2012-11-22 16:11:47 +08:00
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/* http://www.cocosbuilder.com
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* http://www.cocos2d-iphone.org
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*
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* Copyright (c) 2012 Zynga, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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var CD_CONTROLTYPE_TOUCH = 0;
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var CD_CONTROLTYPE_TILT = 1;
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// Setup global variables
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var gSettingMusicEnabled = true;
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2012-11-23 15:08:28 +08:00
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var gSettingControlType = CD_CONTROLTYPE_TOUCH;
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2012-11-22 16:11:47 +08:00
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var gWinSize = cc.Director.getInstance().getWinSize();
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var gScaleFactor;
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if (gWinSize.width <= 320) gScaleFactor = 1;
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else gScaleFactor = 2;
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// Start playing looped background music
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cc.AudioEngine.getInstance().setEffectsVolume(0.2);
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cc.AudioEngine.getInstance().playMusic("Music.mp3");
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//
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// MainMenuScene class
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//
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var MainMenuScene = function(){};
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MainMenuScene.prototype.updateSettingsDisplay = function()
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{
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// Music on/off
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this.sprtMusicOff.setVisible(!gSettingMusicEnabled);
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// Controls
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if (gSettingControlType == CD_CONTROLTYPE_TOUCH)
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{
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this.sprtControlTouch.setVisible(true);
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this.sprtControlTilt.setVisible(false);
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}
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else
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{
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this.sprtControlTouch.setVisible(false);
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this.sprtControlTilt.setVisible(true);
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}
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};
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MainMenuScene.prototype.onDidLoadFromCCB = function()
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{
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this.updateSettingsDisplay();
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};
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MainMenuScene.prototype.onPressedPlay = function()
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{
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var scene = cc.Reader.loadAsScene("GameScene.ccbi");
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cc.Director.getInstance().replaceScene(scene);
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};
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MainMenuScene.prototype.onPressedMusic = function()
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{
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gSettingMusicEnabled = !gSettingMusicEnabled;
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if (gSettingMusicEnabled)
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{
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cc.AudioEngine.getInstance().playMusic("Music.mp3");
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}
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else
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{
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cc.AudioEngine.getInstance().stopMusic();
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}
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this.updateSettingsDisplay();
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};
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MainMenuScene.prototype.onPressedControl = function()
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{
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if (gSettingControlType == CD_CONTROLTYPE_TOUCH)
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{
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gSettingControlType = CD_CONTROLTYPE_TILT;
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}
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else
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{
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gSettingControlType = CD_CONTROLTYPE_TOUCH;
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}
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this.updateSettingsDisplay();
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};
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