axmol/test_uphone/test_uphoneApp.cpp

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// Application application cpp file.
// Original file name: test_uphoneApp.cpp
// Generated by TOPS Builder:Project wizard,Date:2010-7-26
#include "test_uphoneApp.h"
#include "test_uphoneMainForm.h"
#include "CCDirector.h"
#include "CCScene.h"
#include "tests/controller.h"
using namespace cocos2d;
Ttest_uphoneApp::Ttest_uphoneApp()
: m_pMainWnd(NULL)
{
}
Ttest_uphoneApp::~Ttest_uphoneApp()
{
}
bool Ttest_uphoneApp::initCocos2d()
{
CCDirector::getSharedDirector()->setOpenGLView(m_pMainWnd);
CCDirector::getSharedDirector()->setDeviceOrientation(kCCDeviceOrientationLandscapeLeft);
CCScene * pScene = CCScene::node();
CCLayer * pLayer = new TestController();
pLayer->autorelease();
pScene->addChild(pLayer);
CCDirector::getSharedDirector()->runWithScene(pScene);
return true;
}
Boolean Ttest_uphoneApp::EventHandler(EventType* pEvent)
{
Boolean bHandled = FALSE;
switch(pEvent->eType)
{
case EVENT_AppLoad:
{
m_pMainWnd = new TMainForm(this);
if (m_pMainWnd)
{
SetActiveWindow(m_pMainWnd);
}
else
{ // <20><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD>ʧ<EFBFBD>ܣ<EFBFBD><DCA3>˳<EFBFBD>Ӧ<EFBFBD>á<EFBFBD>
SendStopEvent();
}
}
break;
case EVENT_AppStopNotify:
{
}
bHandled = FALSE;
break;
}
if (FALSE == bHandled)
{
return CCXApplication::EventHandler(pEvent);
}
return bHandled;
}