axmol/extensions/proj.win32/libExtensions.vcxproj

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Implements a socket.io client extension, adds a test case and updates the android makefiles. Contains the following tasks: -initial socket.io extension commit -sioclientimpl subclasses websocket:delegate to respond to websocket events -implement static connect methods and basic client creation -move SocketIO class files into correct extension folder (network) -create SocketIO test in TestCpp -update project references -add missing static modifier to connect method -implement basic test methods -update extensions tests with SocketIO test entry -implement basic handshake and opensocket methods for SocketIO -add Delegate class to handle callbacks, implement virtual Delegate methods in test -implement socket and client registries for lookup when connecting to hosts and endpoints -connect delegate onOpen method by separating impl creation from connection -update test to demonstrate onOpen callback -create send and emit methods, move SIOClient into header file, add send and emit methods to test -implement basic socket.io message parsing -improve logging for events and messages -add logic to pull event name from payload -schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety -add onConnect handler to to catch socket.io onconnect vs websocket onopen -add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects -modify SIOClientImpl to track _uri for easier lookup in registries -connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code -create SIOEvent callback type, implement event registry in clients, add test for event registration and callback -update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed -check for connect before sending or emitting in the client, cleanup some codes -change connect logic to reuse existing socket connections instead of opening a new one -implements get and set Tag methods for clients for easy reference -improve endpoint handling, add endpoint tests to test layer -additional error handling within socket disconnect error and failure to open connection -fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method -add disconnect and onClose handlers to client so that onClose is called in the delegate -add disconnect test methods to test layers -change c-style casts to static_casts when using a CCDICT_FOREACH -remove some unneeded namespace completion -add usage documentation -add handling for disconnect from server, cleanup some codes -update comments and documentation in the socketiotest -update includes so the NDK doesn't complain when compiling with c++11 -add socketio.cpp and test.cpp to the android makefiles -update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-06-26 10:40:01 +08:00
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Implements a socket.io client extension, adds a test case and updates the android makefiles. Contains the following tasks: -initial socket.io extension commit -sioclientimpl subclasses websocket:delegate to respond to websocket events -implement static connect methods and basic client creation -move SocketIO class files into correct extension folder (network) -create SocketIO test in TestCpp -update project references -add missing static modifier to connect method -implement basic test methods -update extensions tests with SocketIO test entry -implement basic handshake and opensocket methods for SocketIO -add Delegate class to handle callbacks, implement virtual Delegate methods in test -implement socket and client registries for lookup when connecting to hosts and endpoints -connect delegate onOpen method by separating impl creation from connection -update test to demonstrate onOpen callback -create send and emit methods, move SIOClient into header file, add send and emit methods to test -implement basic socket.io message parsing -improve logging for events and messages -add logic to pull event name from payload -schedule heartbeat to keep connection alive, scheduled for 90% of the heartbeat interval from the server for safety -add onConnect handler to to catch socket.io onconnect vs websocket onopen -add disconnect and disconnectFromEndpoint methods to properly disconnect and destroy objects -modify SIOClientImpl to track _uri for easier lookup in registries -connect handler for onMessage to message event from socket.io, modify onError handler to take a string instead of WebSocket error code -create SIOEvent callback type, implement event registry in clients, add test for event registration and callback -update SIOEvent to use std::function and c++11, utilize cocos2d CC_CALLBACK method to bind selectors, this ensures that the *this reference is properly passed -check for connect before sending or emitting in the client, cleanup some codes -change connect logic to reuse existing socket connections instead of opening a new one -implements get and set Tag methods for clients for easy reference -improve endpoint handling, add endpoint tests to test layer -additional error handling within socket disconnect error and failure to open connection -fixes extracting endpoint from socket.io messages (in cases of the connect message, where there is 1 less colon for the connect message to the default namespace). Also fixes connecting to the default namespace "/" in the connectToEndpoint method -add disconnect and onClose handlers to client so that onClose is called in the delegate -add disconnect test methods to test layers -change c-style casts to static_casts when using a CCDICT_FOREACH -remove some unneeded namespace completion -add usage documentation -add handling for disconnect from server, cleanup some codes -update comments and documentation in the socketiotest -update includes so the NDK doesn't complain when compiling with c++11 -add socketio.cpp and test.cpp to the android makefiles -update test URL to my public server, test script can also be found in my repo at https://github.com/hannon235/socket.io-testserver.git Signed-off-by: Chris Hannon <himynameschris@gmail.com>
2013-06-26 10:40:01 +08:00
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2012-07-23 11:57:34 +08:00
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