axmol/tools/jenkins-scripts/cocos-console-test.py

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#!/usr/bin/python
# create new project by cocos-console
# compile, deploy project and run
# perpose: for autotest cocos2d-console command.
# now support: mac- mac/ios/android
# will add: window-android,linux-android
import os
import subprocess
import sys
import json
import time
import socket
# default console_param.
console_param = '[console run]'
# get param from commit.
if os.environ.has_key('payload'):
payload_str = os.environ['payload']
payload = json.loads(payload_str)
if payload.has_key('console'):
console_param = payload['console']
console_param = console_param[1:len(console_param)-1]
print 'console_param:',console_param
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console_param_arr = console_param.split(' ')
# enum command type
class ENUM_PARAM:
new = 0
compile = 1
deploy = 2
run = 3
# partition different level
LEVEL_COCOS = {
ENUM_PARAM.new : 1,
ENUM_PARAM.compile : 2,
ENUM_PARAM.deploy : 4,
ENUM_PARAM.run : 8
}
# level's cocos command
COCOS_CMD = {
ENUM_PARAM.new:'new',
ENUM_PARAM.compile:'compile',
ENUM_PARAM.deploy:'deploy',
ENUM_PARAM.run:'run'
}
# set cocos_param for run different command
cocos_param = 0
for level in LEVEL_COCOS:
if console_param_arr.count(COCOS_CMD[level]):
cocos_param = cocos_param + LEVEL_COCOS[level]
if cocos_param < LEVEL_COCOS[ENUM_PARAM.new]:
cocos_param = LEVEL_COCOS[ENUM_PARAM.new]
print 'cocos_param:', cocos_param
# project types
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project_types = ['cpp', 'lua']
# project suffix
PROJ_SUFFIX = 'Proj'
# different phone platform
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phonePlats = ['mac','ios','android']
# need use console's position, perhaps should be set an env-param
cocos_console_dir = 'tools/cocos2d-console/bin/'
# now cocos2d-console suport different run on Platforms, e.g: only run android on win
runSupport = {
'darwin' : {'mac':1,'ios':1,'android':1},
'win' : {'mac':0,'ios':0,'android':1},
'linux' : {'mac':0,'ios':0,'android':1}
}
# get current running system
curPlat = sys.platform
if curPlat.find('linux') >= 0:
curPlat = 'linux'
elif curPlat.find('darwin') >= 0:
curPlat = 'darwin'
else:
curPlat = 'win'
print 'current platform is:', curPlat
# delete project.(will use different system command to delete.just mac now.)
def clean_project():
for proj in project_types:
cmd = 'rm -rf '+proj+PROJ_SUFFIX
os.system(cmd)
# file path.(for add console listen command.)
FILE_PATH = '/Classes/AppDelegate.cpp'
FILE_DIR = {
'cpp':'',
'lua':'/frameworks/runtime-src'
}
PARSE_WORD = 'director->setDisplayStats(true);'
CONSOLE_COMMAND = 'director->getConsole()->listenOnTCP(5678);'
# add console listenOnTCP to AppDelegate.cpp.
def addConsoleListenOnTCP(name):
filePath = name+PROJ_SUFFIX+FILE_DIR[name]+FILE_PATH
print 'filePath:',filePath
strCont = ''
if os.path.isfile(filePath):
file_object = open(filePath, 'r')
strLine = file_object.readline()
while strLine:
strCont = strCont + strLine
if strLine.find(PARSE_WORD) > -1:
print 'add console listenOnTCP command.'
strCont = strCont+'\n\t' + CONSOLE_COMMAND + '\n'
strLine = file_object.readline()
file_object.close()
file_object = open(filePath, 'w')
file_object.write(strCont)
file_object.close()
time.sleep(2)
else:
print 'file is not exist.'
# get current android devices count.
def getAndroidDevices():
cmd = 'adb devices'
info_devices = os.popen(cmd).read()
arrDevices = info_devices.split('\n')
del arrDevices[0]
count = 0
for device in arrDevices:
if len(device) > 0:
count += 1
return count
# close running app or exe by using console command.
IP_PHONE = {
'mac':'localhost',
'ios':'localhost'
}
PORT = 5678
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def close_proj(proj, phone):
print 'close running project'
# connect socket
if IP_PHONE.has_key(phone):
soc = socket.socket( socket.AF_INET, socket.SOCK_STREAM )
print proj, phone, IP_PHONE[phone]
try:
soc.connect((IP_PHONE[phone], PORT))
cmd = 'director end\r\n'
print 'cmd close:', cmd
soc.send(cmd)
except Exception, e:
print 'socket is not connect.'
time.sleep(2)
# excute cocos command
def cocos_project(level):
print 'will excute cocos_command: ', COCOS_CMD[level]
for proj in project_types:
print 'proj: ', proj
if level == ENUM_PARAM.new:
cmd = './'+cocos_console_dir+'cocos new -l '+proj+' '+proj+PROJ_SUFFIX
print proj,'cmd:',cmd
info_create = os.system(cmd) #call cmd on win is diff
if info_create == 0:
time.sleep(12)
addConsoleListenOnTCP(proj)
print 'create project',proj,' is:', not info_create
else:
for phone in phonePlats:
print 'platform is: ', phone
cmd = './'+cocos_console_dir+'cocos '+COCOS_CMD[level]+' -s '+proj+PROJ_SUFFIX+' -p '+phone
print 'cmd:',cmd
if level == ENUM_PARAM.compile:
if runSupport[curPlat][phone]:
info_cmd = os.system(cmd)
print 'info '+COCOS_CMD[level]+':', not info_cmd
else :
if runSupport[curPlat][phone]:
if phone == 'android' and getAndroidDevices() == 0:
print 'no android device, please checkout the device is running ok.'
continue
info_cmd = os.system(cmd)
print 'info '+COCOS_CMD[level]+':', not info_cmd
if level == ENUM_PARAM.run:
time.sleep(20)
close_proj(proj, phone)
# build and run according to params of provided.(lv_ignore: e.g:ignore new)
def build_run(lv_ignore):
print 'will build and run'
for level in LEVEL_COCOS:
print 'level:', level, cocos_param, LEVEL_COCOS[level]
if cocos_param >= LEVEL_COCOS[level] and level > lv_ignore:
if level == ENUM_PARAM.new:
clean_project()
cocos_project(level)
# android simulator name.
ANDROID_SIMULATOR_NAME = 'console-test'
# start android simulator if no android devices connected.
def start_android_simulator():
if getAndroidDevices() > 0:
print 'already connected android device.'
return
if cocos_param >= LEVEL_COCOS[ENUM_PARAM.deploy]:
cmd_start = [ 'emulator -avd '+ANDROID_SIMULATOR_NAME ]
print 'cmd_start:', cmd_start
info_start = subprocess.Popen(cmd_start, stdin=subprocess.PIPE, shell=True, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
print 'start an android simulator:', not info_start
def main():
print 'in main:'
start_android_simulator()
print 'will build_run:'
build_run(-1)
# -------------- main --------------
if __name__ == '__main__':
sys_ret = 0
try:
sys_ret = main()
except:
traceback.print_exc()
sys_ret = 1
finally:
sys.exit(sys_ret)