2021-04-22 22:01:47 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2010-2012 cocos2d-x.org
|
|
|
|
Copyright (c) 2013-2016 Chukong Technologies Inc.
|
|
|
|
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
|
|
|
|
|
|
|
|
http://www.cocos2d-x.org
|
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
#ifndef __PLATFORM_MAC_CCGL_H__
|
|
|
|
#define __PLATFORM_MAC_CCGL_H__
|
|
|
|
|
|
|
|
#include "platform/CCPlatformConfig.h"
|
|
|
|
#if CC_TARGET_PLATFORM == CC_PLATFORM_MAC
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
# import <OpenGL/gl.h>
|
|
|
|
# import <OpenGL/glu.h>
|
|
|
|
# import <OpenGL/glext.h>
|
2021-04-22 22:01:47 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
# define CC_GL_DEPTH24_STENCIL8 -1
|
2021-04-22 22:01:47 +08:00
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
# define glDeleteVertexArrays glDeleteVertexArraysAPPLE
|
|
|
|
# define glGenVertexArrays glGenVertexArraysAPPLE
|
|
|
|
# define glBindVertexArray glBindVertexArrayAPPLE
|
|
|
|
# define glClearDepthf glClearDepth
|
|
|
|
# define glDepthRangef glDepthRange
|
|
|
|
# define glReleaseShaderCompiler(xxx)
|
2021-04-22 22:01:47 +08:00
|
|
|
|
|
|
|
// GLES macros, only for compiling compatible
|
2021-12-25 10:04:45 +08:00
|
|
|
# if !defined(GL_ETC1_RGB8_OES)
|
|
|
|
# define GL_ETC1_RGB8_OES 0x8D64
|
|
|
|
# endif
|
|
|
|
|
|
|
|
# if !defined(GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG)
|
|
|
|
# define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
|
|
|
|
# define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
|
|
|
|
# define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
|
|
|
|
# define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
|
|
|
|
# define GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG 0x9137
|
|
|
|
# define GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG 0x9138
|
|
|
|
# define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
|
|
|
|
# define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
|
|
|
|
# define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
|
|
|
|
# define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
|
|
|
|
# define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG 0x93F0
|
|
|
|
# define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG 0x93F1
|
|
|
|
# endif
|
|
|
|
|
|
|
|
# if !defined(GL_COMPRESSED_RGB8_ETC2)
|
|
|
|
# define GL_COMPRESSED_RGB8_ETC2 0x9274
|
|
|
|
# define GL_COMPRESSED_SRGB8_ETC2 0x9275
|
|
|
|
# define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
|
|
|
|
# endif
|
|
|
|
|
|
|
|
# if !defined(GL_ATC_RGB_AMD)
|
|
|
|
# define GL_ATC_RGB_AMD 0x8C92
|
|
|
|
# define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
|
|
|
|
# define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
|
|
|
|
# endif
|
|
|
|
|
|
|
|
# if !defined(GL_COMPRESSED_RGBA_ASTC_4x4_KHR)
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
|
|
|
|
# define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
|
|
|
|
# define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
|
|
|
|
# endif
|
|
|
|
|
|
|
|
#endif // __PLATFORM_MAC_CCGL_H__
|
|
|
|
|
|
|
|
#endif // s CC_TARGET_PLATFORM == CC_PLATFORM_MAC
|