axmol/cocos2dx/platform/qt5/CCGL.h

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#ifndef __CCGL_H__
#define __CCGL_H__
#include <GLES2/gl2.h>
#include <GLES2/gl2ext.h>
#define GL_DEPTH24_STENCIL8 GL_DEPTH24_STENCIL8_OES
#define glClearDepth glClearDepthf
// android defines GL_BGRA_EXT but not GL_BRGA
#ifndef GL_BGRA
#define GL_BGRA 0x80E1
#endif
#endif // __CCGL_H__