mirror of https://github.com/axmolengine/axmol.git
68 lines
2.3 KiB
C
68 lines
2.3 KiB
C
|
/*
|
||
|
* Copyright (c) 2006-2009 Erin Catto http://www.box2d.org
|
||
|
*
|
||
|
* This software is provided 'as-is', without any express or implied
|
||
|
* warranty. In no event will the authors be held liable for any damages
|
||
|
* arising from the use of this software.
|
||
|
* Permission is granted to anyone to use this software for any purpose,
|
||
|
* including commercial applications, and to alter it and redistribute it
|
||
|
* freely, subject to the following restrictions:
|
||
|
* 1. The origin of this software must not be misrepresented; you must not
|
||
|
* claim that you wrote the original software. If you use this software
|
||
|
* in a product, an acknowledgment in the product documentation would be
|
||
|
* appreciated but is not required.
|
||
|
* 2. Altered source versions must be plainly marked as such, and must not be
|
||
|
* misrepresented as being the original software.
|
||
|
* 3. This notice may not be removed or altered from any source distribution.
|
||
|
*/
|
||
|
|
||
|
#ifndef BOX2D_H
|
||
|
#define BOX2D_H
|
||
|
|
||
|
/**
|
||
|
\mainpage Box2D API Documentation
|
||
|
|
||
|
\section intro_sec Getting Started
|
||
|
|
||
|
For documentation please see http://box2d.org/documentation.html
|
||
|
|
||
|
For discussion please visit http://box2d.org/forum
|
||
|
*/
|
||
|
|
||
|
// These include files constitute the main Box2D API
|
||
|
|
||
|
#include <Box2D/Common/b2Settings.h>
|
||
|
#include <Box2D/Common/b2Draw.h>
|
||
|
#include <Box2D/Common/b2Timer.h>
|
||
|
|
||
|
#include <Box2D/Collision/Shapes/b2CircleShape.h>
|
||
|
#include <Box2D/Collision/Shapes/b2EdgeShape.h>
|
||
|
#include <Box2D/Collision/Shapes/b2ChainShape.h>
|
||
|
#include <Box2D/Collision/Shapes/b2PolygonShape.h>
|
||
|
|
||
|
#include <Box2D/Collision/b2BroadPhase.h>
|
||
|
#include <Box2D/Collision/b2Distance.h>
|
||
|
#include <Box2D/Collision/b2DynamicTree.h>
|
||
|
#include <Box2D/Collision/b2TimeOfImpact.h>
|
||
|
|
||
|
#include <Box2D/Dynamics/b2Body.h>
|
||
|
#include <Box2D/Dynamics/b2Fixture.h>
|
||
|
#include <Box2D/Dynamics/b2WorldCallbacks.h>
|
||
|
#include <Box2D/Dynamics/b2TimeStep.h>
|
||
|
#include <Box2D/Dynamics/b2World.h>
|
||
|
|
||
|
#include <Box2D/Dynamics/Contacts/b2Contact.h>
|
||
|
|
||
|
#include <Box2D/Dynamics/Joints/b2DistanceJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2FrictionJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2GearJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2WheelJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2MouseJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2PrismaticJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2PulleyJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2RevoluteJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2RopeJoint.h>
|
||
|
#include <Box2D/Dynamics/Joints/b2WeldJoint.h>
|
||
|
|
||
|
#endif
|