mirror of https://github.com/axmolengine/axmol.git
47 lines
782 B
C
47 lines
782 B
C
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#ifndef __EFFEKSEERRENDERER_LLGI_BASE_H__
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#define __EFFEKSEERRENDERER_LLGI_BASE_H__
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#include "EffekseerRendererLLGI.Base.Pre.h"
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#include <Effekseer.h>
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#include <assert.h>
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#include <float.h>
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#include <math.h>
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#include <stdio.h>
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#include <string.h>
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#include <list>
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#include <map>
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#include <queue>
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#include <set>
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#include <string>
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#include <vector>
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namespace EffekseerRendererLLGI
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{
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class RendererImplemented;
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class RenderStateBase;
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class DeviceObject;
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class Texture;
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class TargetTexture;
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class DepthTexture;
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class VertexBuffer;
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class IndexBuffer;
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class Shader;
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class SpriteRenderer;
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class RibbonRenderer;
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class RingRenderer;
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class ModelRenderer;
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class TrackRenderer;
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class TextureLoader;
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} // namespace EffekseerRendererLLGI
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#endif // __EFFEKSEERRENDERER_LLGI_BASE_H__
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