mirror of https://github.com/axmolengine/axmol.git
20 lines
369 B
V Shell
20 lines
369 B
V Shell
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attribute vec3 a_position;
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attribute vec4 a_color;
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uniform vec4 u_diffuseColor;
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#ifdef GL_ES
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varying lowp vec4 v_fragmentColor;
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varying mediump vec4 v_diffColor;
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#else
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varying vec4 v_fragmentColor;
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varying vec4 v_diffColor;
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#endif
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void main()
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{
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gl_Position = CC_MVPMatrix * vec4(a_position, 1);
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v_fragmentColor = a_color;
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v_diffColor = u_diffuseColor;
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}
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