axmol/cocos/editor-support/cocostudio/WidgetReader/ScrollViewReader/ScrollViewReader.cpp

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#include "ScrollViewReader.h"
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#include "ui/UIScrollView.h"
#include "cocostudio/CocoLoader.h"
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USING_NS_CC;
using namespace ui;
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namespace cocostudio
{
static ScrollViewReader* instanceScrollViewReader = NULL;
IMPLEMENT_CLASS_WIDGET_READER_INFO(ScrollViewReader)
ScrollViewReader::ScrollViewReader()
{
}
ScrollViewReader::~ScrollViewReader()
{
}
ScrollViewReader* ScrollViewReader::getInstance()
{
if (!instanceScrollViewReader)
{
instanceScrollViewReader = new ScrollViewReader();
}
return instanceScrollViewReader;
}
void ScrollViewReader::setPropsFromBinary(cocos2d::ui::Widget *widget, CocoLoader *pCocoLoader, stExpCocoNode *pCocoNode)
{
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//TODO::need to refactor...
LayoutReader::setPropsFromBinary(widget, pCocoLoader, pCocoNode);
ScrollView* scrollView = static_cast<ScrollView*>(widget);
stExpCocoNode *stChildArray = pCocoNode->GetChildArray();
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float innerWidth;
float innerHeight;
for (int i = 0; i < pCocoNode->GetChildNum(); ++i) {
std::string key = stChildArray[i].GetName(pCocoLoader);
std::string value = stChildArray[i].GetValue();
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if (key == "ignoreSize") {
widget->ignoreContentAdaptWithSize(valueToBool(value));
}else if(key == "sizeType"){
widget->setSizeType((Widget::SizeType)valueToInt(value));
}else if(key == "positionType"){
widget->setPositionType((Widget::PositionType)valueToInt(value));
}else if(key == "sizePercentX"){
sizePercentX = valueToFloat(value);
}else if(key == "sizePercentY"){
sizePercentY = valueToFloat(value);
}else if(key == "positionPercentX"){
positionPercentX = valueToFloat(value);
}else if(key == "positionPercentY"){
positionPercentY = valueToFloat(value);
}
else if(key == "adaptScreen"){
isAdaptScreen = valueToBool(value);
}
else if (key == "width"){
width = valueToFloat(value);
}else if(key == "height"){
height = valueToFloat(value);
}else if(key == "tag"){
widget->setTag(valueToInt(value));
}else if(key == "actiontag"){
widget->setActionTag(valueToInt(value));
}else if(key == "touchAble"){
widget->setTouchEnabled(valueToBool(value));
}else if(key == "name"){
std::string widgetName = value.empty() ? "default" : value;
widget->setName(widgetName);
}else if(key == "x"){
position.x = valueToFloat(value);
}else if(key == "y"){
position.y = valueToFloat(value);
}else if(key == "scaleX"){
widget->setScaleX(valueToFloat(value));
}else if(key == "scaleY"){
widget->setScaleY(valueToFloat(value));
}else if(key == "rotation"){
widget->setRotation(valueToFloat(value));
}else if(key == "visible"){
widget->setVisible(valueToBool(value));
}else if(key == "ZOrder"){
widget->setZOrder(valueToInt(value));
}else if(key == "layoutParameter"){
stExpCocoNode *layoutCocosNode = stChildArray[i].GetChildArray();
LinearLayoutParameter *linearParameter = LinearLayoutParameter::create();
RelativeLayoutParameter *relativeParameter = RelativeLayoutParameter::create();
Margin mg;
int paramType = -1;
for (int j = 0; j < stChildArray[i].GetChildNum(); ++j) {
std::string innerKey = layoutCocosNode[j].GetName(pCocoLoader);
std::string innerValue = layoutCocosNode[j].GetValue();
if (innerKey == "type") {
paramType = valueToInt(innerValue);
}else if(innerKey == "gravity"){
linearParameter->setGravity((cocos2d::ui::LinearLayoutParameter::LinearGravity)valueToInt(innerValue));
}else if(innerKey == "relativeName"){
relativeParameter->setRelativeName(innerValue);
}else if(innerKey == "relativeToName"){
relativeParameter->setRelativeToWidgetName(innerValue);
}else if(innerKey == "align"){
relativeParameter->setAlign((cocos2d::ui::RelativeLayoutParameter::RelativeAlign)valueToInt(innerValue));
}else if(innerKey == "marginLeft"){
mg.left = valueToFloat(innerValue);
}else if(innerKey == "marginTop"){
mg.top = valueToFloat(innerValue);
}else if(innerKey == "marginRight"){
mg.right = valueToFloat(innerValue);
}else if(innerKey == "marginDown"){
mg.bottom = valueToFloat(innerValue);
}
}
linearParameter->setMargin(mg);
relativeParameter->setMargin(mg);
switch (paramType) {
case 1:
widget->setLayoutParameter(linearParameter);
break;
case 2:
widget->setLayoutParameter(relativeParameter);
default:
break;
}
}
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else if (key == "opacity") {
widget->setOpacity(valueToInt(value));
}else if(key == "colorR"){
Color3B color = widget->getColor();
widget->setColor(Color3B(valueToInt(value), color.g, color.b));
}else if(key == "colorG"){
Color3B color = widget->getColor();
widget->setColor(Color3B( color.r, valueToInt(value), color.b));
}else if(key == "colorB")
{
Color3B color = widget->getColor();
widget->setColor(Color3B( color.r, color.g , valueToInt(value)));
}else if(key == "flipX"){
widget->setFlippedX(valueToBool(value));
}else if(key == "flipY"){
widget->setFlippedY(valueToBool(value));
}else if(key == "anchorPointX"){
originalAnchorPoint.x = valueToFloat(value);
}else if(key == "anchorPointY"){
originalAnchorPoint.y = valueToFloat(value);
}
else if (key == "innerWidth") {
innerWidth = valueToFloat(value);
}
else if(key == "innerHeight"){
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innerHeight = valueToFloat(value);
}else if(key == "direction"){
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scrollView->setDirection((ScrollView::Direction)valueToFloat(value));
}else if(key == "bounceEnable"){
scrollView->setBounceEnabled(valueToBool(value));
}
} //end of for loop
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scrollView->setInnerContainerSize(Size(innerWidth, innerHeight));
}
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void ScrollViewReader::setPropsFromJsonDictionary(Widget *widget, const rapidjson::Value &options)
{
LayoutReader::setPropsFromJsonDictionary(widget, options);
ScrollView* scrollView = static_cast<ScrollView*>(widget);
float innerWidth = DICTOOL->getFloatValue_json(options, "innerWidth");
float innerHeight = DICTOOL->getFloatValue_json(options, "innerHeight");
scrollView->setInnerContainerSize(Size(innerWidth, innerHeight));
int direction = DICTOOL->getFloatValue_json(options, "direction");
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scrollView->setDirection((ScrollView::Direction)direction);
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scrollView->setBounceEnabled(DICTOOL->getBooleanValue_json(options, "bounceEnable"));
LayoutReader::setColorPropsFromJsonDictionary(widget, options);
}
}