mirror of https://github.com/axmolengine/axmol.git
86 lines
2.8 KiB
C++
86 lines
2.8 KiB
C++
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/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2010-2012 cocos2d-x.org
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Copyright (c) 2011 Zynga Inc.
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCPrimitiveCommand.h"
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#include "renderer/ccGLStateCache.h"
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#include "renderer/CCGLProgram.h"
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#include "renderer/CCGLProgramState.h"
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#include "xxhash.h"
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NS_CC_BEGIN
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PrimitiveCommand::PrimitiveCommand()
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: _materialID(0)
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, _textureID(0)
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, _glProgramState(nullptr)
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, _blendType(BlendFunc::DISABLE)
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, _primitive(nullptr)
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{
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_type = RenderCommand::Type::PRIMITIVE_COMMAND;
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}
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PrimitiveCommand::~PrimitiveCommand()
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{
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}
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void PrimitiveCommand::init(float globalOrder, GLuint textureID, GLProgramState* glProgramState, BlendFunc blendType, Primitive* primitive,const Mat4& mv)
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{
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CCASSERT(glProgramState, "Invalid GLProgramState");
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CCASSERT(glProgramState->getVertexAttribsFlags() == 0, "No custom attributes are supported in PrimitiveCommand");
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CCASSERT(primitive != nullptr, "Could not render null primitive");
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_globalOrder = globalOrder;
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_primitive = primitive;
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_mv = mv;
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if( _textureID != textureID || _blendType.src != blendType.src || _blendType.dst != blendType.dst || _glProgramState != glProgramState) {
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_textureID = textureID;
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_blendType = blendType;
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_glProgramState = glProgramState;
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}
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}
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void PrimitiveCommand::execute() const
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{
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//Set texture
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GL::bindTexture2D(_textureID);
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//set blend mode
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GL::blendFunc(_blendType.src, _blendType.dst);
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_glProgramState->apply(_mv);
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_primitive->draw();
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}
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NS_CC_END
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