2015-06-17 13:16:06 +08:00
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/****************************************************************************
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2014-01-07 11:47:11 +08:00
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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2013-10-15 18:00:03 +08:00
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#ifndef __EDITOR_SUPPORT_COCOSTUDIO_H__
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#define __EDITOR_SUPPORT_COCOSTUDIO_H__
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2013-10-16 16:48:39 +08:00
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#include "cocostudio/CCActionFrame.h"
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#include "cocostudio/CCActionFrameEasing.h"
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#include "cocostudio/CCActionManagerEx.h"
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#include "cocostudio/CCActionNode.h"
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#include "cocostudio/CCActionObject.h"
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#include "cocostudio/CCArmature.h"
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#include "cocostudio/CCBone.h"
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#include "cocostudio/CCArmatureAnimation.h"
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#include "cocostudio/CCProcessBase.h"
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#include "cocostudio/CCTween.h"
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#include "cocostudio/CCDatas.h"
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#include "cocostudio/CCBatchNode.h"
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#include "cocostudio/CCDecorativeDisplay.h"
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#include "cocostudio/CCDisplayFactory.h"
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#include "cocostudio/CCDisplayManager.h"
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#include "cocostudio/CCSkin.h"
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#include "cocostudio/CCColliderDetector.h"
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#include "cocostudio/CCArmatureDataManager.h"
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#include "cocostudio/CCArmatureDefine.h"
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#include "cocostudio/CCDataReaderHelper.h"
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#include "cocostudio/CCTransformHelp.h"
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#include "cocostudio/CCUtilMath.h"
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2014-01-05 03:55:10 +08:00
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#include "cocostudio/CCComBase.h"
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2013-10-16 16:48:39 +08:00
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#include "cocostudio/CCComAttribute.h"
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#include "cocostudio/CCComAudio.h"
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#include "cocostudio/CCComController.h"
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#include "cocostudio/CCComRender.h"
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#include "cocostudio/CCInputDelegate.h"
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#include "cocostudio/DictionaryHelper.h"
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#include "cocostudio/CCSGUIReader.h"
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#include "cocostudio/CCSSceneReader.h"
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2013-12-25 17:40:54 +08:00
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#include "cocostudio/TriggerBase.h"
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2014-06-13 16:03:03 +08:00
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#include "cocostudio/ActionTimeline/CCActionTimelineCache.h"
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2014-06-13 18:51:32 +08:00
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#include "cocostudio/ActionTimeline/CCFrame.h"
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#include "cocostudio/ActionTimeline/CCTimeLine.h"
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#include "cocostudio/ActionTimeline/CCActionTimeline.h"
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2014-11-17 21:05:20 +08:00
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#include "cocostudio/ActionTimeline/CCActionTimelineNode.h"
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2014-07-21 17:45:56 +08:00
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#include "cocostudio/CocosStudioExport.h"
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2014-10-09 18:28:09 +08:00
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#include "cocostudio/ActionTimeline/CSLoader.h"
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2013-10-15 18:00:03 +08:00
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2015-03-31 19:55:56 +08:00
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#include "cocostudio/CocosStudioExport.h"
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namespace cocostudio
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{
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void CC_STUDIO_DLL destroyCocosStudio();
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}
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2013-10-15 18:00:03 +08:00
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#endif
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