axmol/chipmunk/src/cpPolyShape.c

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/* Copyright (c) 2007 Scott Lembcke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdlib.h>
#include "chipmunk_private.h"
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#include "chipmunk_unsafe.h"
cpPolyShape *
cpPolyShapeAlloc(void)
{
return (cpPolyShape *)cpcalloc(1, sizeof(cpPolyShape));
}
static void
cpPolyShapeTransformVerts(cpPolyShape *poly, cpVect p, cpVect rot)
{
cpVect *src = poly->verts;
cpVect *dst = poly->tVerts;
for(int i=0; i<poly->numVerts; i++)
dst[i] = cpvadd(p, cpvrotate(src[i], rot));
}
static void
cpPolyShapeTransformAxes(cpPolyShape *poly, cpVect p, cpVect rot)
{
cpPolyShapeAxis *src = poly->axes;
cpPolyShapeAxis *dst = poly->tAxes;
for(int i=0; i<poly->numVerts; i++){
cpVect n = cpvrotate(src[i].n, rot);
dst[i].n = n;
dst[i].d = cpvdot(p, n) + src[i].d;
}
}
static cpBB
cpPolyShapeCacheData(cpShape *shape, cpVect p, cpVect rot)
{
cpPolyShape *poly = (cpPolyShape *)shape;
cpFloat l, b, r, t;
cpPolyShapeTransformAxes(poly, p, rot);
cpPolyShapeTransformVerts(poly, p, rot);
cpVect *verts = poly->tVerts;
l = r = verts[0].x;
b = t = verts[0].y;
// TODO do as part of cpPolyShapeTransformVerts?
for(int i=1; i<poly->numVerts; i++){
cpVect v = verts[i];
l = cpfmin(l, v.x);
r = cpfmax(r, v.x);
b = cpfmin(b, v.y);
t = cpfmax(t, v.y);
}
return cpBBNew(l, b, r, t);
}
static void
cpPolyShapeDestroy(cpShape *shape)
{
cpPolyShape *poly = (cpPolyShape *)shape;
cpfree(poly->verts);
cpfree(poly->tVerts);
cpfree(poly->axes);
cpfree(poly->tAxes);
}
static cpBool
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cpPolyShapePointQuery(cpShape *shape, cpVect p){
return cpBBcontainsVect(shape->bb, p) && cpPolyShapeContainsVert((cpPolyShape *)shape, p);
}
static void
cpPolyShapeSegmentQuery(cpShape *shape, cpVect a, cpVect b, cpSegmentQueryInfo *info)
{
cpPolyShape *poly = (cpPolyShape *)shape;
cpPolyShapeAxis *axes = poly->tAxes;
cpVect *verts = poly->tVerts;
int numVerts = poly->numVerts;
for(int i=0; i<numVerts; i++){
cpVect n = axes[i].n;
cpFloat an = cpvdot(a, n);
if(axes[i].d > an) continue;
cpFloat bn = cpvdot(b, n);
cpFloat t = (axes[i].d - an)/(bn - an);
if(t < 0.0f || 1.0f < t) continue;
cpVect point = cpvlerp(a, b, t);
cpFloat dt = -cpvcross(n, point);
cpFloat dtMin = -cpvcross(n, verts[i]);
cpFloat dtMax = -cpvcross(n, verts[(i+1)%numVerts]);
if(dtMin <= dt && dt <= dtMax){
info->shape = shape;
info->t = t;
info->n = n;
}
}
}
static const cpShapeClass polyClass = {
CP_POLY_SHAPE,
cpPolyShapeCacheData,
cpPolyShapeDestroy,
cpPolyShapePointQuery,
cpPolyShapeSegmentQuery,
};
cpBool
cpPolyValidate(const cpVect *verts, const int numVerts)
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{
for(int i=0; i<numVerts; i++){
cpVect a = verts[i];
cpVect b = verts[(i+1)%numVerts];
cpVect c = verts[(i+2)%numVerts];
if(cpvcross(cpvsub(b, a), cpvsub(c, b)) > 0.0f)
return cpFalse;
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}
return cpTrue;
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}
int
cpPolyShapeGetNumVerts(cpShape *shape)
{
cpAssert(shape->klass == &polyClass, "Shape is not a poly shape.");
return ((cpPolyShape *)shape)->numVerts;
}
cpVect
cpPolyShapeGetVert(cpShape *shape, int idx)
{
cpAssert(shape->klass == &polyClass, "Shape is not a poly shape.");
cpAssert(0 <= idx && idx < cpPolyShapeGetNumVerts(shape), "Index out of range.");
return ((cpPolyShape *)shape)->verts[idx];
}
static void
setUpVerts(cpPolyShape *poly, int numVerts, cpVect *verts, cpVect offset)
{
poly->numVerts = numVerts;
poly->verts = (cpVect *)cpcalloc(numVerts, sizeof(cpVect));
poly->tVerts = (cpVect *)cpcalloc(numVerts, sizeof(cpVect));
poly->axes = (cpPolyShapeAxis *)cpcalloc(numVerts, sizeof(cpPolyShapeAxis));
poly->tAxes = (cpPolyShapeAxis *)cpcalloc(numVerts, sizeof(cpPolyShapeAxis));
for(int i=0; i<numVerts; i++){
cpVect a = cpvadd(offset, verts[i]);
cpVect b = cpvadd(offset, verts[(i+1)%numVerts]);
cpVect n = cpvnormalize(cpvperp(cpvsub(b, a)));
poly->verts[i] = a;
poly->axes[i].n = n;
poly->axes[i].d = cpvdot(n, a);
}
}
cpPolyShape *
cpPolyShapeInit(cpPolyShape *poly, cpBody *body, int numVerts, cpVect *verts, cpVect offset)
{
// Fail if the user attempts to pass a concave poly, or a bad winding.
cpAssert(cpPolyValidate(verts, numVerts), "Polygon is concave or has a reversed winding.");
setUpVerts(poly, numVerts, verts, offset);
cpShapeInit((cpShape *)poly, &polyClass, body);
return poly;
}
cpShape *
cpPolyShapeNew(cpBody *body, int numVerts, cpVect *verts, cpVect offset)
{
return (cpShape *)cpPolyShapeInit(cpPolyShapeAlloc(), body, numVerts, verts, offset);
}
cpPolyShape *
cpBoxShapeInit(cpPolyShape *poly, cpBody *body, cpFloat width, cpFloat height)
{
cpFloat hw = width/2.0f;
cpFloat hh = height/2.0f;
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cpVect verts[] = {
cpv(-hw,-hh),
cpv(-hw, hh),
cpv( hw, hh),
cpv( hw,-hh),
};
return cpPolyShapeInit(poly, body, 4, verts, cpvzero);
}
cpShape *
cpBoxShapeNew(cpBody *body, cpFloat width, cpFloat height)
{
return (cpShape *)cpBoxShapeInit(cpPolyShapeAlloc(), body, width, height);
}
// Unsafe API (chipmunk_unsafe.h)
void
cpPolyShapeSetVerts(cpShape *shape, int numVerts, cpVect *verts, cpVect offset)
{
cpAssert(shape->klass == &polyClass, "Shape is not a poly shape.");
cpPolyShapeDestroy(shape);
setUpVerts((cpPolyShape *)shape, numVerts, verts, offset);
}