axmol/samples/Cpp/TestCpp/Classes/Texture2dTest/Texture2dTest.cpp

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// local import
#include "Texture2dTest.h"
#include "../testResource.h"
enum {
kTagLabel = 1,
kTagSprite1 = 2,
kTagSprite2 = 3,
};
static std::function<Layer*()> createFunctions[] =
{
CL(TexturePVRv3Premult),
CL(TextureMemoryAlloc),
CL(TextureAlias),
CL(TexturePVRMipMap),
CL(TexturePVRMipMap2),
CL(TexturePVRNonSquare),
CL(TexturePVRNPOT4444),
CL(TexturePVRNPOT8888),
CL(TexturePVRTest),
CL(TexturePVR2BPP),
CL(TexturePVR2BPPv3),
CL(TexturePVR4BPP),
CL(TexturePVR4BPPv3),
CL(TexturePVRII4BPPv3),
CL(TexturePVRRGBA8888),
CL(TexturePVRRGBA8888v3),
CL(TexturePVRBGRA8888),
CL(TexturePVRBGRA8888v3),
CL(TexturePVRRGBA4444),
CL(TexturePVRRGBA4444v3),
CL(TexturePVRRGBA4444GZ),
CL(TexturePVRRGBA4444CCZ),
CL(TexturePVRRGBA5551),
CL(TexturePVRRGBA5551v3),
CL(TexturePVRRGB565),
CL(TexturePVRRGB565v3),
CL(TexturePVRRGB888),
CL(TexturePVRRGB888v3),
CL(TexturePVRA8),
CL(TexturePVRA8v3),
CL(TexturePVRI8),
CL(TexturePVRI8v3),
CL(TexturePVRAI88),
CL(TexturePVRAI88v3),
CL(TexturePVRv3Premult),
CL(TexturePVRBadEncoding),
CL(TexturePNG),
CL(TextureJPEG),
CL(TextureTIFF),
CL(TextureWEBP),
CL(TexturePixelFormat),
CL(TextureBlend),
CL(TextureAsync),
CL(TextureGlClamp),
CL(TextureGlRepeat),
CL(TextureSizeTest),
CL(TextureCache1),
CL(TextureDrawAtPoint),
CL(TextureDrawInRect),
CL(TextureETC1),
CL(TextureConvertRGB888),
CL(TextureConvertRGBA8888),
CL(TextureConvertI8),
CL(TextureConvertAI88),
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};
static unsigned int TEST_CASE_COUNT = sizeof(createFunctions) / sizeof(createFunctions[0]);
static int sceneIdx=-1;
Layer* createTextureTest(int index)
{
Layer* layer = (createFunctions[index])();;
if (layer)
{
layer->autorelease();
}
return layer;
}
Layer* nextTextureTest();
Layer* backTextureTest();
Layer* restartTextureTest();
Layer* nextTextureTest()
{
sceneIdx++;
sceneIdx = sceneIdx % TEST_CASE_COUNT;
return createTextureTest(sceneIdx);
}
Layer* backTextureTest()
{
sceneIdx--;
if( sceneIdx < 0 )
sceneIdx = TEST_CASE_COUNT -1;
return createTextureTest(sceneIdx);
}
Layer* restartTextureTest()
{
return createTextureTest(sceneIdx);
}
//------------------------------------------------------------------
//
// TextureDemo
//
//------------------------------------------------------------------
void TextureDemo::onEnter()
{
BaseTest::onEnter();
TextureCache::getInstance()->dumpCachedTextureInfo();
LayerColor *col = LayerColor::create(Color4B(128,128,128,255));
addChild(col, -10);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
TextureDemo::~TextureDemo()
{
TextureCache::getInstance()->removeUnusedTextures();
TextureCache::getInstance()->dumpCachedTextureInfo();
}
void TextureDemo::restartCallback(Object* sender)
{
Scene *s = new TextureTestScene();
s->addChild(restartTextureTest());
Director::getInstance()->replaceScene(s);
s->autorelease();
}
void TextureDemo::nextCallback(Object* sender)
{
Scene *s = new TextureTestScene();
s->addChild(nextTextureTest());
Director::getInstance()->replaceScene(s);
s->autorelease();
}
void TextureDemo::backCallback(Object* sender)
{
Scene *s = new TextureTestScene();
s->addChild(backTextureTest());
Director::getInstance()->replaceScene(s);
s->autorelease();
}
std::string TextureDemo::title()
{
return "No title";
}
std::string TextureDemo::subtitle()
{
return "";
}
//------------------------------------------------------------------
//
// TextureTIFF
//
//------------------------------------------------------------------
void TextureTIFF::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image.tiff");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
this->addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureTIFF::title()
{
return "TIFF Test";
}
//------------------------------------------------------------------
//
// TexturePNG
//
//------------------------------------------------------------------
void TexturePNG::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image.png");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePNG::title()
{
return "PNG Test";
}
//------------------------------------------------------------------
//
// TextureJPEG
//
//------------------------------------------------------------------
void TextureJPEG::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image.jpeg");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureJPEG::title()
{
return "JPEG Test";
}
//------------------------------------------------------------------
//
// TextureWEBP
//
//------------------------------------------------------------------
void TextureWEBP::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image.webp");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureWEBP::title()
{
return "WEBP Test";
}
//------------------------------------------------------------------
//
// TextureMipMap
//
//------------------------------------------------------------------
void TextureMipMap::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Texture2D *texture0 = TextureCache::getInstance()->addImage("Images/grossini_dance_atlas.png");
texture0->generateMipmap();
ccTexParams texParams = { GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE };
texture0->setTexParameters(texParams);
Texture2D *texture1 = TextureCache::getInstance()->addImage("Images/grossini_dance_atlas_nomipmap.png");
Sprite *img0 = Sprite::createWithTexture(texture0);
img0->setTextureRect(Rect(85, 121, 85, 121));
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img0->setPosition(Point( s.width/3.0f, s.height/2.0f));
addChild(img0);
Sprite *img1 = Sprite::createWithTexture(texture1);
img1->setTextureRect(Rect(85, 121, 85, 121));
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img1->setPosition(Point( 2*s.width/3.0f, s.height/2.0f));
addChild(img1);
auto scale1 = EaseOut::create(ScaleBy::create(4, 0.01f), 3);
auto sc_back = scale1->reverse();
auto scale2 = scale1->clone();
auto sc_back2 = scale2->reverse();
img0->runAction(RepeatForever::create(Sequence::create(scale1, sc_back, NULL)));
img1->runAction(RepeatForever::create(Sequence::create(scale2, sc_back2, NULL)));
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureMipMap::title()
{
return "Texture Mipmap";
}
std::string TextureMipMap::subtitle()
{
return "Left image uses mipmap. Right image doesn't";
}
//------------------------------------------------------------------
//
// TexturePVRMipMap
// To generate PVR images read this article:
// http://developer.apple.com/iphone/library/qa/qa2008/qa1611.html
//
//------------------------------------------------------------------
void TexturePVRMipMap::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *imgMipMap = Sprite::create("Images/logo-mipmap.pvr");
if( imgMipMap )
{
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imgMipMap->setPosition(Point( s.width/2.0f-100, s.height/2.0f));
addChild(imgMipMap);
// support mipmap filtering
ccTexParams texParams = { GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE };
imgMipMap->getTexture()->setTexParameters(texParams);
}
Sprite *img = Sprite::create("Images/logo-nomipmap.pvr");
if( img )
{
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img->setPosition(Point( s.width/2.0f+100, s.height/2.0f));
addChild(img);
auto scale1 = EaseOut::create(ScaleBy::create(4, 0.01f), 3);
auto sc_back = scale1->reverse();
auto scale2 = scale1->clone();
auto sc_back2 = scale2->reverse();
imgMipMap->runAction(RepeatForever::create(Sequence::create(scale1, sc_back, NULL)));
img->runAction(RepeatForever::create(Sequence::create(scale2, sc_back2, NULL)));
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRMipMap::title()
{
return "PVRTC MipMap Test";
}
std::string TexturePVRMipMap::subtitle()
{
return "Left image uses mipmap. Right image doesn't";
}
//------------------------------------------------------------------
//
// TexturePVRMipMap2
//
//------------------------------------------------------------------
void TexturePVRMipMap2::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *imgMipMap = Sprite::create("Images/test_image_rgba4444_mipmap.pvr");
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imgMipMap->setPosition(Point( s.width/2.0f-100, s.height/2.0f));
addChild(imgMipMap);
// support mipmap filtering
ccTexParams texParams = { GL_LINEAR_MIPMAP_LINEAR, GL_LINEAR, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE };
imgMipMap->getTexture()->setTexParameters(texParams);
Sprite *img = Sprite::create("Images/test_image.png");
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img->setPosition(Point( s.width/2.0f+100, s.height/2.0f));
addChild(img);
auto scale1 = EaseOut::create(ScaleBy::create(4, 0.01f), 3);
auto sc_back = scale1->reverse();
auto scale2 = scale1->clone();
auto sc_back2 = scale2->reverse();
imgMipMap->runAction(RepeatForever::create(Sequence::create(scale1, sc_back, NULL)));
img->runAction(RepeatForever::create(Sequence::create(scale2, sc_back2, NULL)));
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRMipMap2::title()
{
return "PVR MipMap Test #2";
}
std::string TexturePVRMipMap2::subtitle()
{
return "Left image uses mipmap. Right image doesn't";
}
//------------------------------------------------------------------
//
// TexturePVR2BPP
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVR2BPP::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_pvrtc2bpp.pvr");
if( img )
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVR2BPP::title()
{
return "PVR TC 2bpp Test";
}
//------------------------------------------------------------------
//
// TexturePVR
// To generate PVR images read this article:
// http://developer.apple.com/iphone/library/qa/qa2008/qa1611.html
//
//------------------------------------------------------------------
void TexturePVRTest::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image.pvr");
if( img )
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
else
{
log("This test is not supported.");
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRTest::title()
{
return "PVR TC 4bpp Test #2";
}
//------------------------------------------------------------------
//
// TexturePVR4BPP
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVR4BPP::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_pvrtc4bpp.pvr");
if( img )
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
else
{
log("This test is not supported in cocos2d-mac");
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVR4BPP::title()
{
return "PVR TC 4bpp Test #3";
}
//------------------------------------------------------------------
//
// TexturePVRRGBA8888
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRRGBA8888::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_rgba8888.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRRGBA8888::title()
{
return "PVR + RGBA 8888 Test";
}
//------------------------------------------------------------------
//
// TexturePVRBGRA8888
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRBGRA8888::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_bgra8888.pvr");
if( img )
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
else
{
log("BGRA8888 images are not supported");
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRBGRA8888::title()
{
return "PVR + BGRA 8888 Test";
}
//------------------------------------------------------------------
//
// TexturePVRRGBA5551
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRRGBA5551::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_rgba5551.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRRGBA5551::title()
{
return "PVR + RGBA 5551 Test";
}
//------------------------------------------------------------------
//
// TexturePVRRGBA4444
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRRGBA4444::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_rgba4444.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRRGBA4444::title()
{
return "PVR + RGBA 4444 Test";
}
//------------------------------------------------------------------
//
// TexturePVRRGBA4444GZ
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRRGBA4444GZ::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
// android can not pack .gz file into apk file
Sprite *img = Sprite::create("Images/test_image_rgba4444.pvr");
#else
Sprite *img = Sprite::create("Images/test_image_rgba4444.pvr.gz");
#endif
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRRGBA4444GZ::title()
{
return "PVR + RGBA 4444 + GZ Test";
}
std::string TexturePVRRGBA4444GZ::subtitle()
{
return "This is a gzip PVR image";
}
//------------------------------------------------------------------
//
// TexturePVRRGBA4444CCZ
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRRGBA4444CCZ::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_rgba4444.pvr.ccz");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRRGBA4444CCZ::title()
{
return "PVR + RGBA 4444 + CCZ Test";
}
std::string TexturePVRRGBA4444CCZ::subtitle()
{
return "This is a ccz PVR image";
}
//------------------------------------------------------------------
//
// TexturePVRRGB565
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRRGB565::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_rgb565.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRRGB565::title()
{
return "PVR + RGB 565 Test";
}
// TexturePVR RGB888
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
void TexturePVRRGB888::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_rgb888.pvr");
if (img != NULL)
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRRGB888::title()
{
return "PVR + RGB 888 Test";
}
//------------------------------------------------------------------
//
// TexturePVRA8
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRA8::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_a8.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRA8::title()
{
return "PVR + A8 Test";
}
//------------------------------------------------------------------
//
// TexturePVRI8
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRI8::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_i8.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRI8::title()
{
return "PVR + I8 Test";
}
//------------------------------------------------------------------
//
// TexturePVRAI88
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRAI88::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image_ai88.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRAI88::title()
{
return "PVR + AI88 Test";
}
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// TexturePVR2BPPv3
void TexturePVR2BPPv3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_pvrtc2bpp_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVR2BPPv3::title()
{
return "PVR TC 2bpp Test";
}
string TexturePVR2BPPv3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRII2BPPv3
void TexturePVRII2BPPv3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_pvrtcii2bpp_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRII2BPPv3::title()
{
return "PVR TC II 2bpp Test";
}
string TexturePVRII2BPPv3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVR4BPPv3
void TexturePVR4BPPv3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_pvrtc4bpp_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
else
{
log("This test is not supported");
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}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVR4BPPv3::title()
{
return "PVR TC 4bpp Test";
}
string TexturePVR4BPPv3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRII4BPPv3
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
void TexturePVRII4BPPv3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_pvrtcii4bpp_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
else
{
log("This test is not supported");
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}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRII4BPPv3::title()
{
return "PVR TC II 4bpp Test";
}
string TexturePVRII4BPPv3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRRGBA8888v3
void TexturePVRRGBA8888v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_rgba8888_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRRGBA8888v3::title()
{
return "PVR + RGBA 8888 Test";
}
string TexturePVRRGBA8888v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRBGRA8888v3
void TexturePVRBGRA8888v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_bgra8888_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
else
{
log("BGRA images are not supported");
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}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRBGRA8888v3::title()
{
return "PVR + BGRA 8888 Test";
}
string TexturePVRBGRA8888v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRRGBA5551v3
void TexturePVRRGBA5551v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_rgba5551_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRRGBA5551v3::title()
{
return "PVR + RGBA 5551 Test";
}
string TexturePVRRGBA5551v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRRGBA4444v3
void TexturePVRRGBA4444v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_rgba4444_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRRGBA4444v3::title()
{
return "PVR + RGBA 4444 Test";
}
string TexturePVRRGBA4444v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRRGB565v3
void TexturePVRRGB565v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_rgb565_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRRGB565v3::title()
{
return "PVR + RGB 565 Test";
}
string TexturePVRRGB565v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRRGB888v3
void TexturePVRRGB888v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_rgb888_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRRGB888v3::title()
{
return "PVR + RGB 888 Test";
}
string TexturePVRRGB888v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRA8v3
void TexturePVRA8v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_a8_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRA8v3::title()
{
return "PVR + A8 Test";
}
string TexturePVRA8v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRI8v3
void TexturePVRI8v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_i8_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRI8v3::title()
{
return "PVR + I8 Test";
}
string TexturePVRI8v3::subtitle()
{
return "Testing PVR File Format v3";
}
// TexturePVRAI88v3
void TexturePVRAI88v3::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
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Sprite *img = Sprite::create("Images/test_image_ai88_v3.pvr");
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if (img)
{
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img->setPosition(Point(s.width/2.0f, s.height/2.0f));
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addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
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}
string TexturePVRAI88v3::title()
{
return "PVR + AI88 Test";
}
string TexturePVRAI88v3::subtitle()
{
return "Testing PVR File Format v3";
}
//------------------------------------------------------------------
//
// TexturePVRBadEncoding
// Image generated using PVRTexTool:
// http://www.imgtec.com/powervr/insider/powervr-pvrtextool.asp
//
//------------------------------------------------------------------
void TexturePVRBadEncoding::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/test_image-bad_encoding.pvr");
if( img )
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
}
std::string TexturePVRBadEncoding::title()
{
return "PVR Unsupported encoding";
}
std::string TexturePVRBadEncoding::subtitle()
{
return "You should not see any image";
}
//------------------------------------------------------------------
//
// TexturePVRNonSquare
//
//------------------------------------------------------------------
void TexturePVRNonSquare::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/grossini_128x256_mipmap.pvr");
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRNonSquare::title()
{
return "PVR + Non square texture";
}
std::string TexturePVRNonSquare::subtitle()
{
return "Loading a 128x256 texture";
}
//------------------------------------------------------------------
//
// TexturePVRNPOT4444
//
//------------------------------------------------------------------
void TexturePVRNPOT4444::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/grossini_pvr_rgba4444.pvr");
if ( img )
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRNPOT4444::title()
{
return "PVR RGBA4 + NPOT texture";
}
std::string TexturePVRNPOT4444::subtitle()
{
return "Loading a 81x121 RGBA4444 texture.";
}
//------------------------------------------------------------------
//
// TexturePVRNPOT8888
//
//------------------------------------------------------------------
void TexturePVRNPOT8888::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *img = Sprite::create("Images/grossini_pvr_rgba8888.pvr");
if( img )
{
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img->setPosition(Point( s.width/2.0f, s.height/2.0f));
addChild(img);
}
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePVRNPOT8888::title()
{
return "PVR RGBA8 + NPOT texture";
}
std::string TexturePVRNPOT8888::subtitle()
{
return "Loading a 81x121 RGBA8888 texture.";
}
//------------------------------------------------------------------
//
// TextureAlias
//
//------------------------------------------------------------------
void TextureAlias::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
//
// Sprite 1: GL_LINEAR
//
// Default filter is GL_LINEAR
Sprite *sprite = Sprite::create("Images/grossinis_sister1.png");
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sprite->setPosition(Point( s.width/3.0f, s.height/2.0f));
addChild(sprite);
// this is the default filterting
sprite->getTexture()->setAntiAliasTexParameters();
//
// Sprite 1: GL_NEAREST
//
Sprite *sprite2 = Sprite::create("Images/grossinis_sister2.png");
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sprite2->setPosition(Point( 2*s.width/3.0f, s.height/2.0f));
addChild(sprite2);
// Use Nearest in this one
sprite2->getTexture()->setAliasTexParameters();
// scale them to show
auto sc = ScaleBy::create(3, 8.0f);
auto sc_back = sc->reverse();
auto scaleforever = RepeatForever::create(Sequence::create(sc, sc_back, NULL));
auto scaleToo = scaleforever->clone();
sprite2->runAction(scaleforever);
sprite->runAction(scaleToo);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureAlias::title()
{
return "AntiAlias / Alias textures";
}
std::string TextureAlias::subtitle()
{
return "Left image is antialiased. Right image is aliases";
}
//------------------------------------------------------------------
//
// TexturePixelFormat
//
//------------------------------------------------------------------
void TexturePixelFormat::onEnter()
{
//
// This example displays 1 png images 4 times.
// Each time the image is generated using:
// 1- 32-bit RGBA8
// 2- 16-bit RGBA4
// 3- 16-bit RGB5A1
// 4- 16-bit RGB565
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
LayerColor *background = LayerColor::create(Color4B(128,128,128,255), s.width, s.height);
addChild(background, -1);
// RGBA 8888 image (32-bit)
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
Sprite *sprite1 = Sprite::create("Images/test-rgba1.png");
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sprite1->setPosition(Point(1*s.width/7, s.height/2+32));
addChild(sprite1, 0);
// remove texture from texture manager
TextureCache::getInstance()->removeTexture(sprite1->getTexture());
// RGBA 4444 image (16-bit)
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA4444);
Sprite *sprite2 = Sprite::create("Images/test-rgba1.png");
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sprite2->setPosition(Point(2*s.width/7, s.height/2-32));
addChild(sprite2, 0);
// remove texture from texture manager
TextureCache::getInstance()->removeTexture(sprite2->getTexture());
// RGB5A1 image (16-bit)
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGB5A1);
Sprite *sprite3 = Sprite::create("Images/test-rgba1.png");
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sprite3->setPosition(Point(3*s.width/7, s.height/2+32));
addChild(sprite3, 0);
// remove texture from texture manager
TextureCache::getInstance()->removeTexture(sprite3->getTexture());
// RGB888 image
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGB888);
Sprite *sprite4 = Sprite::create("Images/test-rgba1.png");
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sprite4->setPosition(Point(4*s.width/7, s.height/2-32));
addChild(sprite4, 0);
// remove texture from texture manager
TextureCache::getInstance()->removeTexture(sprite4->getTexture());
// RGB565 image (16-bit)
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGB565);
Sprite *sprite5 = Sprite::create("Images/test-rgba1.png");
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sprite5->setPosition(Point(5*s.width/7, s.height/2+32));
addChild(sprite5, 0);
// remove texture from texture manager
TextureCache::getInstance()->removeTexture(sprite5->getTexture());
// A8 image (8-bit)
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::A8);
Sprite *sprite6 = Sprite::create("Images/test-rgba1.png");
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sprite6->setPosition(Point(6*s.width/7, s.height/2-32));
addChild(sprite6, 0);
// remove texture from texture manager
TextureCache::getInstance()->removeTexture(sprite6->getTexture());
auto fadeout = FadeOut::create(2);
auto fadein = FadeIn::create(2);
auto seq = Sequence::create(DelayTime::create(2), fadeout, fadein, NULL);
auto seq_4ever = RepeatForever::create(seq);
auto seq_4ever2 = seq_4ever->clone();
auto seq_4ever3 = seq_4ever->clone();
auto seq_4ever4 = seq_4ever->clone();
auto seq_4ever5 = seq_4ever->clone();
sprite1->runAction(seq_4ever);
sprite2->runAction(seq_4ever2);
sprite3->runAction(seq_4ever3);
sprite4->runAction(seq_4ever4);
sprite5->runAction(seq_4ever5);
// restore default
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::DEFAULT);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TexturePixelFormat::title()
{
return "Texture Pixel Formats";
}
std::string TexturePixelFormat::subtitle()
{
return "Textures: RGBA8888, RGBA4444, RGB5A1, RGB888, RGB565, A8";
}
//------------------------------------------------------------------
//
// TextureBlend
//
//------------------------------------------------------------------
void TextureBlend::onEnter()
{
TextureDemo::onEnter();
for( int i=0;i < 15;i++ )
{
// BOTTOM sprites have alpha pre-multiplied
// they use by default GL_ONE, GL_ONE_MINUS_SRC_ALPHA
Sprite *cloud = Sprite::create("Images/test_blend.png");
addChild(cloud, i+1, 100+i);
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cloud->setPosition(Point(50+25*i, 80));
cloud->setBlendFunc( BlendFunc::ALPHA_PREMULTIPLIED );
// CENTER sprites have also alpha pre-multiplied
// they use by default GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
cloud = Sprite::create("Images/test_blend.png");
addChild(cloud, i+1, 200+i);
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cloud->setPosition(Point(50+25*i, 160));
BlendFunc blendFunc2 = { GL_ONE_MINUS_DST_COLOR, GL_ZERO };
cloud->setBlendFunc(blendFunc2);
// UPPER sprites are using custom blending function
// You can set any blend function to your sprites
cloud = Sprite::create("Images/test_blend.png");
addChild(cloud, i+1, 200+i);
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cloud->setPosition(Point(50+25*i, 320-80));
BlendFunc blendFunc3 = { GL_SRC_ALPHA, GL_ONE };
cloud->setBlendFunc(blendFunc3); // additive blending
}
}
std::string TextureBlend::title()
{
return "Texture Blending";
}
std::string TextureBlend::subtitle()
{
return "Testing 3 different blending modes";
}
//------------------------------------------------------------------
//
// TextureAsync
//
//------------------------------------------------------------------
void TextureAsync::onEnter()
{
TextureDemo::onEnter();
_imageOffset = 0;
Size size = Director::getInstance()->getWinSize();
LabelTTF *label = LabelTTF::create("Loading...", "Marker Felt", 32);
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label->setPosition(Point( size.width/2, size.height/2));
addChild(label, 10);
auto scale = ScaleBy::create(0.3f, 2);
auto scale_back = scale->reverse();
auto seq = Sequence::create(scale, scale_back, NULL);
label->runAction(RepeatForever::create(seq));
scheduleOnce(schedule_selector(TextureAsync::loadImages), 1.0f);
}
TextureAsync::~TextureAsync()
{
TextureCache::getInstance()->removeAllTextures();
}
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void TextureAsync::loadImages(float dt)
{
for( int i=0;i < 8;i++) {
for( int j=0;j < 8; j++) {
char szSpriteName[100] = {0};
sprintf(szSpriteName, "Images/sprites_test/sprite-%d-%d.png", i, j);
TextureCache::getInstance()->addImageAsync(szSpriteName,this, callfuncO_selector(TextureAsync::imageLoaded));
}
}
TextureCache::getInstance()->addImageAsync("Images/background1.jpg",this, callfuncO_selector(TextureAsync::imageLoaded));
TextureCache::getInstance()->addImageAsync("Images/background2.jpg",this, callfuncO_selector(TextureAsync::imageLoaded));
TextureCache::getInstance()->addImageAsync("Images/background.png",this, callfuncO_selector(TextureAsync::imageLoaded));
TextureCache::getInstance()->addImageAsync("Images/atlastest.png",this, callfuncO_selector(TextureAsync::imageLoaded));
TextureCache::getInstance()->addImageAsync("Images/grossini_dance_atlas.png",this, callfuncO_selector(TextureAsync::imageLoaded));
}
void TextureAsync::imageLoaded(Object* pObj)
{
Texture2D* tex = static_cast<Texture2D*>(pObj);
Director *director = Director::getInstance();
//CCASSERT( [NSThread currentThread] == [director runningThread], @"FAIL. Callback should be on cocos2d thread");
// IMPORTANT: The order on the callback is not guaranteed. Don't depend on the callback
// This test just creates a sprite based on the Texture
Sprite *sprite = Sprite::createWithTexture(tex);
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sprite->setAnchorPoint(Point(0,0));
addChild(sprite, -1);
Size size = director->getWinSize();
int i = _imageOffset * 32;
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sprite->setPosition(Point( i % (int)size.width, (i / (int)size.width) * 32 ));
_imageOffset++;
log("Image loaded: %p", tex);
}
std::string TextureAsync::title()
{
return "Texture Async Load";
}
std::string TextureAsync::subtitle()
{
return "Textures should load while an animation is being run";
}
//------------------------------------------------------------------
//
// TextureGlClamp
//
//------------------------------------------------------------------
void TextureGlClamp::onEnter()
{
TextureDemo::onEnter();
Size size = Director::getInstance()->getWinSize();
// The .png image MUST be power of 2 in order to create a continue effect.
// eg: 32x64, 512x128, 256x1024, 64x64, etc..
Sprite *sprite = Sprite::create("Images/pattern1.png", Rect(0,0,512,256));
addChild(sprite, -1, kTagSprite1);
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sprite->setPosition(Point(size.width/2,size.height/2));
ccTexParams params = {GL_LINEAR,GL_LINEAR,GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE};
sprite->getTexture()->setTexParameters(params);
auto rotate = RotateBy::create(4, 360);
sprite->runAction(rotate);
auto scale = ScaleBy::create(2, 0.04f);
auto scaleBack = scale->reverse();
auto seq = Sequence::create(scale, scaleBack, NULL);
sprite->runAction(seq);
}
std::string TextureGlClamp::title()
{
return "Texture GL_CLAMP";
}
TextureGlClamp::~TextureGlClamp()
{
TextureCache::getInstance()->removeUnusedTextures();
}
//------------------------------------------------------------------
//
// TextureGlRepeat
//
//------------------------------------------------------------------
void TextureGlRepeat::onEnter()
{
TextureDemo::onEnter();
Size size = Director::getInstance()->getWinSize();
// The .png image MUST be power of 2 in order to create a continue effect.
// eg: 32x64, 512x128, 256x1024, 64x64, etc..
Sprite *sprite = Sprite::create("Images/pattern1.png", Rect(0, 0, 4096, 4096));
addChild(sprite, -1, kTagSprite1);
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sprite->setPosition(Point(size.width/2,size.height/2));
ccTexParams params = {GL_LINEAR,GL_LINEAR,GL_REPEAT,GL_REPEAT};
sprite->getTexture()->setTexParameters(params);
auto rotate = RotateBy::create(4, 360);
sprite->runAction(rotate);
auto scale = ScaleBy::create(2, 0.04f);
auto scaleBack = scale->reverse();
auto seq = Sequence::create(scale, scaleBack, NULL);
sprite->runAction(seq);
}
std::string TextureGlRepeat::title()
{
return "Texture GL_REPEAT";
}
TextureGlRepeat::~TextureGlRepeat()
{
TextureCache::getInstance()->removeUnusedTextures();
}
//------------------------------------------------------------------
//
// TextureSizeTest
//
//------------------------------------------------------------------
void TextureSizeTest::onEnter()
{
TextureDemo::onEnter();
Sprite *sprite = NULL;
log("Loading 512x512 image...");
sprite = Sprite::create("Images/texture512x512.png");
if( sprite )
log("OK");
else
log("Error");
log("Loading 1024x1024 image...");
sprite = Sprite::create("Images/texture1024x1024.png");
if( sprite )
log("OK");
else
log("Error");
// @todo
// log("Loading 2048x2048 image...");
// sprite = Sprite::create("Images/texture2048x2048.png");
// if( sprite )
// log("OK");
// else
// log("Error");
//
// log("Loading 4096x4096 image...");
// sprite = Sprite::create("Images/texture4096x4096.png");
// if( sprite )
// log("OK");
// else
// log("Error");
}
std::string TextureSizeTest::title()
{
return "Different Texture Sizes";
}
std::string TextureSizeTest::subtitle()
{
return "512x512, 1024x1024. See the console.";
}
//------------------------------------------------------------------
//
// TextureCache1
//
//------------------------------------------------------------------
void TextureCache1::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
Sprite *sprite;
sprite = Sprite::create("Images/grossinis_sister1.png");
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sprite->setPosition(Point(s.width/5*1, s.height/2));
sprite->getTexture()->setAliasTexParameters();
sprite->setScale(2);
addChild(sprite);
TextureCache::getInstance()->removeTexture(sprite->getTexture());
sprite = Sprite::create("Images/grossinis_sister1.png");
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sprite->setPosition(Point(s.width/5*2, s.height/2));
sprite->getTexture()->setAntiAliasTexParameters();
sprite->setScale(2);
addChild(sprite);
// 2nd set of sprites
sprite = Sprite::create("Images/grossinis_sister2.png");
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sprite->setPosition(Point(s.width/5*3, s.height/2));
sprite->getTexture()->setAliasTexParameters();
sprite->setScale(2);
addChild(sprite);
TextureCache::getInstance()->removeTextureForKey("Images/grossinis_sister2.png");
sprite = Sprite::create("Images/grossinis_sister2.png");
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sprite->setPosition(Point(s.width/5*4, s.height/2));
sprite->getTexture()->setAntiAliasTexParameters();
sprite->setScale(2);
addChild(sprite);
}
std::string TextureCache1::title()
{
return "CCTextureCache: remove";
}
std::string TextureCache1::subtitle()
{
return "4 images should appear: alias, antialias, alias, antilias";
}
// TextureDrawAtPoint
void TextureDrawAtPoint::onEnter()
{
TextureDemo::onEnter();
_tex1 = TextureCache::getInstance()->addImage("Images/grossinis_sister1.png");
_Tex2F = TextureCache::getInstance()->addImage("Images/grossinis_sister2.png");
_tex1->retain();
_Tex2F->retain();
}
TextureDrawAtPoint::~TextureDrawAtPoint()
{
_tex1->release();
_Tex2F->release();
}
std::string TextureDrawAtPoint::title()
{
return "CCTexture2D: drawAtPoint";
}
std::string TextureDrawAtPoint::subtitle()
{
return "draws 2 textures using drawAtPoint";
}
void TextureDrawAtPoint::draw()
{
TextureDemo::draw();
Size s = Director::getInstance()->getWinSize();
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_tex1->drawAtPoint(Point(s.width/2-50, s.height/2 - 50));
_Tex2F->drawAtPoint(Point(s.width/2+50, s.height/2 - 50));
}
// TextureDrawInRect
void TextureDrawInRect::onEnter()
{
TextureDemo::onEnter();
_tex1 = TextureCache::getInstance()->addImage("Images/grossinis_sister1.png");
_Tex2F = TextureCache::getInstance()->addImage("Images/grossinis_sister2.png");
_tex1->retain();
_Tex2F->retain();
}
TextureDrawInRect::~TextureDrawInRect()
{
_tex1->release();
_Tex2F->release();
}
void TextureDrawInRect::draw()
{
TextureDemo::draw();
Size s = Director::getInstance()->getWinSize();
Rect rect1 = Rect( s.width/2 - 80, 20, _tex1->getContentSize().width * 0.5f, _tex1->getContentSize().height *2 );
Rect rect2 = Rect( s.width/2 + 80, s.height/2, _tex1->getContentSize().width * 2, _tex1->getContentSize().height * 0.5f );
_tex1->drawInRect(rect1);
_Tex2F->drawInRect(rect2);
}
std::string TextureDrawInRect::title()
{
return "CCTexture2D: drawInRect";
}
std::string TextureDrawInRect::subtitle()
{
return "draws 2 textures using drawInRect";
}
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//------------------------------------------------------------------
//
// TextureTestScene
//
//------------------------------------------------------------------
void TextureTestScene::runThisTest()
{
Layer* layer = nextTextureTest();
addChild(layer);
Director::getInstance()->replaceScene(this);
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}
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//------------------------------------------------------------------
//
// TextureMemoryAlloc
//
//------------------------------------------------------------------
void TextureMemoryAlloc::onEnter()
{
TextureDemo::onEnter();
_background = NULL;
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MenuItemFont::setFontSize(24);
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MenuItem *item1 = MenuItemFont::create("PNG", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item1->setTag(0);
MenuItem *item2 = MenuItemFont::create("RGBA8", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item2->setTag(1);
MenuItem *item3 = MenuItemFont::create("RGB8", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item3->setTag(2);
MenuItem *item4 = MenuItemFont::create("RGBA4", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item4->setTag(3);
MenuItem *item5 = MenuItemFont::create("A8", CC_CALLBACK_1(TextureMemoryAlloc::updateImage, this));
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item5->setTag(4);
Menu *menu = Menu::create(item1, item2, item3, item4, item5, NULL);
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menu->alignItemsHorizontally();
addChild(menu);
MenuItemFont *warmup = MenuItemFont::create("warm up texture", CC_CALLBACK_1(TextureMemoryAlloc::changeBackgroundVisible, this));
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Menu *menu2 = Menu::create(warmup, NULL);
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menu2->alignItemsHorizontally();
addChild(menu2);
Size s = Director::getInstance()->getWinSize();
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menu2->setPosition(Point(s.width/2, s.height/4));
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}
void TextureMemoryAlloc::changeBackgroundVisible(cocos2d::Object *sender)
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{
if (_background)
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{
_background->setVisible(true);
}
}
void TextureMemoryAlloc::updateImage(cocos2d::Object *sender)
{
if (_background)
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{
_background->removeFromParentAndCleanup(true);
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}
TextureCache::getInstance()->removeUnusedTextures();
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int tag = ((Node*)sender)->getTag();
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string file;
switch (tag)
{
case 0:
file = "Images/test_1021x1024.png";
break;
#if (CC_TARGET_PLATFORM == CC_PLATFORM_ANDROID)
// android can not pack .gz file into apk file
case 1:
file = "Images/test_1021x1024_rgba8888.pvr";
break;
case 2:
file = "Images/test_1021x1024_rgb888.pvr";
break;
case 3:
file = "Images/test_1021x1024_rgba4444.pvr";
break;
case 4:
file = "Images/test_1021x1024_a8.pvr";
break;
#else
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case 1:
file = "Images/test_1021x1024_rgba8888.pvr.gz";
break;
case 2:
file = "Images/test_1021x1024_rgb888.pvr.gz";
break;
case 3:
file = "Images/test_1021x1024_rgba4444.pvr.gz";
break;
case 4:
file = "Images/test_1021x1024_a8.pvr.gz";
break;
#endif
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}
_background = Sprite::create(file.c_str());
addChild(_background, -10);
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_background->setVisible(false);
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Size s = Director::getInstance()->getWinSize();
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_background->setPosition(Point(s.width/2, s.height/2));
}
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string TextureMemoryAlloc::title()
{
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return "Texture memory";
}
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string TextureMemoryAlloc::subtitle()
{
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return "Testing Texture Memory allocation. Use Instruments + VM Tracker";
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}
// TexturePVRv3Premult
TexturePVRv3Premult::TexturePVRv3Premult()
{
Size size = Director::getInstance()->getWinSize();
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LayerColor *background = LayerColor::create(Color4B(128,128,128,255), size.width, size.height);
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addChild(background, -1);
// PVR premultiplied
Sprite *pvr1 = Sprite::create("Images/grossinis_sister1-testalpha_premult.pvr");
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addChild(pvr1, 0);
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pvr1->setPosition(Point(size.width/4*1, size.height/2));
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transformSprite(pvr1);
// PVR non-premultiplied
Sprite *pvr2 = Sprite::create("Images/grossinis_sister1-testalpha_nopremult.pvr");
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addChild(pvr2, 0);
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pvr2->setPosition(Point(size.width/4*2, size.height/2));
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transformSprite(pvr2);
// PNG
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::RGBA8888);
TextureCache::getInstance()->removeTextureForKey("Images/grossinis_sister1-testalpha.png");
Sprite *png = Sprite::create("Images/grossinis_sister1-testalpha.png");
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addChild(png, 0);
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png->setPosition(Point(size.width/4*3, size.height/2));
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transformSprite(png);
}
std::string TexturePVRv3Premult::title()
{
return "PVRv3 Premult Flag";
}
std::string TexturePVRv3Premult::subtitle()
{
return "All images should look exactly the same";
}
void TexturePVRv3Premult::transformSprite(cocos2d::Sprite *sprite)
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{
auto fade = FadeOut::create(2);
auto dl = DelayTime::create(2);
auto fadein = fade->reverse();
auto seq = Sequence::create(fade, fadein, dl, NULL);
auto repeat = RepeatForever::create(seq);
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sprite->runAction(repeat);
}
// Implementation of ETC1
/*
class TextureETC1 : public TextureDemo
{
public:
TextureETC1();
virtual std::string title();
virtual std::string subtitle();
};
*/
TextureETC1::TextureETC1()
{
Sprite *sprite = Sprite::create("Images/ETC1.pkm");
Size size = Director::getInstance()->getWinSize();
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sprite->setPosition(Point(size.width/2, size.height/2));
addChild(sprite);
}
std::string TextureETC1::title()
{
return "ETC1 texture";
}
std::string TextureETC1::subtitle()
{
return "only supported on android";
}
static void addImageToDemo(TextureDemo& demo, float x, float y, const char* path, Texture2D::PixelFormat format)
{
Texture2D::setDefaultAlphaPixelFormat(format);
Sprite *sprite = Sprite::create(path);
sprite->setPosition(Point(x, y));
demo.addChild(sprite, 0);
// remove texture from texture manager
TextureCache::getInstance()->removeTexture(sprite->getTexture());
}
//TextureConvertRGB888
void TextureConvertRGB888::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
LayerColor *background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
addChild(background, -1);
const char* img = "Images/test_image_rgb888.png";
addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA8888);
addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB888);
addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGB565);
addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::A8);
addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::I8);
addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::AI88);
addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA4444);
addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB5A1);
// restore default
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::DEFAULT);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureConvertRGB888::title()
{
return "RGB888 convert test";
}
std::string TextureConvertRGB888::subtitle()
{
return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
}
//TextureConvertRGBA8888
void TextureConvertRGBA8888::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
LayerColor *background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
addChild(background, -1);
const char* img = "Images/test_image_rgba8888.png";
addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA8888);
addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB888);
addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGB565);
addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::A8);
addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::I8);
addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::AI88);
addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA4444);
addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB5A1);
// restore default
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::DEFAULT);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureConvertRGBA8888::title()
{
return "RGBA8888 convert test";
}
std::string TextureConvertRGBA8888::subtitle()
{
return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
}
//TextureConvertI8
void TextureConvertI8::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
LayerColor *background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
addChild(background, -1);
const char* img = "Images/test_image_i8.png";
addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA8888);
addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB888);
addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGB565);
addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::A8);
addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::I8);
addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::AI88);
addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA4444);
addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB5A1);
// restore default
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::DEFAULT);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureConvertI8::title()
{
return "I8 convert test";
}
std::string TextureConvertI8::subtitle()
{
return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
}
//TextureConvertAI88
void TextureConvertAI88::onEnter()
{
TextureDemo::onEnter();
Size s = Director::getInstance()->getWinSize();
LayerColor *background = LayerColor::create(Color4B(255,0,0,255), s.width, s.height);
addChild(background, -1);
const char* img = "Images/test_image_ai88.png";
addImageToDemo(*this, 1*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA8888);
addImageToDemo(*this, 2*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB888);
addImageToDemo(*this, 3*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGB565);
addImageToDemo(*this, 4*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::A8);
addImageToDemo(*this, 5*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::I8);
addImageToDemo(*this, 6*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::AI88);
addImageToDemo(*this, 7*s.width/9, s.height/2+32, img, Texture2D::PixelFormat::RGBA4444);
addImageToDemo(*this, 8*s.width/9, s.height/2-32, img, Texture2D::PixelFormat::RGB5A1);
// restore default
Texture2D::setDefaultAlphaPixelFormat(Texture2D::PixelFormat::DEFAULT);
TextureCache::getInstance()->dumpCachedTextureInfo();
}
std::string TextureConvertAI88::title()
{
return "AI88 convert test";
}
std::string TextureConvertAI88::subtitle()
{
return "RGBA8888,RGB888,RGB565,A8,I8,AI88,RGBA4444,RGB5A1";
}