2015-05-16 09:17:52 +08:00
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/*
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* cocos2d-x http://www.cocos2d-x.org
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*
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* Copyright (c) 2010-2011 - cocos2d-x community
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2018-01-29 16:25:32 +08:00
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* Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2015-05-16 09:17:52 +08:00
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*
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* Portions Copyright (c) Microsoft Open Technologies, Inc.
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* All Rights Reserved
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*
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* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an
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* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and limitations under the License.
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*/
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2015-10-03 09:49:41 +08:00
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#include "base/ccMacros.h"
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2015-05-16 09:17:52 +08:00
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#include "platform/CCPlatformConfig.h"
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#if CC_TARGET_PLATFORM == CC_PLATFORM_WINRT
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2016-03-20 21:53:44 +08:00
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#include "audio/winrt/AudioEngine-winrt.h"
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2015-10-03 09:49:41 +08:00
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#include "platform/CCFileUtils.h"
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#include "base/CCDirector.h"
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#include "base/CCScheduler.h"
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2015-05-16 09:17:52 +08:00
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using namespace cocos2d;
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using namespace cocos2d::experimental;
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AudioEngineImpl::AudioEngineImpl()
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: _lazyInitLoop(true)
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, _currentAudioID(0)
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{
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}
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AudioEngineImpl::~AudioEngineImpl()
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{
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2017-04-13 17:58:49 +08:00
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auto scheduler = cocos2d::Director::getInstance()->getScheduler();
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scheduler->unschedule(schedule_selector(AudioEngineImpl::update), this);
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2015-05-16 09:17:52 +08:00
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_audioCaches.clear();
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}
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bool AudioEngineImpl::init()
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{
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2017-02-08 13:58:11 +08:00
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return true;
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2015-05-16 09:17:52 +08:00
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}
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2015-07-28 15:27:07 +08:00
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AudioCache* AudioEngineImpl::preload(const std::string& filePath, std::function<void(bool)> callback)
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2015-05-16 09:17:52 +08:00
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{
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AudioCache* audioCache = nullptr;
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2015-07-08 10:48:20 +08:00
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do
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{
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auto it = _audioCaches.find(filePath);
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if (it == _audioCaches.end()) {
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FileFormat fileFormat = FileFormat::UNKNOWN;
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2015-05-16 09:17:52 +08:00
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2015-08-06 03:21:16 +08:00
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std::string fileExtension = FileUtils::getInstance()->getFileExtension(filePath);
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2015-05-16 09:17:52 +08:00
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2015-08-06 03:21:16 +08:00
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if (fileExtension == ".wav")
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{
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2015-07-08 10:48:20 +08:00
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fileFormat = FileFormat::WAV;
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}
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2015-08-06 03:21:16 +08:00
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else if (fileExtension == ".ogg")
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{
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2015-07-08 10:48:20 +08:00
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fileFormat = FileFormat::OGG;
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}
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2015-08-06 03:21:16 +08:00
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else if (fileExtension == ".mp3")
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{
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2015-07-08 10:48:20 +08:00
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fileFormat = FileFormat::MP3;
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}
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2015-08-06 03:21:16 +08:00
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else
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{
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log("Unsupported media type file: %s\n", filePath.c_str());
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2015-07-08 10:48:20 +08:00
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break;
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}
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2015-05-16 09:17:52 +08:00
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2015-07-08 10:48:20 +08:00
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audioCache = &_audioCaches[filePath];
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audioCache->_fileFormat = fileFormat;
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std::string fullPath = FileUtils::getInstance()->fullPathForFilename(filePath);
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audioCache->_fileFullPath = fullPath;
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2015-07-09 14:31:03 +08:00
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AudioEngine::addTask(std::bind(&AudioCache::readDataTask, audioCache));
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2015-05-16 09:17:52 +08:00
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}
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2015-08-06 03:21:16 +08:00
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else
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{
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2015-07-08 10:48:20 +08:00
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audioCache = &it->second;
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2015-05-16 09:17:52 +08:00
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}
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2015-07-08 10:48:20 +08:00
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} while (false);
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2015-05-16 09:17:52 +08:00
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2015-07-28 15:27:07 +08:00
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if (callback)
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{
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if (audioCache)
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{
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audioCache->addLoadCallback(callback);
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}
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else
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{
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callback(false);
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}
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}
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2015-07-08 10:48:20 +08:00
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return audioCache;
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}
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2015-05-16 09:17:52 +08:00
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2015-07-08 10:48:20 +08:00
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int AudioEngineImpl::play2d(const std::string &filePath, bool loop, float volume)
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{
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2015-07-28 15:27:07 +08:00
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auto audioCache = preload(filePath, nullptr);
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2015-07-08 10:48:20 +08:00
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if (audioCache == nullptr)
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{
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return AudioEngine::INVALID_AUDIO_ID;
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2015-05-16 09:17:52 +08:00
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}
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auto player = &_audioPlayers[_currentAudioID];
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player->_loop = loop;
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player->_volume = volume;
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2015-07-28 15:27:07 +08:00
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audioCache->addPlayCallback(std::bind(&AudioEngineImpl::_play2d, this, audioCache, _currentAudioID));
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2015-05-16 09:17:52 +08:00
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if (_lazyInitLoop) {
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_lazyInitLoop = false;
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auto scheduler = cocos2d::Director::getInstance()->getScheduler();
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scheduler->schedule(schedule_selector(AudioEngineImpl::update), this, 0.05f, false);
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}
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return _currentAudioID++;
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}
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void AudioEngineImpl::_play2d(AudioCache *cache, int audioID)
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{
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if (cache->_isReady){
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auto playerIt = _audioPlayers.find(audioID);
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if (playerIt != _audioPlayers.end()) {
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if (playerIt->second.play2d(cache)) {
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AudioEngine::_audioIDInfoMap[audioID].state = AudioEngine::AudioState::PLAYING;
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}
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else{
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_threadMutex.lock();
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_toRemoveAudioIDs.push_back(audioID);
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_threadMutex.unlock();
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}
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}
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}
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else {
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_threadMutex.lock();
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_toRemoveCaches.push_back(cache);
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_toRemoveAudioIDs.push_back(audioID);
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_threadMutex.unlock();
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}
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}
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void AudioEngineImpl::setVolume(int audioID, float volume)
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{
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auto& player = _audioPlayers[audioID];
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if (player._ready){
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player.setVolume(volume);
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}
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if (player.isInError()) {
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log("%s: audio id = %d, error.\n", __FUNCTION__, audioID);
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}
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}
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void AudioEngineImpl::setLoop(int audioID, bool loop)
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{
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auto& player = _audioPlayers[audioID];
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if (player._ready) {
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player._loop = loop;
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}
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if (player.isInError()) {
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log("%s: audio id = %d, error.\n", __FUNCTION__, audioID);
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}
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}
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bool AudioEngineImpl::pause(int audioID)
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{
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bool ret = false;
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auto& player = _audioPlayers[audioID];
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if (player._ready) {
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player.pause();
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AudioEngine::_audioIDInfoMap[audioID].state = AudioEngine::AudioState::PAUSED;
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}
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ret = !player.isInError();
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if (!ret) {
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log("%s: audio id = %d, error.\n", __FUNCTION__, audioID);
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}
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return ret;
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}
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bool AudioEngineImpl::resume(int audioID)
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{
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bool ret = false;
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auto& player = _audioPlayers[audioID];
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if (player._ready) {
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player.resume();
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AudioEngine::_audioIDInfoMap[audioID].state = AudioEngine::AudioState::PLAYING;
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}
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ret = !player.isInError();
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if (!ret) {
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log("%s: audio id = %d, error.\n", __FUNCTION__, audioID);
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}
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return ret;
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}
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bool AudioEngineImpl::stop(int audioID)
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{
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bool ret = false;
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auto& player = _audioPlayers[audioID];
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if (player._ready) {
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player.stop();
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ret = !player.isInError();
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}
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if (!ret) {
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log("%s: audio id = %d, error.\n", __FUNCTION__, audioID);
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}
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_audioPlayers.erase(audioID);
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return ret;
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}
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void AudioEngineImpl::stopAll()
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{
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for (auto &player : _audioPlayers) {
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player.second.stop();
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}
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_audioPlayers.clear();
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}
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float AudioEngineImpl::getDuration(int audioID)
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{
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auto& player = _audioPlayers[audioID];
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if (player._ready) {
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return player.getDuration();
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}
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else {
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return AudioEngine::TIME_UNKNOWN;
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}
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}
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float AudioEngineImpl::getCurrentTime(int audioID)
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{
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float ret = 0.0f;
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auto& player = _audioPlayers[audioID];
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if (player._ready) {
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ret = player.getCurrentTime();
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}
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return ret;
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}
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bool AudioEngineImpl::setCurrentTime(int audioID, float time)
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{
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bool ret = false;
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auto& player = _audioPlayers[audioID];
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if (player._ready) {
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ret = player.setTime(time);
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}
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if (!ret) {
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log("%s: audio id = %d, error.\n", __FUNCTION__, audioID);
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}
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return ret;
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}
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void AudioEngineImpl::setFinishCallback(int audioID, const std::function<void(int, const std::string &)> &callback)
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{
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_audioPlayers[audioID]._finishCallback = callback;
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}
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void AudioEngineImpl::update(float dt)
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{
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int audioID;
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if (_threadMutex.try_lock()) {
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size_t removeAudioCount = _toRemoveAudioIDs.size();
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for (size_t index = 0; index < removeAudioCount; ++index) {
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audioID = _toRemoveAudioIDs[index];
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auto playerIt = _audioPlayers.find(audioID);
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if (playerIt != _audioPlayers.end()) {
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if (playerIt->second._finishCallback) {
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auto& audioInfo = AudioEngine::_audioIDInfoMap[audioID];
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playerIt->second._finishCallback(audioID, *audioInfo.filePath);
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}
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_audioPlayers.erase(audioID);
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AudioEngine::remove(audioID);
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}
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}
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size_t removeCacheCount = _toRemoveCaches.size();
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for (size_t index = 0; index < removeCacheCount; ++index) {
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auto itEnd = _audioCaches.end();
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for (auto it = _audioCaches.begin(); it != itEnd; ++it) {
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if (&it->second == _toRemoveCaches[index]) {
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_audioCaches.erase(it);
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break;
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}
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}
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}
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_threadMutex.unlock();
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}
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for (auto it = _audioPlayers.begin(); it != _audioPlayers.end();) {
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audioID = it->first;
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auto& player = it->second;
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if (player._ready && player._state == AudioPlayerState::STOPPED) {
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if (player._finishCallback) {
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auto& audioInfo = AudioEngine::_audioIDInfoMap[audioID];
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player._finishCallback(audioID, *audioInfo.filePath);
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}
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AudioEngine::remove(audioID);
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it = _audioPlayers.erase(it);
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}
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else{
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player.update();
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++it;
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}
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}
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if (_audioPlayers.empty()){
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_lazyInitLoop = true;
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auto scheduler = cocos2d::Director::getInstance()->getScheduler();
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scheduler->unschedule(schedule_selector(AudioEngineImpl::update), this);
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}
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}
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void AudioEngineImpl::uncache(const std::string &filePath)
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{
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_audioCaches.erase(filePath);
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}
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void AudioEngineImpl::uncacheAll()
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{
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_audioCaches.clear();
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}
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#endif
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