axmol/samples/TestCpp/Classes/tests.h

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#ifndef _TESTS_H_
#define _TESTS_H_
#include "ActionsTest/ActionsTest.h"
#include "TransitionsTest/TransitionsTest.h"
#include "ActionsProgressTest/ActionsProgressTest.h"
#include "EffectsTest/EffectsTest.h"
#include "ClickAndMoveTest/ClickAndMoveTest.h"
#include "RotateWorldTest/RotateWorldTest.h"
#include "ParticleTest/ParticleTest.h"
#include "ActionsEaseTest/ActionsEaseTest.h"
#include "MotionStreakTest/MotionStreakTest.h"
#include "DrawPrimitivesTest/DrawPrimitivesTest.h"
#include "TouchesTest/TouchesTest.h"
#include "MenuTest/MenuTest.h"
#include "ActionManagerTest/ActionManagerTest.h"
#include "LayerTest/LayerTest.h"
#include "SceneTest/SceneTest.h"
#include "ParallaxTest/ParallaxTest.h"
#include "TileMapTest/TileMapTest.h"
#include "IntervalTest/IntervalTest.h"
#include "LabelTest/LabelTest.h"
#include "TextInputTest/TextInputTest.h"
#include "SpriteTest/SpriteTest.h"
#include "SchedulerTest/SchedulerTest.h"
#include "RenderTextureTest/RenderTextureTest.h"
#include "Box2DTest/Box2dTest.h"
#include "Box2DTestBed/Box2dView.h"
#include "EffectsAdvancedTest/EffectsAdvancedTest.h"
#include "AccelerometerTest/AccelerometerTest.h"
#include "KeypadTest/KeypadTest.h"
#include "PerformanceTest/PerformanceTest.h"
#include "ZwoptexTest/ZwoptexTest.h"
#include "CocosDenshionTest/CocosDenshionTest.h"
#include "CurlTest/CurlTest.h"
#include "UserDefaultTest/UserDefaultTest.h"
#include "BugsTest/BugsTest.h"
#include "Texture2dTest/Texture2dTest.h"
#include "FontTest/FontTest.h"
#include "CurrentLanguageTest/CurrentLanguageTest.h"
#include "TextureCacheTest/TextureCacheTest.h"
#include "NodeTest/NodeTest.h"
#include "ShaderTest/ShaderTest.h"
#if (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
#include "ChipmunkAccelTouchTest/ChipmunkAccelTouchTest.h"
#else
#ifdef MARMALADEUSECHIPMUNK
#if (MARMALADEUSECHIPMUNK == 1)
#include "ChipmunkAccelTouchTest/ChipmunkAccelTouchTest.h"
#endif
#endif
#endif // (CC_TARGET_PLATFORM != CC_PLATFORM_MARMALADE)
#include "ExtensionsTest/ExtensionsTest.h"
#include "MutiTouchTest/MutiTouchTest.h"
enum
{
TEST_ACTIONS = 0,
TEST_TRANSITIONS,
TEST_PROGRESS_ACTIONS,
TEST_EFFECTS,
TEST_CLICK_AND_MOVE,
TEST_ROTATE_WORLD,
TEST_PARTICLE,
TEST_EASE_ACTIONS,
TEST_MOTION_STREAK,
TEST_DRAW_PRIMITIVES,
TEST_COCOSNODE,
TEST_TOUCHES,
TEST_MENU,
TEST_ACTION_MANAGER,
TEST_LAYER,
TEST_SCENE,
TEST_PARALLAX,
TEST_TILE_MAP,
TEST_INTERVAL,
TEST_CHIPMUNKACCELTOUCH,
TEST_LABEL,
TEST_TEXT_INPUT,
TEST_SPRITE,
TEST_SCHEDULER,
TEST_RENDERTEXTURE,
TEST_TEXTURE2D,
TEST_BOX2D,
TEST_BOX2DBED,
TEST_EFFECT_ADVANCE,
TEST_ACCELEROMRTER,
TEST_KEYPAD,
TEST_COCOSDENSHION,
TEST_PERFORMANCE,
TEST_ZWOPTEX,
TEST_CURL,
TEST_USERDEFAULT,
TEST_BUGS,
TEST_FONTS,
TEST_CURRENT_LANGUAGE,
TEST_TEXTURECACHE,
TEST_EXTENSIONS,
TEST_SHADER,
TEST_MUTITOUCH,
TESTS_COUNT,
};
const std::string g_aTestNames[TESTS_COUNT] = {
"ActionsTest",
"TransitionsTest",
"ActionsProgressTest",
"EffectsTest",
"ClickAndMoveTest",
"RotateWorldTest",
"ParticleTest",
"ActionsEaseTest",
"MotionStreakTest",
"DrawPrimitivesTest",
"NodeTest",
"TouchesTest",
"MenuTest",
"ActionManagerTest",
"LayerTest",
"SceneTest",
"ParallaxTest",
"TileMapTest",
"IntervalTest",
"ChipmunkAccelTouchTest",
"LabelTest",
"TextInputTest",
"SpriteTest",
"SchdulerTest",
"RenderTextureTest",
"Texture2DTest",
"Box2dTest",
"Box2dTestBed",
"EffectAdvancedTest",
"Accelerometer",
"KeypadTest",
"CocosDenshionTest",
"PerformanceTest",
"ZwoptexTest",
"CurlTest",
"UserDefaultTest",
"BugsTest",
"FontTest",
"CurrentLanguageTest",
"TextureCacheTest",
"ExtensionsTest",
"ShaderTest",
"MutiTouchTest"
};
#endif