2012-04-19 14:35:52 +08:00
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#ifndef __PERFORMANCE_TEXTURE_TEST_H__
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#define __PERFORMANCE_TEXTURE_TEST_H__
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#include "PerformanceTest.h"
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class TextureMenuLayer : public PerformBasicLayer
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{
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public:
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TextureMenuLayer(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0)
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:PerformBasicLayer(bControlMenuVisible, nMaxCases, nCurCase)
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{
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}
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virtual void showCurrentTest();
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virtual void onEnter();
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virtual std::string title();
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virtual std::string subtitle();
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virtual void performTests() = 0;
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};
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class TextureTest : public TextureMenuLayer
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{
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public:
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TextureTest(bool bControlMenuVisible, int nMaxCases = 0, int nCurCase = 0)
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:TextureMenuLayer(bControlMenuVisible, nMaxCases, nCurCase)
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{
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}
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virtual void performTests();
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virtual std::string title();
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virtual std::string subtitle();
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void performTestsPNG(const char* filename);
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2013-06-20 14:17:10 +08:00
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static Scene* scene();
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2012-04-19 14:35:52 +08:00
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};
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void runTextureTest();
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#endif
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