axmol/cocos/audio/CMakeLists.txt

193 lines
6.2 KiB
CMake
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set(COCOS_AUDIO_SRC
audio/AudioEngine.cpp
)
if(WINDOWS)
set(COCOS_AUDIO_PLATFORM_HEADER
audio/win32/AudioDecoderManager.h
audio/win32/AudioDecoder.h
audio/win32/MciPlayer.h
audio/win32/AudioPlayer.h
audio/win32/AudioDecoderOgg.h
audio/win32/AudioMacros.h
audio/win32/AudioEngine-win32.h
audio/win32/AudioDecoderMp3.h
audio/win32/AudioCache.h
)
set(COCOS_AUDIO_PLATFORM_SRC
audio/win32/SimpleAudioEngine.cpp
audio/win32/MciPlayer.cpp
audio/win32/MciPlayer.h
audio/win32/AudioEngine-win32.cpp
audio/win32/AudioCache.cpp
audio/win32/AudioPlayer.cpp
audio/win32/AudioDecoder.cpp
audio/win32/AudioDecoderManager.cpp
audio/win32/AudioDecoderMp3.cpp
audio/win32/AudioDecoderOgg.cpp
)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
elseif(ANDROID)
set(COCOS_AUDIO_PLATFORM_HEADER
audio/android/PcmAudioService.h
audio/android/AudioBufferProvider.h
audio/android/IAudioPlayer.h
audio/android/AudioResampler.h
audio/android/AudioDecoder.h
audio/android/AudioResamplerPublic.h
audio/android/AudioMixer.h
audio/android/tinysndfile.h
audio/android/mp3reader.h
audio/android/AudioMixerOps.h
audio/android/cutils/bitops.h
audio/android/cutils/log.h
audio/android/audio.h
audio/android/AudioPlayerProvider.h
audio/android/utils/Utils.h
audio/android/utils/Errors.h
audio/android/utils/Compat.h
audio/android/ccdandroidUtils.h
audio/android/AudioDecoderOgg.h
audio/android/Track.h
audio/android/OpenSLHelper.h
audio/android/PcmAudioPlayer.h
audio/android/AssetFd.h
audio/android/PcmBufferProvider.h
audio/android/CCThreadPool.h
audio/android/audio_utils/include/audio_utils/minifloat.h
audio/android/audio_utils/include/audio_utils/primitives.h
audio/android/audio_utils/include/audio_utils/format.h
audio/android/audio_utils/private/private.h
audio/android/ICallerThreadUtils.h
audio/android/AudioDecoderWav.h
audio/android/AudioDecoderProvider.h
audio/android/UrlAudioPlayer.h
audio/android/AudioDecoderSLES.h
audio/android/AudioDecoderMp3.h
audio/android/PcmData.h
audio/android/jni/cddandroidAndroidJavaEngine.h
audio/android/AudioMixerController.h
audio/android/AudioResamplerCubic.h
audio/android/AudioEngine-inl.h
audio/android/IVolumeProvider.h
)
Squashed commit of the following: commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 15:19:48 2016 -0800 uses new naming convention for projects uses _ instead of - commit f97ba56608d48b17909649c8617ba9047b566196 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:49:22 2016 -0800 fooling cmake for real commit 20c2560f75eab952e5131b484284bf20cb07fe07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:43:05 2016 -0800 fooling cmake commit a0ada44bc82941830f6c71219a1492d28c28c306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:26:59 2016 -0800 makes CMake for Mac happy commit 656b4f5e2dd741215a4699db979fe1b0dce60298 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 13:50:15 2016 -0800 linux fix commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 11:18:18 2016 -0800 links correctly! commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Mar 1 17:44:58 2016 -0800 Squashed commit of the following: commit 2ef52723dae44204c047cb177d5a5670fb659c79 Merge: 8a5c998 25cf1f1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Mar 1 16:54:04 2016 -0800 Merge branch 'v3' into cmake_android commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24 Author: Chaoren Lin <chaorenl@google.com> Date: Thu Feb 11 18:34:46 2016 -0800 Fix module name in Android template to match CMake project. commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576 Author: Chaoren Lin <chaorenl@google.com> Date: Thu Feb 11 18:27:45 2016 -0800 Add missing platform specific source file to CMake project. commit 705389ac6582107a381d0cbc56268eaa98ffc5c3 Author: Chaoren Lin <chaorenl@google.com> Date: Wed Feb 10 19:21:12 2016 -0800 Find AndroidNdkModules.cmake relative to android.toolchain.cmake. commit a10075e2cb30af2e1f9a30da99efac880658ad6b Author: Chaoren Lin <chaorenl@google.com> Date: Wed Feb 10 19:03:11 2016 -0800 Remove cpp-empty-test from project templates. commit e070fcbf210b8628f75785e738202a80a95ac0ff Author: WenhaiLin <wenhai.lin@chukong-inc.com> Date: Mon Aug 31 09:56:03 2015 +0800 Fix CMake for Android Target
2016-03-03 08:51:54 +08:00
set(COCOS_AUDIO_PLATFORM_SRC
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
audio/android/cddSimpleAudioEngine.cpp
audio/android/ccdandroidUtils.cpp
audio/android/jni/cddandroidAndroidJavaEngine.cpp
audio/android/AudioEngine-inl.cpp
audio/android/CCThreadPool.cpp
audio/android/AssetFd.cpp
audio/android/AudioDecoder.cpp
audio/android/AudioDecoderProvider.cpp
audio/android/AudioDecoderSLES.cpp
audio/android/AudioDecoderOgg.cpp
audio/android/AudioDecoderMp3.cpp
audio/android/AudioDecoderWav.cpp
audio/android/AudioPlayerProvider.cpp
audio/android/AudioResampler.cpp
audio/android/AudioResamplerCubic.cpp
audio/android/PcmBufferProvider.cpp
audio/android/PcmAudioPlayer.cpp
audio/android/UrlAudioPlayer.cpp
audio/android/PcmData.cpp
audio/android/AudioMixerController.cpp
audio/android/AudioMixer.cpp
audio/android/PcmAudioService.cpp
audio/android/Track.cpp
audio/android/audio_utils/format.c
audio/android/audio_utils/minifloat.cpp
audio/android/audio_utils/primitives.c
audio/android/utils/Utils.cpp
audio/android/mp3reader.cpp
audio/android/tinysndfile.cpp
Squashed commit of the following: commit 59e43a3c80f4af8998e4a14f6463bd7a91617d5f Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 15:19:48 2016 -0800 uses new naming convention for projects uses _ instead of - commit f97ba56608d48b17909649c8617ba9047b566196 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:49:22 2016 -0800 fooling cmake for real commit 20c2560f75eab952e5131b484284bf20cb07fe07 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:43:05 2016 -0800 fooling cmake commit a0ada44bc82941830f6c71219a1492d28c28c306 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 14:26:59 2016 -0800 makes CMake for Mac happy commit 656b4f5e2dd741215a4699db979fe1b0dce60298 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 13:50:15 2016 -0800 linux fix commit fa98aeac8505c764f4a69f15c8a8ff1123fad2a3 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Wed Mar 2 11:18:18 2016 -0800 links correctly! commit 9c56ce7143d3a35b44d33f246cec093ca9eaa7d9 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Mar 1 17:44:58 2016 -0800 Squashed commit of the following: commit 2ef52723dae44204c047cb177d5a5670fb659c79 Merge: 8a5c998 25cf1f1 Author: Ricardo Quesada <ricardoquesada@gmail.com> Date: Tue Mar 1 16:54:04 2016 -0800 Merge branch 'v3' into cmake_android commit 8a5c9981192e344fffc9f14be5cb14f66eccfa24 Author: Chaoren Lin <chaorenl@google.com> Date: Thu Feb 11 18:34:46 2016 -0800 Fix module name in Android template to match CMake project. commit be85e19e852a9d5fbd6c58cea60c75fe47a5a576 Author: Chaoren Lin <chaorenl@google.com> Date: Thu Feb 11 18:27:45 2016 -0800 Add missing platform specific source file to CMake project. commit 705389ac6582107a381d0cbc56268eaa98ffc5c3 Author: Chaoren Lin <chaorenl@google.com> Date: Wed Feb 10 19:21:12 2016 -0800 Find AndroidNdkModules.cmake relative to android.toolchain.cmake. commit a10075e2cb30af2e1f9a30da99efac880658ad6b Author: Chaoren Lin <chaorenl@google.com> Date: Wed Feb 10 19:03:11 2016 -0800 Remove cpp-empty-test from project templates. commit e070fcbf210b8628f75785e738202a80a95ac0ff Author: WenhaiLin <wenhai.lin@chukong-inc.com> Date: Mon Aug 31 09:56:03 2015 +0800 Fix CMake for Android Target
2016-03-03 08:51:54 +08:00
)
elseif(LINUX)
set(COCOS_AUDIO_PLATFORM_HEADER
audio/linux/AudioEngine-linux.h
)
set(COCOS_AUDIO_PLATFORM_SRC
audio/linux/SimpleAudioEngine.cpp
audio/linux/AudioEngine-linux.h
audio/linux/AudioEngine-linux.cpp
)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
elseif(APPLE)
# common
set(COCOS_AUDIO_PLATFORM_HEADER
audio/apple/AudioDecoder.h
audio/apple/AudioPlayer.h
audio/apple/AudioMacros.h
audio/apple/AudioCache.h
audio/apple/AudioEngine-inl.h
)
set(COCOS_AUDIO_PLATFORM_SRC
audio/apple/AudioCache.mm
audio/apple/AudioDecoder.mm
audio/apple/AudioEngine-inl.mm
audio/apple/AudioPlayer.mm
)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
# split it in _C and non C
# because C files needs to be compiled with C compiler and not C++
# compiler
if(MACOSX)
set(COCOS_AUDIO_PLATFORM_HEADER
${COCOS_AUDIO_PLATFORM_HEADER}
audio/mac/CDConfig.h
audio/mac/SimpleAudioEngine_objc.h
audio/mac/CDOpenALSupport.h
audio/mac/CDXMacOSXSupport.h
audio/mac/CDAudioManager.h
audio/mac/CocosDenshion.h
)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
set(COCOS_AUDIO_PLATFORM_SRC_C
audio/mac/CDAudioManager.m
audio/mac/CDOpenALSupport.m
audio/mac/CocosDenshion.m
audio/mac/SimpleAudioEngine_objc.m
)
set(COCOS_AUDIO_PLATFORM_SRC
${COCOS_AUDIO_PLATFORM_SRC_C}
${COCOS_AUDIO_PLATFORM_SRC}
audio/mac/SimpleAudioEngine.mm
audio/mac/CDXMacOSXSupport.mm
)
elseif(IOS)
set(COCOS_AUDIO_PLATFORM_HEADER
${COCOS_AUDIO_PLATFORM_HEADER}
audio/ios/CDConfig.h
audio/ios/SimpleAudioEngine_objc.h
audio/ios/CDOpenALSupport.h
audio/ios/CDAudioManager.h
audio/ios/CocosDenshion.h
)
V3 android cmake support, add mac/ios support (#18646) * CMake build improvements * android cmake support * Enable proguard for cocos2d * examples & test cmake support * add android build type param to gradle.properties file * less warnings * update all android configs to recomended settings * fix network cmake error * fix js-tests cmake error * android build config, add cmake * android build config, add cmake * add lua share lib * android lua cmake build fix * fix * luajit test * run fail, still * fix js-warning * correct lua main include * lua test project cmake support android * try to add lua-template cmake support * lua template fix * js_tests support cmake on android * js-tests improve * cmake support js-template * test to realise prebuild * cmake improve, no feature * improve templates cmake * refactor cmake struct * correct cpp-tests cmake * cpp-templates cmake improve * typo fix * cmake struct refator * change default option * adapt new project struct * uniform cmake test style * add_dependencies to support make -j * little struct improve * little fix * adapt cmake bin dir * little improve about cmake version * change build all tests condition * add source_group for Xcode * add mark source files * add more mark source code * add template project to test * add macos info.plist template * add pak macos for all project * lua test icon fix * not consider lua project for now * modify pak method * add another ios toolchain * add ios system library * update ios toolchain, and reduce ios compile errors * reduce error * make ios engine lib compile pass * cpp-empty-test ios bundle * cpp-tests ios support * js-tests ios support * templates project support ios * fix the way of lua-tests package * try to fix lua-template on macOS * comment lua-template sim file * improve display on xcode * update cmake readme * check android compile again * fix android compile error * fix linux cmake res error * update deps version, for cmake * fix lua_template linux compile error * close android cmake support for now * review template android share library name * change PROP_BUILD_TOOLS_VERSION version to 27.0.1 * change android compile version * make `PROP_APP_PLATFORM` back, add comments for android native build * Revert "make `PROP_APP_PLATFORM` back, add comments for android native build" This reverts commit 272ddc19886891b9502cde070753a870c0fdb588.
2018-02-08 09:24:33 +08:00
set(COCOS_AUDIO_PLATFORM_SRC_C
audio/ios/CDAudioManager.m
audio/ios/CDOpenALSupport.m
audio/ios/CocosDenshion.m
audio/ios/SimpleAudioEngine_objc.m
)
set(COCOS_AUDIO_PLATFORM_SRC
${COCOS_AUDIO_PLATFORM_SRC_C}
${COCOS_AUDIO_PLATFORM_SRC}
audio/ios/SimpleAudioEngine.mm
)
endif()
set_source_files_properties(
${COCOS_AUDIO_PLATFORM_SRC_C}
PROPERTIES LANGUAGE C
)
endif()
set(COCOS_AUDIO_HEADER ${COCOS_AUDIO_PLATFORM_HEADER})
list(APPEND COCOS_AUDIO_SRC ${COCOS_AUDIO_PLATFORM_SRC})