2019-11-23 20:27:39 +08:00
|
|
|
/****************************************************************************
|
|
|
|
Copyright (c) 2018-2019 Xiamen Yaji Software Co., Ltd.
|
2022-04-27 18:24:33 +08:00
|
|
|
Copyright (c) 2020 C4games Ltd.
|
|
|
|
Copyright (c) 2021-2022 Bytedance Inc.
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-10-01 16:24:52 +08:00
|
|
|
https://axmolengine.github.io/
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
|
|
in the Software without restriction, including without limitation the rights
|
|
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
|
|
all copies or substantial portions of the Software.
|
|
|
|
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
|
|
THE SOFTWARE.
|
|
|
|
****************************************************************************/
|
2021-12-25 10:04:45 +08:00
|
|
|
|
2019-11-23 20:27:39 +08:00
|
|
|
#include "UtilsGL.h"
|
|
|
|
#include "ProgramGL.h"
|
2020-09-11 01:19:10 +08:00
|
|
|
#include "TextureGL.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
#include "renderer/backend/Types.h"
|
2022-04-27 18:24:33 +08:00
|
|
|
#include "renderer/backend/PixelFormatUtils.h"
|
2023-06-11 13:08:08 +08:00
|
|
|
#include "platform/GL.h"
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BACKEND_BEGIN
|
2019-11-23 20:27:39 +08:00
|
|
|
|
2020-09-25 11:07:56 +08:00
|
|
|
struct GPUTextureFormatInfo
|
|
|
|
{
|
|
|
|
GLenum internalFmt;
|
|
|
|
GLenum internalFmtSrgb;
|
|
|
|
GLenum fmt;
|
|
|
|
GLenum fmtSrgb;
|
|
|
|
GLenum type;
|
|
|
|
};
|
|
|
|
|
2022-04-24 21:44:41 +08:00
|
|
|
// clang-format off
|
|
|
|
static GPUTextureFormatInfo s_textureFormats[] =
|
|
|
|
{
|
2020-09-25 11:07:56 +08:00
|
|
|
/* pvrtc v1 */
|
2022-06-25 00:36:50 +08:00
|
|
|
{ GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_ZERO, }, // PVRTC4
|
|
|
|
{ GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_ZERO, }, // PVRTC4A
|
|
|
|
{ GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_ZERO, }, // PVRTC2
|
|
|
|
{ GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_ZERO, }, // PVRTC2A
|
2020-09-25 11:07:56 +08:00
|
|
|
|
2022-04-24 21:44:41 +08:00
|
|
|
// { GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_ZERO, GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG, GL_ZERO, }, // PVRTC4A v2
|
|
|
|
// { GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_ZERO, GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG, GL_ZERO, }, // PVRTC2A v2
|
2020-09-25 11:07:56 +08:00
|
|
|
|
|
|
|
/* etc */
|
2022-04-24 21:44:41 +08:00
|
|
|
{ GL_ETC1_RGB8_OES, GL_ZERO, GL_ETC1_RGB8_OES, GL_ETC1_RGB8_OES, GL_ZERO, }, // ETC1
|
|
|
|
{ GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_RGB8_ETC2, GL_ZERO, }, // ETC2
|
|
|
|
{ GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_ZERO, }, // ETC2A
|
2020-09-25 11:07:56 +08:00
|
|
|
|
|
|
|
/* s3tc */
|
2022-04-24 21:44:41 +08:00
|
|
|
{ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_ZERO, }, // S3TC_DXT1
|
|
|
|
{ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_ZERO, }, // S3TC_DXT3
|
|
|
|
{ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_ZERO, }, // S3TC_DXT5
|
2020-09-25 11:07:56 +08:00
|
|
|
|
|
|
|
/* atc */
|
2022-04-24 21:44:41 +08:00
|
|
|
{ GL_ATC_RGB_AMD, GL_ZERO, GL_ATC_RGB_AMD, GL_ATC_RGB_AMD, GL_ZERO, }, // ATC
|
|
|
|
{ GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, GL_ZERO, }, // ATCE
|
|
|
|
{ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD, GL_ZERO, }, // ATCI
|
2020-09-25 11:07:56 +08:00
|
|
|
|
|
|
|
/* astc */
|
2022-04-24 21:44:41 +08:00
|
|
|
{ GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_ZERO, }, // ASTC4x4
|
|
|
|
{ GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_ZERO, }, // ASTC5x5
|
|
|
|
{ GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_ZERO, }, // ASTC6x6
|
|
|
|
{ GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_ZERO, }, // ASTC8x5
|
|
|
|
{ GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_ZERO, }, // ASTC8x6
|
|
|
|
{ GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_ZERO, }, // ASTC8x8
|
|
|
|
{ GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_ZERO, }, // ASTC10x5
|
2020-09-25 11:07:56 +08:00
|
|
|
|
|
|
|
/* nomral */
|
2022-06-27 15:37:55 +08:00
|
|
|
{ GL_RGBA, GL_SRGB_ALPHA, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, }, // RGBA8
|
2023-08-09 13:52:28 +08:00
|
|
|
{ GL_RGBA, GL_SRGB_ALPHA, GL_BGRA, GL_BGRA, GL_UNSIGNED_BYTE, }, // BGRA8
|
2022-06-27 15:37:55 +08:00
|
|
|
{ GL_RGB, GL_SRGB, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, }, // RGB8
|
|
|
|
{ GL_RGB, GL_SRGB, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // RGB565 === MTLPixelFormatB5G6R5Unorm
|
|
|
|
{ GL_RGBA, GL_SRGB_ALPHA, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4}, // RGBA4 === MTLPixelFormatABGR4Unorm
|
|
|
|
{ GL_RGBA, GL_SRGB_ALPHA, GL_RGBA, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, // RGB5A1 === MTLPixelFormatA1BGR5Unorm
|
2023-08-09 13:52:28 +08:00
|
|
|
{ GL_ALPHA, GL_ALPHA, GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE, }, // A8 In Shader: (0,0,0,A)
|
|
|
|
{ GL_LUMINANCE, GL_SLUMINANCE, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE, }, // L8 In Shader: (L,L,L,1)
|
|
|
|
{ GL_LUMINANCE_ALPHA, GL_SLUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, }, // LA8 In Shader: (L,L,L,A)
|
|
|
|
{ GL_RG8, GL_RG, GL_RG, GL_RG, GL_UNSIGNED_BYTE, }, // RG8 In Shader: (R,G,0,0)
|
2023-01-19 22:10:41 +08:00
|
|
|
{ GL_RGBA32F_EXT, GL_ZERO, GL_RGBA, GL_ZERO, GL_FLOAT, }, // RGBA32F
|
|
|
|
|
2022-04-24 21:44:41 +08:00
|
|
|
/* depth stencil internalFormat | internalFormatSrgb | format | formatSrgb | type */
|
2022-07-16 10:43:05 +08:00
|
|
|
#if defined(AX_USE_GLES)
|
2022-04-24 21:44:41 +08:00
|
|
|
{ GL_DEPTH_STENCIL_OES, GL_ZERO, GL_DEPTH_STENCIL_OES, GL_DEPTH_STENCIL_OES, GL_UNSIGNED_INT_24_8_OES, }, // D24S8
|
2020-10-20 19:50:34 +08:00
|
|
|
#else
|
2022-04-24 21:44:41 +08:00
|
|
|
{ GL_DEPTH24_STENCIL8, GL_ZERO, GL_DEPTH_STENCIL, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, }, // D24S8
|
2020-10-20 19:50:34 +08:00
|
|
|
#endif
|
2020-09-25 11:07:56 +08:00
|
|
|
};
|
2022-07-16 10:43:05 +08:00
|
|
|
static_assert(AX_ARRAYSIZE(s_textureFormats) == (int)PixelFormat::COUNT, "The OpenGL GPU texture format info table incomplete!");
|
2022-04-24 21:44:41 +08:00
|
|
|
// clang-format on
|
2020-09-25 11:07:56 +08:00
|
|
|
|
|
|
|
/*
|
2021-12-25 10:04:45 +08:00
|
|
|
* !!!Note:
|
|
|
|
* PixelFormat::RGBA4:
|
|
|
|
* GL_BGRA_EXT, GL_BGRA_EXT, GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT not match MTLPixelFormatABGR4Unorm
|
|
|
|
* Unexpected render result is FPS label is PAN-BLUE
|
|
|
|
*/
|
2019-11-23 20:27:39 +08:00
|
|
|
|
|
|
|
GLenum UtilsGL::toGLAttributeType(VertexFormat vertexFormat)
|
|
|
|
{
|
|
|
|
GLenum ret = GL_INT;
|
|
|
|
switch (vertexFormat)
|
|
|
|
{
|
|
|
|
case VertexFormat::FLOAT4:
|
|
|
|
case VertexFormat::FLOAT3:
|
|
|
|
case VertexFormat::FLOAT2:
|
|
|
|
case VertexFormat::FLOAT:
|
|
|
|
ret = GL_FLOAT;
|
|
|
|
break;
|
|
|
|
case VertexFormat::INT4:
|
|
|
|
case VertexFormat::INT3:
|
|
|
|
case VertexFormat::INT2:
|
|
|
|
case VertexFormat::INT:
|
|
|
|
ret = GL_INT;
|
|
|
|
break;
|
|
|
|
case VertexFormat::UBYTE4:
|
|
|
|
ret = GL_UNSIGNED_BYTE;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLsizei UtilsGL::getGLAttributeSize(VertexFormat vertexFormat)
|
|
|
|
{
|
|
|
|
GLsizei ret = 0;
|
|
|
|
switch (vertexFormat)
|
|
|
|
{
|
|
|
|
case VertexFormat::FLOAT4:
|
|
|
|
case VertexFormat::INT4:
|
|
|
|
case VertexFormat::UBYTE4:
|
|
|
|
ret = 4;
|
|
|
|
break;
|
|
|
|
case VertexFormat::FLOAT3:
|
|
|
|
case VertexFormat::INT3:
|
|
|
|
ret = 3;
|
|
|
|
break;
|
|
|
|
case VertexFormat::FLOAT2:
|
|
|
|
case VertexFormat::INT2:
|
|
|
|
ret = 2;
|
|
|
|
break;
|
|
|
|
case VertexFormat::FLOAT:
|
|
|
|
case VertexFormat::INT:
|
|
|
|
ret = 1;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLsizei UtilsGL::getGLDataTypeSize(GLenum size)
|
|
|
|
{
|
|
|
|
GLsizei ret = 0;
|
|
|
|
switch (size)
|
|
|
|
{
|
|
|
|
case GL_BOOL:
|
|
|
|
case GL_BYTE:
|
|
|
|
case GL_UNSIGNED_BYTE:
|
|
|
|
ret = sizeof(GLbyte);
|
|
|
|
break;
|
|
|
|
case GL_BOOL_VEC2:
|
|
|
|
case GL_SHORT:
|
|
|
|
case GL_UNSIGNED_SHORT:
|
|
|
|
ret = sizeof(GLshort);
|
|
|
|
break;
|
|
|
|
case GL_BOOL_VEC3:
|
|
|
|
ret = sizeof(GLboolean);
|
|
|
|
break;
|
|
|
|
case GL_BOOL_VEC4:
|
|
|
|
case GL_INT:
|
|
|
|
case GL_UNSIGNED_INT:
|
|
|
|
case GL_FLOAT:
|
|
|
|
ret = sizeof(GLfloat);
|
|
|
|
break;
|
|
|
|
case GL_FLOAT_VEC2:
|
|
|
|
case GL_INT_VEC2:
|
|
|
|
ret = sizeof(GLfloat) * 2;
|
|
|
|
break;
|
|
|
|
case GL_FLOAT_VEC3:
|
|
|
|
case GL_INT_VEC3:
|
|
|
|
ret = sizeof(GLfloat) * 3;
|
|
|
|
break;
|
|
|
|
case GL_FLOAT_MAT2:
|
|
|
|
case GL_FLOAT_VEC4:
|
|
|
|
case GL_INT_VEC4:
|
|
|
|
ret = sizeof(GLfloat) * 4;
|
|
|
|
break;
|
|
|
|
case GL_FLOAT_MAT3:
|
|
|
|
ret = sizeof(GLfloat) * 9;
|
|
|
|
break;
|
|
|
|
case GL_FLOAT_MAT4:
|
|
|
|
ret = sizeof(GLfloat) * 16;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLint UtilsGL::toGLMagFilter(SamplerFilter magFilter)
|
|
|
|
{
|
|
|
|
GLint ret = GL_LINEAR;
|
|
|
|
switch (magFilter)
|
|
|
|
{
|
|
|
|
case SamplerFilter::LINEAR:
|
|
|
|
ret = GL_LINEAR;
|
|
|
|
break;
|
|
|
|
case SamplerFilter::NEAREST:
|
|
|
|
ret = GL_NEAREST;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLint UtilsGL::toGLMinFilter(SamplerFilter minFilter, bool hasMipmaps, bool isPow2)
|
|
|
|
{
|
|
|
|
if (hasMipmaps && !isPow2)
|
|
|
|
{
|
2022-07-16 10:43:05 +08:00
|
|
|
AXLOG("Change minification filter to either NEAREST or LINEAR since non-power-of-two texture occur in %s %s %d",
|
2021-12-25 10:04:45 +08:00
|
|
|
__FILE__, __FUNCTION__, __LINE__);
|
2019-11-23 20:27:39 +08:00
|
|
|
if (SamplerFilter::LINEAR == minFilter)
|
|
|
|
return GL_LINEAR;
|
|
|
|
else
|
|
|
|
return GL_NEAREST;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (minFilter)
|
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
case SamplerFilter::LINEAR:
|
|
|
|
return GL_LINEAR;
|
|
|
|
case SamplerFilter::LINEAR_MIPMAP_LINEAR:
|
|
|
|
return GL_LINEAR_MIPMAP_LINEAR;
|
|
|
|
case SamplerFilter::LINEAR_MIPMAP_NEAREST:
|
|
|
|
return GL_LINEAR_MIPMAP_NEAREST;
|
|
|
|
case SamplerFilter::NEAREST:
|
|
|
|
return GL_NEAREST;
|
|
|
|
case SamplerFilter::NEAREST_MIPMAP_NEAREST:
|
|
|
|
return GL_NEAREST_MIPMAP_NEAREST;
|
|
|
|
case SamplerFilter::NEAREST_MIPMAP_LINEAR:
|
|
|
|
return GL_NEAREST_MIPMAP_LINEAR;
|
|
|
|
default:
|
|
|
|
break;
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
|
|
|
|
return GL_NEAREST;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLint UtilsGL::toGLAddressMode(SamplerAddressMode addressMode, bool isPow2)
|
|
|
|
{
|
|
|
|
GLint ret = GL_REPEAT;
|
|
|
|
if (!isPow2 && (addressMode != SamplerAddressMode::CLAMP_TO_EDGE))
|
|
|
|
{
|
2022-07-16 10:43:05 +08:00
|
|
|
AXLOG("Change texture wrap mode to CLAMP_TO_EDGE since non-power-of-two texture occur in %s %s %d", __FILE__,
|
2021-12-25 10:04:45 +08:00
|
|
|
__FUNCTION__, __LINE__);
|
2019-11-23 20:27:39 +08:00
|
|
|
return GL_CLAMP_TO_EDGE;
|
|
|
|
}
|
|
|
|
|
|
|
|
switch (addressMode)
|
|
|
|
{
|
|
|
|
case SamplerAddressMode::REPEAT:
|
|
|
|
ret = GL_REPEAT;
|
|
|
|
break;
|
|
|
|
case SamplerAddressMode::MIRROR_REPEAT:
|
|
|
|
ret = GL_MIRRORED_REPEAT;
|
|
|
|
break;
|
|
|
|
case SamplerAddressMode::CLAMP_TO_EDGE:
|
|
|
|
ret = GL_CLAMP_TO_EDGE;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
2021-12-25 10:04:45 +08:00
|
|
|
void UtilsGL::toGLTypes(PixelFormat textureFormat,
|
|
|
|
GLint& internalFormat,
|
|
|
|
GLuint& format,
|
|
|
|
GLenum& type,
|
|
|
|
bool& isCompressed)
|
2019-11-23 20:27:39 +08:00
|
|
|
{
|
2021-12-25 10:04:45 +08:00
|
|
|
if (UTILS_LIKELY(textureFormat < PixelFormat::COUNT))
|
|
|
|
{
|
|
|
|
auto& info = s_textureFormats[(int)textureFormat];
|
2020-09-25 11:07:56 +08:00
|
|
|
internalFormat = info.internalFmt;
|
2021-12-25 10:04:45 +08:00
|
|
|
format = info.fmt;
|
|
|
|
type = info.type;
|
|
|
|
isCompressed = PixelFormatUtils::isCompressed(textureFormat);
|
2019-11-23 20:27:39 +08:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLComareFunction(CompareFunction compareFunction)
|
|
|
|
{
|
|
|
|
GLenum ret = GL_ALWAYS;
|
|
|
|
switch (compareFunction)
|
|
|
|
{
|
|
|
|
case CompareFunction::NEVER:
|
|
|
|
ret = GL_NEVER;
|
|
|
|
break;
|
|
|
|
case CompareFunction::LESS:
|
|
|
|
ret = GL_LESS;
|
|
|
|
break;
|
|
|
|
case CompareFunction::LESS_EQUAL:
|
|
|
|
ret = GL_LEQUAL;
|
|
|
|
break;
|
|
|
|
case CompareFunction::GREATER:
|
|
|
|
ret = GL_GREATER;
|
|
|
|
break;
|
|
|
|
case CompareFunction::GREATER_EQUAL:
|
|
|
|
ret = GL_GEQUAL;
|
|
|
|
break;
|
|
|
|
case CompareFunction::NOT_EQUAL:
|
|
|
|
ret = GL_NOTEQUAL;
|
|
|
|
break;
|
|
|
|
case CompareFunction::EQUAL:
|
|
|
|
ret = GL_EQUAL;
|
|
|
|
break;
|
|
|
|
case CompareFunction::ALWAYS:
|
|
|
|
ret = GL_ALWAYS;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLStencilOperation(StencilOperation stencilOperation)
|
|
|
|
{
|
|
|
|
GLenum ret = GL_KEEP;
|
|
|
|
switch (stencilOperation)
|
|
|
|
{
|
|
|
|
case StencilOperation::KEEP:
|
|
|
|
ret = GL_KEEP;
|
|
|
|
break;
|
|
|
|
case StencilOperation::ZERO:
|
|
|
|
ret = GL_ZERO;
|
|
|
|
break;
|
|
|
|
case StencilOperation::REPLACE:
|
|
|
|
ret = GL_REPLACE;
|
|
|
|
break;
|
|
|
|
case StencilOperation::INVERT:
|
|
|
|
ret = GL_INVERT;
|
|
|
|
break;
|
|
|
|
case StencilOperation::INCREMENT_WRAP:
|
|
|
|
ret = GL_INCR_WRAP;
|
|
|
|
break;
|
|
|
|
case StencilOperation::DECREMENT_WRAP:
|
|
|
|
ret = GL_DECR_WRAP;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLBlendOperation(BlendOperation blendOperation)
|
|
|
|
{
|
|
|
|
GLenum ret = GL_FUNC_ADD;
|
|
|
|
switch (blendOperation)
|
|
|
|
{
|
|
|
|
case BlendOperation::ADD:
|
|
|
|
ret = GL_FUNC_ADD;
|
|
|
|
break;
|
|
|
|
case BlendOperation::SUBTRACT:
|
|
|
|
ret = GL_FUNC_SUBTRACT;
|
|
|
|
break;
|
|
|
|
case BlendOperation::RESERVE_SUBTRACT:
|
|
|
|
ret = GL_FUNC_REVERSE_SUBTRACT;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLBlendFactor(BlendFactor blendFactor)
|
|
|
|
{
|
|
|
|
GLenum ret = GL_ONE;
|
|
|
|
switch (blendFactor)
|
|
|
|
{
|
|
|
|
case BlendFactor::ZERO:
|
|
|
|
ret = GL_ZERO;
|
|
|
|
break;
|
|
|
|
case BlendFactor::ONE:
|
|
|
|
ret = GL_ONE;
|
|
|
|
break;
|
|
|
|
case BlendFactor::SRC_COLOR:
|
|
|
|
ret = GL_SRC_COLOR;
|
|
|
|
break;
|
|
|
|
case BlendFactor::ONE_MINUS_SRC_COLOR:
|
|
|
|
ret = GL_ONE_MINUS_SRC_COLOR;
|
|
|
|
break;
|
|
|
|
case BlendFactor::SRC_ALPHA:
|
|
|
|
ret = GL_SRC_ALPHA;
|
|
|
|
break;
|
|
|
|
case BlendFactor::ONE_MINUS_SRC_ALPHA:
|
|
|
|
ret = GL_ONE_MINUS_SRC_ALPHA;
|
|
|
|
break;
|
|
|
|
case BlendFactor::DST_COLOR:
|
|
|
|
ret = GL_DST_COLOR;
|
|
|
|
break;
|
|
|
|
case BlendFactor::ONE_MINUS_DST_COLOR:
|
|
|
|
ret = GL_ONE_MINUS_DST_COLOR;
|
|
|
|
break;
|
|
|
|
case BlendFactor::DST_ALPHA:
|
|
|
|
ret = GL_DST_ALPHA;
|
|
|
|
break;
|
|
|
|
case BlendFactor::ONE_MINUS_DST_ALPHA:
|
|
|
|
ret = GL_ONE_MINUS_DST_ALPHA;
|
|
|
|
break;
|
|
|
|
case BlendFactor::SRC_ALPHA_SATURATE:
|
|
|
|
ret = GL_SRC_ALPHA_SATURATE;
|
|
|
|
break;
|
|
|
|
case BlendFactor::BLEND_CLOLOR:
|
|
|
|
ret = GL_BLEND_COLOR;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLFrontFace(Winding winding)
|
|
|
|
{
|
|
|
|
if (Winding::CLOCK_WISE == winding)
|
|
|
|
return GL_CW;
|
|
|
|
else
|
|
|
|
return GL_CCW;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLPrimitiveType(PrimitiveType primitiveType)
|
|
|
|
{
|
|
|
|
GLenum ret = GL_TRIANGLES;
|
|
|
|
switch (primitiveType)
|
|
|
|
{
|
|
|
|
case PrimitiveType::POINT:
|
|
|
|
ret = GL_POINTS;
|
|
|
|
break;
|
|
|
|
case PrimitiveType::LINE:
|
|
|
|
ret = GL_LINES;
|
|
|
|
break;
|
2022-07-20 07:33:45 +08:00
|
|
|
case PrimitiveType::LINE_LOOP:
|
|
|
|
ret = GL_LINE_LOOP;
|
|
|
|
break;
|
2019-11-23 20:27:39 +08:00
|
|
|
case PrimitiveType::LINE_STRIP:
|
|
|
|
ret = GL_LINE_STRIP;
|
|
|
|
break;
|
|
|
|
case PrimitiveType::TRIANGLE:
|
|
|
|
ret = GL_TRIANGLES;
|
|
|
|
break;
|
|
|
|
case PrimitiveType::TRIANGLE_STRIP:
|
|
|
|
ret = GL_TRIANGLE_STRIP;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLIndexType(IndexFormat indexType)
|
|
|
|
{
|
|
|
|
GLenum ret = GL_BYTE;
|
|
|
|
switch (indexType)
|
|
|
|
{
|
|
|
|
case IndexFormat::U_INT:
|
|
|
|
ret = GL_UNSIGNED_INT;
|
|
|
|
break;
|
|
|
|
case IndexFormat::U_SHORT:
|
|
|
|
ret = GL_UNSIGNED_SHORT;
|
|
|
|
break;
|
|
|
|
default:
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
GLenum UtilsGL::toGLCullMode(CullMode mode)
|
|
|
|
{
|
|
|
|
if (CullMode::BACK == mode)
|
|
|
|
return GL_BACK;
|
|
|
|
else
|
|
|
|
return GL_FRONT;
|
|
|
|
}
|
|
|
|
|
2022-07-11 17:50:21 +08:00
|
|
|
NS_AX_BACKEND_END
|