mirror of https://github.com/axmolengine/axmol.git
235 lines
7.9 KiB
C++
235 lines
7.9 KiB
C++
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#include "UIButtonTest.h"
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const char* font_UIButtonTest =
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#if (CC_TARGET_PLATFORM == CC_PLATFORM_IOS)
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"Marker Felt";
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#else
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"cocosgui/Marker Felt.ttf";
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#endif
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// UIButtonTest
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UIButtonTest::UIButtonTest()
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: m_pDisplayValueLabel(NULL)
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{
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}
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UIButtonTest::~UIButtonTest()
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{
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}
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bool UIButtonTest::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = m_pWidget->getSize();
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// Add a label in which the button events will be displayed
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m_pDisplayValueLabel = UILabel::create();
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m_pDisplayValueLabel->setText("No Event");
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m_pDisplayValueLabel->setFontName(font_UIButtonTest);
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m_pDisplayValueLabel->setFontSize(32);
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m_pDisplayValueLabel->setAnchorPoint(Point(0.5f, -1));
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m_pDisplayValueLabel->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
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m_pUiLayer->addWidget(m_pDisplayValueLabel);
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// Add the alert
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UILabel *alert = UILabel::create();
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alert->setText("Button");
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alert->setFontName(font_UIButtonTest);
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alert->setFontSize(30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
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m_pUiLayer->addWidget(alert);
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// Create the button
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UIButton *button = UIButton::create();
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button->setTouchEnabled(true);
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button->loadTextures("cocosgui/animationbuttonnormal.png", "cocosgui/animationbuttonpressed.png", "");
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button->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
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button->addTouchEventListener(this, toucheventselector(UIButtonTest::touchEvent));
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m_pUiLayer->addWidget(button);
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return true;
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}
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return false;
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}
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void UIButtonTest::touchEvent(Object *pSender, TouchEventType type)
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{
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switch (type)
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{
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case cocos2d::extension::TOUCH_EVENT_BEGAN:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Down")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_MOVED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Move")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_ENDED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Up")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_CANCELED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Cancelled")->getCString());
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break;
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default:
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break;
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}
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}
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// UIButtonTest_Scale9
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UIButtonTest_Scale9::UIButtonTest_Scale9()
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: m_pDisplayValueLabel(NULL)
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{
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}
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UIButtonTest_Scale9::~UIButtonTest_Scale9()
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{
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}
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bool UIButtonTest_Scale9::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = m_pWidget->getSize();
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// Add a label in which the button events will be displayed
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m_pDisplayValueLabel = UILabel::create();
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m_pDisplayValueLabel->setText("No Event");
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m_pDisplayValueLabel->setFontName(font_UIButtonTest);
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m_pDisplayValueLabel->setFontSize(32);
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m_pDisplayValueLabel->setAnchorPoint(Point(0.5f, -1));
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m_pDisplayValueLabel->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
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m_pUiLayer->addWidget(m_pDisplayValueLabel);
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// Add the alert
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UILabel *alert = UILabel::create();
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alert->setText("Button scale9 render");
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alert->setFontName(font_UIButtonTest);
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alert->setFontSize(30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
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m_pUiLayer->addWidget(alert);
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// Create the button
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UIButton *button = UIButton::create();
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button->setTouchEnabled(true);
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// open scale9 render
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button->setScale9Enabled(true);
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button->loadTextures("cocosgui/button.png", "cocosgui/buttonHighlighted.png", "");
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button->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
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button->setSize(Size(150, button->getContentSize().height * 1.5f));
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button->addTouchEventListener(this, toucheventselector(UIButtonTest_Scale9::touchEvent));
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m_pUiLayer->addWidget(button);
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return true;
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}
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return false;
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}
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void UIButtonTest_Scale9::touchEvent(Object *pSender, TouchEventType type)
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{
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switch (type)
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{
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case cocos2d::extension::TOUCH_EVENT_BEGAN:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Down")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_MOVED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Move")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_ENDED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Up")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_CANCELED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Cancelled")->getCString());
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break;
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default:
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break;
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}
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}
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// UIButtonTest_PressAction
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UIButtonTest_PressedAction::UIButtonTest_PressedAction()
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: m_pDisplayValueLabel(NULL)
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{
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}
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UIButtonTest_PressedAction::~UIButtonTest_PressedAction()
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{
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}
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bool UIButtonTest_PressedAction::init()
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{
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if (UIScene::init())
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{
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Size widgetSize = m_pWidget->getSize();
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// Add a label in which the button events will be displayed
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m_pDisplayValueLabel = UILabel::create();
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m_pDisplayValueLabel->setText("No Event");
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m_pDisplayValueLabel->setFontName(font_UIButtonTest);
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m_pDisplayValueLabel->setFontSize(32);
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m_pDisplayValueLabel->setAnchorPoint(Point(0.5f, -1));
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m_pDisplayValueLabel->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
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m_pUiLayer->addWidget(m_pDisplayValueLabel);
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// Add the alert
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UILabel *alert = UILabel::create();
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alert->setText("Button Pressed Action");
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alert->setFontName(font_UIButtonTest);
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alert->setFontSize(30);
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alert->setColor(Color3B(159, 168, 176));
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alert->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f - alert->getSize().height * 1.75));
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m_pUiLayer->addWidget(alert);
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// Create the button
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UIButton *button = UIButton::create();
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button->setTouchEnabled(true);
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button->setPressedActionEnabled(true);
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button->loadTextures("cocosgui/animationbuttonnormal.png", "cocosgui/animationbuttonpressed.png", "");
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button->setPosition(Point(widgetSize.width / 2.0f, widgetSize.height / 2.0f));
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button->addTouchEventListener(this, toucheventselector(UIButtonTest_PressedAction::touchEvent));
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m_pUiLayer->addWidget(button);
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return true;
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}
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return false;
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}
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void UIButtonTest_PressedAction::touchEvent(Object *pSender, TouchEventType type)
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{
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switch (type)
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{
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case cocos2d::extension::TOUCH_EVENT_BEGAN:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Down")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_MOVED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Move")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_ENDED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Up")->getCString());
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break;
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case cocos2d::extension::TOUCH_EVENT_CANCELED:
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m_pDisplayValueLabel->setText(CCString::createWithFormat("Touch Cancelled")->getCString());
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break;
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default:
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break;
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}
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}
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