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// Original file name: Cocos2dSimpleGame_Res.TR3
2010-10-19 17:08:25 +08:00
// Generated by TOPS Builder 1.2.3.235 Date:2010-10-19
2010-10-12 12:04:30 +08:00
#include "Cocos2dSimpleGame_Res.h"
//$VERSION 60004
//$SETTINGS
//$Begin
//$VCPRJFILE=$002E$002E$005C$0043$006F$0063$006F$0073$0032$0064$0053$0069$006D$0070$006C$0065$0047$0061$006D$0065$002E$0076$0063$0070$0072$006F$006A
//$End
LANGUAGE = 2052
// ImageLists
// Project
PROJECT
BEGIN
ScreenWidth 320
ScreenHeight 480
ScreenDPI 165
END
// TComObject
// Forms
FORM ID Form1002 AT(0,24,320,456)
FRAME
NOSAVEBEHIND
BIClose
VISIBLED
ENABLED
CHARSET 0
UseSYSDefColor
TRANSPARENT
BACKCOLOR $0003
FORECOLOR $0002
FOCUSBACKCOLOR $0006
FOCUSFORECOLOR $0007
SELECTEDFORECOLOR $0005
SELECTEDBACKCOLOR $0004
BEGIN
TITLE $004D$0061$0069$006E
END
// Menus
// Alerts <20> <> <EFBFBD> <EFBFBD> <EFBFBD> <EFBFBD> Ϣ
// Strings
// Fonts
// Bitmaps
IMAGEFOLDER ID ResFolder1001 FOLDERNAME $0052$006F$006F$0074$0028$0041$006C$006C$0029
// <20> ļ<EFBFBD> <C4BC> <EFBFBD> : Root(All)
BEGIN
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IMAGEFOLDER ID ResFolder1010 FOLDERNAME $0048$0056$0047$0041$0052$0065$0073
// <20> ļ<EFBFBD> <C4BC> <EFBFBD> : HVGARes
BEGIN
BITMAP ID CloseNormal NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0048$0056$0047$0041$0052$0065$0073$005C$0043$006C$006F$0073$0065$004E$006F$0072$006D$0061$006C$002E$0070$006E$0067
//HVGARes\CloseNormal.png
BITMAP ID CloseSelected NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0048$0056$0047$0041$0052$0065$0073$005C$0043$006C$006F$0073$0065$0053$0065$006C$0065$0063$0074$0065$0064$002E$0070$006E$0067
//HVGARes\CloseSelected.png
BITMAP ID Player NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0048$0056$0047$0041$0052$0065$0073$005C$0050$006C$0061$0079$0065$0072$002E$0070$006E$0067
//HVGARes\Player.png
BITMAP ID Projectile NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0048$0056$0047$0041$0052$0065$0073$005C$0050$0072$006F$006A$0065$0063$0074$0069$006C$0065$002E$0070$006E$0067
//HVGARes\Projectile.png
BITMAP ID Target NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0048$0056$0047$0041$0052$0065$0073$005C$0054$0061$0072$0067$0065$0074$002E$0070$006E$0067
//HVGARes\Target.png
END
IMAGEFOLDER ID ResFolder1011 FOLDERNAME $0057$0056$0047$0041$0052$0065$0073
// <20> ļ<EFBFBD> <C4BC> <EFBFBD> : WVGARes
BEGIN
BITMAP ID CloseNormal_WVGA NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0057$0056$0047$0041$0052$0065$0073$005C$0043$006C$006F$0073$0065$004E$006F$0072$006D$0061$006C$0040$0057$0056$0047$0041$002E$0070$006E$0067
//WVGARes\CloseNormal@WVGA.png
BITMAP ID CloseSelected_WVGA NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0057$0056$0047$0041$0052$0065$0073$005C$0043$006C$006F$0073$0065$0053$0065$006C$0065$0063$0074$0065$0064$0040$0057$0056$0047$0041$002E$0070$006E$0067
//WVGARes\CloseSelected@WVGA.png
BITMAP ID Player_WVGA NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0057$0056$0047$0041$0052$0065$0073$005C$0050$006C$0061$0079$0065$0072$0040$0057$0056$0047$0041$002E$0070$006E$0067
//WVGARes\Player@WVGA.png
BITMAP ID Projectile_WVGA NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0057$0056$0047$0041$0052$0065$0073$005C$0050$0072$006F$006A$0065$0063$0074$0069$006C$0065$0040$0057$0056$0047$0041$002E$0070$006E$0067
//WVGARes\Projectile@WVGA.png
BITMAP ID Target_WVGA NOCOMPRESS HasAlphaData TRANSPARENTCOLOR $FFFFFFFF
FileName $0057$0056$0047$0041$0052$0065$0073$005C$0054$0061$0072$0067$0065$0074$0040$0057$0056$0047$0041$002E$0070$006E$0067
//WVGARes\Target@WVGA.png
END
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END
// raw data
RAWDATA ID pew_pew_lei FileName $0070$0065$0077$002D$0070$0065$0077$002D$006C$0065$0069$002E$0077$0061$0076
//pew-pew-lei.wav
RAWDATA ID background_music_aac FileName $0062$0061$0063$006B$0067$0072$006F$0075$006E$0064$002D$006D$0075$0073$0069$0063$002D$0061$0061$0063$002E$006D$0070$0033
//background-music-aac.mp3
// Application