axmol/tests/cpp-tests/Classes/ExtensionsTest/CocoStudioComponentsTest/ProjectileController.h

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#ifndef __CC_PROJECTILECONTROLLER_H__
#define __CC_PROJECTILECONTROLLER_H__
#include "cocos2d.h"
#include "extensions/cocos-ext.h"
#include "cocostudio/CocoStudio.h"
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class ProjectileController : public cocostudio::ComController
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{
protected:
ProjectileController(void);
virtual ~ProjectileController(void);
public:
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virtual bool init() override;
virtual void onEnter() override;
virtual void onExit() override;
virtual void update(float delta) override;
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static ProjectileController* create(void);
public:
void move(float flocationX, float flocationY);
void die();
};
#endif // __FUNDATION__CCCOMPONENT_H__