
|
inline CCTextureAtlas* getTextureAtlas(void) { return m_pobTextureAtlas; }
|
2010-07-29 15:46:54 +08:00
|
|
|
inline void setTextureAtlas(CCTextureAtlas *pTextureAtlas)
|
2010-07-22 09:39:15 +08:00
|
|
|
{
|
2010-07-29 15:46:54 +08:00
|
|
|
m_pobTextureAtlas = pTextureAtlas;
|
|
|
|
if (pTextureAtlas)
|
2010-07-22 09:39:15 +08:00
|
|
|
{
|
2010-07-29 15:46:54 +08:00
|
|
|
pTextureAtlas->retain();
|
2010-07-22 09:39:15 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
CCTextureAtlas *m_pobTextureAtlas;
|
|
|
|
ccBlendFunc m_blendFunc;
|
|
|
|
|
2010-09-29 17:39:45 +08:00
|
|
|
// all descendants: children, gran children, etc...
|
2010-07-22 09:39:15 +08:00
|
|
|
NSArray<CCSprite*> *m_pobDescendants;
|
2010-08-31 15:11:13 +08:00
|
|
|
protected:
|
|
|
|
/* IMPORTANT XXX IMPORTNAT:
|
|
|
|
* These 2 methods can't be part of CCTMXLayer since they call [super add...], and CCSpriteSheet#add SHALL not be called
|
|
|
|
*/
|
|
|
|
|
|
|
|
/* Adds a quad into the texture atlas but it won't be added into the children array.
|
|
|
|
This method should be called only when you are dealing with very big AtlasSrite and when most of the CCSprite won't be updated.
|
2010-09-29 17:39:45 +08:00
|
|
|
For example: a tile map (CCTMXMap) or a label with lots of characters (BitmapFontAtlas)
|
2010-08-31 15:11:13 +08:00
|
|
|
*/
|
|
|
|
void addQuadFromSprite(CCSprite *sprite, unsigned int index);
|
|
|
|
/* This is the opposite of "addQuadFromSprite.
|
|
|
|
It add the sprite to the children and descendants array, but it doesn't update add it to the texture atlas
|
|
|
|
*/
|
|
|
|
CCSpriteSheet * addSpriteWithoutQuad(CCSprite*child, unsigned int z, int aTag);
|
|
|
|
|
2010-07-22 09:39:15 +08:00
|
|
|
};
|
2010-08-04 15:46:12 +08:00
|
|
|
}//namespace cocos2d
|
2010-07-22 09:39:15 +08:00
|
|
|
|
|
|
|
#endif // __SPRITE_CCSPRITE_SHEET_H__
|