2013-10-12 15:25:45 +08:00
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/****************************************************************************
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2014-01-07 11:47:11 +08:00
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies
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2013-10-12 15:25:45 +08:00
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CCGEMETRY_H__
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#define __CCGEMETRY_H__
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#include <math.h>
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#include <functional>
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2013-10-14 14:01:00 +08:00
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#include "CCPlatformMacros.h"
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2013-10-12 15:25:45 +08:00
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#include "ccMacros.h"
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2014-04-15 11:58:08 +08:00
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#include "CCMath.h"
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2013-10-12 15:25:45 +08:00
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NS_CC_BEGIN
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2014-04-15 11:58:08 +08:00
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USING_NS_CC_MATH;
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2013-10-12 15:25:45 +08:00
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/**
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* @addtogroup data_structures
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* @{
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*/
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// for Point assignement operator and copy constructor
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class CC_DLL Size;
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2014-04-15 17:46:44 +08:00
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// class CC_DLL Point
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// {
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// public:
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// float x;
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// float y;
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// //conversion to and from Vector2
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// public:
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// operator Vector2() const { return Vector2(x, y); }
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// Point(const Vector2& v):x(v.x), y(v.y) {}
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// public:
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// /**
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// * @js NA
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// */
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// Point();
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// /**
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// * @js NA
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// */
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// Point(float x, float y);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point(const Point& other);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// explicit Point(const Size& size);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point& operator= (const Point& other);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point& operator= (const Size& size);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point operator+(const Point& right) const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point& operator+=(const Point& right);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point operator-(const Point& right) const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point& operator-=(const Point& right);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point operator-() const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// bool operator==(const Point& right);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// bool operator!=(const Point& right);
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// /**
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// * @js NA
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// * @lua NA
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// */
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// bool operator==(const Point& right) const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// bool operator!=(const Point& right) const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point operator*(float a) const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// Point operator/(float a) const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// void setPoint(float x, float y);
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// /**
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// * @js NA
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// */
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// bool equals(const Point& target) const;
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2013-10-12 15:25:45 +08:00
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2014-04-15 17:46:44 +08:00
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// /** @returns if points have fuzzy equality which means equal with some degree of variance.
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// bool fuzzyEquals(const Point& target, float variance) const;
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// /** Calculates distance between point an origin
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// @return float
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline float getLength() const {
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// return sqrtf(x*x + y*y);
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// };
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// /** Calculates the square length of a Point (not calling sqrt() )
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// @return float
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline float getLengthSq() const {
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// return dot(*this); //x*x + y*y;
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// };
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// /** Calculates the square distance between two points (not calling sqrt() )
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// @return float
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline float getDistanceSq(const Point& other) const {
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// return (*this - other).getLengthSq();
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// };
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// /** Calculates the distance between two points
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// @return float
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline float getDistance(const Point& other) const {
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// return (*this - other).getLength();
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// };
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// /** @returns the angle in radians between this vector and the x axis
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline float getAngle() const {
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// return atan2f(y, x);
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// };
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// /** @returns the angle in radians between two vector directions
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// float getAngle(const Point& other) const;
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// /** Calculates dot product of two points.
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// @return float
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline float dot(const Point& other) const {
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// return x*other.x + y*other.y;
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// };
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// /** Calculates cross product of two points.
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// @return float
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline float cross(const Point& other) const {
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// return x*other.y - y*other.x;
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// };
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// /** Calculates perpendicular of v, rotated 90 degrees counter-clockwise -- cross(v, perp(v)) >= 0
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// @return Point
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline Point getPerp() const {
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// return Point(-y, x);
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// };
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2013-10-12 15:25:45 +08:00
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2014-04-15 17:46:44 +08:00
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// /** Calculates midpoint between two points.
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// @return Point
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// @since v3.0
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// * @js NA
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// * @lua NA
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// */
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// inline Point getMidpoint(const Point& other) const
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// {
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// return Point((x + other.x) / 2.0f, (y + other.y) / 2.0f);
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// }
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2013-10-12 15:25:45 +08:00
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2014-04-15 17:46:44 +08:00
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// /** Clamp a point between from and to.
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// @since v3.0
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// * @js NA
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// * @lua NA
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// */
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// inline Point getClampPoint(const Point& min_inclusive, const Point& max_inclusive) const
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// {
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// return Point(clampf(x,min_inclusive.x,max_inclusive.x), clampf(y, min_inclusive.y, max_inclusive.y));
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// }
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2013-10-12 15:25:45 +08:00
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2014-04-15 17:46:44 +08:00
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// /** Run a math operation function on each point component
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// * absf, fllorf, ceilf, roundf
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// * any function that has the signature: float func(float);
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// * For example: let's try to take the floor of x,y
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// * p.compOp(floorf);
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// @since v3.0
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// * @js NA
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// * @lua NA
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// */
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// inline Point compOp(std::function<float(float)> function) const
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// {
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// return Point(function(x), function(y));
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// }
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// /** Calculates perpendicular of v, rotated 90 degrees clockwise -- cross(v, rperp(v)) <= 0
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// @return Point
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline Point getRPerp() const {
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// return Point(y, -x);
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// };
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// /** Calculates the projection of this over other.
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// @return Point
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline Point project(const Point& other) const {
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// return other * (dot(other)/other.dot(other));
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// };
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// /** Complex multiplication of two points ("rotates" two points).
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// @return Point vector with an angle of this.getAngle() + other.getAngle(),
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// and a length of this.getLength() * other.getLength().
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline Point rotate(const Point& other) const {
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// return Point(x*other.x - y*other.y, x*other.y + y*other.x);
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// };
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// /** Unrotates two points.
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// @return Point vector with an angle of this.getAngle() - other.getAngle(),
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// and a length of this.getLength() * other.getLength().
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline Point unrotate(const Point& other) const {
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// return Point(x*other.x + y*other.y, y*other.x - x*other.y);
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// };
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// /** Returns point multiplied to a length of 1.
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// * If the point is 0, it returns (1, 0)
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// @return Point
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline Point normalize() const {
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// float length = getLength();
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// if(length == 0.) return Point(1.f, 0);
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// return *this / getLength();
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// };
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// /** Linear Interpolation between two points a and b
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// @returns
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// alpha == 0 ? a
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// alpha == 1 ? b
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// otherwise a value between a..b
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// inline Point lerp(const Point& other, float alpha) const {
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// return *this * (1.f - alpha) + other * alpha;
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// };
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// /** Rotates a point counter clockwise by the angle around a pivot
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// @param pivot is the pivot, naturally
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// @param angle is the angle of rotation ccw in radians
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// @returns the rotated point
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// @since v2.1.4
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// * @js NA
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// * @lua NA
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// */
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// Point rotateByAngle(const Point& pivot, float angle) const;
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// /**
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// * @js NA
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// * @lua NA
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// */
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// static inline Point forAngle(const float a)
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// {
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// return Point(cosf(a), sinf(a));
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// }
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2013-10-12 15:25:45 +08:00
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2014-04-15 17:46:44 +08:00
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// /** A general line-line intersection test
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// @param A the startpoint for the first line L1 = (A - B)
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// @param B the endpoint for the first line L1 = (A - B)
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// @param C the startpoint for the second line L2 = (C - D)
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// @param D the endpoint for the second line L2 = (C - D)
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// @param S the range for a hitpoint in L1 (p = A + S*(B - A))
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// @param T the range for a hitpoint in L2 (p = C + T*(D - C))
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// @returns whether these two lines interects.
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// Note that to truly test intersection for segments we have to make
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// sure that S & T lie within [0..1] and for rays, make sure S & T > 0
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// the hit point is C + T * (D - C);
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// the hit point also is A + S * (B - A);
|
|
|
|
// @since 3.0
|
|
|
|
// * @js NA
|
|
|
|
// * @lua NA
|
|
|
|
// */
|
|
|
|
// static bool isLineIntersect(const Point& A, const Point& B,
|
|
|
|
// const Point& C, const Point& D,
|
|
|
|
// float *S = nullptr, float *T = nullptr);
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// /**
|
|
|
|
// returns true if Line A-B overlap with segment C-D
|
|
|
|
// @since v3.0
|
|
|
|
// * @js NA
|
|
|
|
// * @lua NA
|
|
|
|
// */
|
|
|
|
// static bool isLineOverlap(const Point& A, const Point& B,
|
|
|
|
// const Point& C, const Point& D);
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// /**
|
|
|
|
// returns true if Line A-B parallel with segment C-D
|
|
|
|
// @since v3.0
|
|
|
|
// * @js NA
|
|
|
|
// * @lua NA
|
|
|
|
// */
|
|
|
|
// static bool isLineParallel(const Point& A, const Point& B,
|
|
|
|
// const Point& C, const Point& D);
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// /**
|
|
|
|
// returns true if Segment A-B overlap with segment C-D
|
|
|
|
// @since v3.0
|
|
|
|
// * @js NA
|
|
|
|
// * @lua NA
|
|
|
|
// */
|
|
|
|
// static bool isSegmentOverlap(const Point& A, const Point& B,
|
|
|
|
// const Point& C, const Point& D,
|
|
|
|
// Point* S = nullptr, Point* E = nullptr);
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// /**
|
|
|
|
// returns true if Segment A-B intersects with segment C-D
|
|
|
|
// @since v3.0
|
|
|
|
// * @js NA
|
|
|
|
// * @lua NA
|
|
|
|
// */
|
|
|
|
// static bool isSegmentIntersect(const Point& A, const Point& B, const Point& C, const Point& D);
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// /**
|
|
|
|
// returns the intersection point of line A-B, C-D
|
|
|
|
// @since v3.0
|
|
|
|
// * @js NA
|
|
|
|
// * @lua NA
|
|
|
|
// */
|
|
|
|
// static Point getIntersectPoint(const Point& A, const Point& B, const Point& C, const Point& D);
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// /** equals to Point(0,0) */
|
|
|
|
// static const Point ZERO;
|
|
|
|
// /** equals to Point(0.5, 0.5) */
|
|
|
|
// static const Point ANCHOR_MIDDLE;
|
|
|
|
// /** equals to Point(0, 0) */
|
|
|
|
// static const Point ANCHOR_BOTTOM_LEFT;
|
|
|
|
// /** equals to Point(0, 1) */
|
|
|
|
// static const Point ANCHOR_TOP_LEFT;
|
|
|
|
// /** equals to Point(1, 0) */
|
|
|
|
// static const Point ANCHOR_BOTTOM_RIGHT;
|
|
|
|
// /** equals to Point(1, 1) */
|
|
|
|
// static const Point ANCHOR_TOP_RIGHT;
|
|
|
|
// /** equals to Point(1, 0.5) */
|
|
|
|
// static const Point ANCHOR_MIDDLE_RIGHT;
|
|
|
|
// /** equals to Point(0, 0.5) */
|
|
|
|
// static const Point ANCHOR_MIDDLE_LEFT;
|
|
|
|
// /** equals to Point(0.5, 1) */
|
|
|
|
// static const Point ANCHOR_MIDDLE_TOP;
|
|
|
|
// /** equals to Point(0.5, 0) */
|
|
|
|
// static const Point ANCHOR_MIDDLE_BOTTOM;
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// private:
|
|
|
|
// // returns true if segment A-B intersects with segment C-D. S->E is the ovderlap part
|
|
|
|
// static bool isOneDimensionSegmentOverlap(float A, float B, float C, float D, float *S, float * E);
|
2013-10-12 15:25:45 +08:00
|
|
|
|
2014-04-15 17:46:44 +08:00
|
|
|
// // cross procuct of 2 vector. A->B X C->D
|
|
|
|
// static float crossProduct2Vector(const Point& A, const Point& B, const Point& C, const Point& D) { return (D.y - C.y) * (B.x - A.x) - (D.x - C.x) * (B.y - A.y); }
|
|
|
|
// };
|
|
|
|
CC_DEPRECATED_ATTRIBUTE typedef Vector2 Point;
|
2013-10-12 15:25:45 +08:00
|
|
|
|
|
|
|
class CC_DLL Size
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
float width;
|
|
|
|
float height;
|
2014-04-15 17:46:44 +08:00
|
|
|
public:
|
|
|
|
operator Vector2() const
|
|
|
|
{
|
|
|
|
return Vector2(width, height);
|
|
|
|
}
|
2013-10-12 15:25:45 +08:00
|
|
|
|
|
|
|
public:
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
Size();
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
Size(float width, float height);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Size(const Size& other);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
explicit Size(const Point& point);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Size& operator= (const Size& other);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Size& operator= (const Point& point);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Size operator+(const Size& right) const;
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Size operator-(const Size& right) const;
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Size operator*(float a) const;
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Size operator/(float a) const;
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
void setSize(float width, float height);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
bool equals(const Size& target) const;
|
|
|
|
|
|
|
|
static const Size ZERO;
|
|
|
|
};
|
|
|
|
|
|
|
|
class CC_DLL Rect
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
Point origin;
|
|
|
|
Size size;
|
|
|
|
|
|
|
|
public:
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
Rect();
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
Rect(float x, float y, float width, float height);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Rect(const Rect& other);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Rect& operator= (const Rect& other);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
void setRect(float x, float y, float width, float height);
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
float getMinX() const; /// return the leftmost x-value of current rect
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
float getMidX() const; /// return the midpoint x-value of current rect
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
float getMaxX() const; /// return the rightmost x-value of current rect
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
float getMinY() const; /// return the bottommost y-value of current rect
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
float getMidY() const; /// return the midpoint y-value of current rect
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
float getMaxY() const; /// return the topmost y-value of current rect
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
bool equals(const Rect& rect) const;
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
bool containsPoint(const Point& point) const;
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
*/
|
|
|
|
bool intersectsRect(const Rect& rect) const;
|
|
|
|
/**
|
|
|
|
* @js NA
|
|
|
|
* @lua NA
|
|
|
|
*/
|
|
|
|
Rect unionWithRect(const Rect & rect) const;
|
|
|
|
|
|
|
|
static const Rect ZERO;
|
|
|
|
};
|
|
|
|
|
|
|
|
// end of data_structure group
|
|
|
|
/// @}
|
|
|
|
|
|
|
|
NS_CC_END
|
|
|
|
|
|
|
|
#endif // __CCGEMETRY_H__
|