axmol/chipmunk/src/chipmunk.c

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/* Copyright (c) 2007 Scott Lembcke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
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#include <stdlib.h>
#include <stdio.h>
#define _USE_MATH_DEFINES
#include <math.h>
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#include "chipmunk.h"
#ifdef __cplusplus
extern "C" {
#endif
void cpInitCollisionFuncs(void);
#ifdef __cplusplus
}
#endif
void
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cpMessage(const char *message, const char *condition, const char *file, int line, int isError)
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{
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#ifndef SHP
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fprintf(stderr, (isError ? "Aborting due to Chipmunk error: %s\n" : "Chipmunk warning: %s\n"), message);
fprintf(stderr, "\tFailed condition: %s\n", condition);
fprintf(stderr, "\tSource:%s:%d\n", file, line);
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#endif
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if(isError) abort();
}
const char *cpVersionString = "5.3.5";
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void
cpInitChipmunk(void)
{
#ifndef NDEBUG
#ifndef SHP
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printf("Initializing Chipmunk v%s (Debug Enabled)\n", cpVersionString);
printf("Compile with -DNDEBUG defined to disable debug mode and runtime assertion checks\n");
#endif
#endif
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cpInitCollisionFuncs();
}
cpFloat
cpMomentForCircle(cpFloat m, cpFloat r1, cpFloat r2, cpVect offset)
{
return m*(0.5f*(r1*r1 + r2*r2) + cpvlengthsq(offset));
}
cpFloat
cpAreaForCircle(cpFloat r1, cpFloat r2)
{
return 2.0f*(cpFloat)M_PI*cpfabs(r1*r1 - r2*r2);
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}
cpFloat
cpMomentForSegment(cpFloat m, cpVect a, cpVect b)
{
cpFloat length = cpvlength(cpvsub(b, a));
cpVect offset = cpvmult(cpvadd(a, b), 1.0f/2.0f);
return m*(length*length/12.0f + cpvlengthsq(offset));
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}
cpFloat
cpAreaForSegment(cpVect a, cpVect b, cpFloat r)
{
return 2.0f*r*((cpFloat)M_PI*r + cpvdist(a, b));
}
cpFloat
cpMomentForPoly(cpFloat m, const int numVerts, const cpVect *verts, cpVect offset)
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{
cpFloat sum1 = 0.0f;
cpFloat sum2 = 0.0f;
for(int i=0; i<numVerts; i++){
cpVect v1 = cpvadd(verts[i], offset);
cpVect v2 = cpvadd(verts[(i+1)%numVerts], offset);
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cpFloat a = cpvcross(v2, v1);
cpFloat b = cpvdot(v1, v1) + cpvdot(v1, v2) + cpvdot(v2, v2);
sum1 += a*b;
sum2 += a;
}
return (m*sum1)/(6.0f*sum2);
}
cpFloat
cpAreaForPoly(const int numVerts, const cpVect *verts)
{
cpFloat area = 0.0f;
for(int i=0; i<numVerts; i++){
area += cpvcross(verts[i], verts[(i+1)%numVerts]);
}
return area/2.0f;
}
cpVect
cpCentroidForPoly(const int numVerts, const cpVect *verts)
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{
cpFloat sum = 0.0f;
cpVect vsum = cpvzero;
for(int i=0; i<numVerts; i++){
cpVect v1 = verts[i];
cpVect v2 = verts[(i+1)%numVerts];
cpFloat cross = cpvcross(v1, v2);
sum += cross;
vsum = cpvadd(vsum, cpvmult(cpvadd(v1, v2), cross));
}
return cpvmult(vsum, 1.0f/(3.0f*sum));
}
void
cpRecenterPoly(const int numVerts, cpVect *verts){
cpVect centroid = cpCentroidForPoly(numVerts, verts);
for(int i=0; i<numVerts; i++){
verts[i] = cpvsub(verts[i], centroid);
}
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}
cpFloat
cpMomentForBox(cpFloat m, cpFloat width, cpFloat height)
{
return m*(width*width + height*height)/12.0f;
}
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#include "chipmunk_ffi.h"