mirror of https://github.com/axmolengine/axmol.git
63 lines
2.6 KiB
C
63 lines
2.6 KiB
C
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/****************************************************************************
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Copyright (c) 2013 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __EDITOR_SUPPORT_COCOSTUDIO_H__
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#define __EDITOR_SUPPORT_COCOSTUDIO_H__
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#include "action/CCActionFrame.h"
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#include "action/CCActionFrameEasing.h"
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#include "action/CCActionManagerEx.h"
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#include "action/CCActionNode.h"
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#include "action/CCActionObject.h"
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#include "armature/CCArmature.h"
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#include "armature/CCBone.h"
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#include "armature/animation/CCArmatureAnimation.h"
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#include "armature/animation/CCProcessBase.h"
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#include "armature/animation/CCTween.h"
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#include "armature/datas/CCDatas.h"
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#include "armature/display/CCBatchNode.h"
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#include "armature/display/CCDecorativeDisplay.h"
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#include "armature/display/CCDisplayFactory.h"
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#include "armature/display/CCDisplayManager.h"
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#include "armature/display/CCSkin.h"
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#include "armature/physics/CCColliderDetector.h"
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#include "armature/utils/CCArmatureDataManager.h"
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#include "armature/utils/CCArmatureDefine.h"
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#include "armature/utils/CCDataReaderHelper.h"
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#include "armature/utils/CCSpriteFrameCacheHelper.h"
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#include "armature/utils/CCTransformHelp.h"
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#include "armature/utils/CCTweenFunction.h"
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#include "armature/utils/CCUtilMath.h"
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#include "components/CCComAttribute.h"
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#include "components/CCComAudio.h"
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#include "components/CCComController.h"
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#include "components/CCComRender.h"
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#include "components/CCInputDelegate.h"
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#include "json/CSContentJsonDictionary.h"
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#include "json/DictionaryHelper.h"
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#include "reader/CCSGUIReader.h"
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#include "reader/CCSSceneReader.h"
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#endif
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