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#!/bin/bash
# exit this script if any commmand fails
set -e
DIR = " $( cd " $( dirname " ${ BASH_SOURCE [0] } " ) " && pwd ) "
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AXYS_ROOT = " $DIR " /../..
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CPU_CORES = 4
function do_retry( )
{
cmd = $@
retry_times = 5
retry_wait = 3
c = 0
while [ $c -lt $(( retry_times+1)) ] ; do
c = $(( c+1))
echo " Executing \" $cmd \", try $c "
$cmd && return $?
if [ ! $c -eq $retry_times ] ; then
echo " Command failed, will retry in $retry_wait secs "
sleep $retry_wait
else
echo "Command failed, giving up."
return 1
fi
done
}
function build_linux( )
{
# source ../environment.sh
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cd $AXYS_ROOT
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set -x
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cmake . -G "Unix Makefiles" -Bbuild -DCMAKE_BUILD_TYPE= Release -DAX_ENABLE_EXT_IMGUI= ON
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cmake --build build --target cpp_tests -- -j ` nproc`
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set +x
}
function build_osx( )
{
NUM_OF_CORES = ` getconf _NPROCESSORS_ONLN`
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cd $AXYS_ROOT
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mkdir -p build
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cmake -S . -B build -GXcode -DCMAKE_OSX_ARCHITECTURES= $BUILD_ARCH -DAX_ENABLE_EXT_IMGUI= ON -DAX_USE_ALSOFT= ON
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cmake --build build --config Release --target cpp_tests -- -quiet
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exit 0
}
function build_ios( )
{
NUM_OF_CORES = ` getconf _NPROCESSORS_ONLN`
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cd $AXYS_ROOT
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cmake -S . -B build -GXcode -DCMAKE_TOOLCHAIN_FILE= cmake/ios.mini.cmake -DCMAKE_OSX_ARCHITECTURES= x86_64 -DAX_USE_ALSOFT= ON
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# cmake .. -GXcode -DCMAKE_TOOLCHAIN_FILE=../cmake/ios.toolchain.cmake -DCMAKE_SYSTEM_NAME=iOS -DPLATFORM=OS -DENABLE_ARC=0 # too much logs on console when "cmake --build ."
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cmake --build build --config Release --target cpp_tests -- -quiet -jobs $NUM_OF_CORES -destination "platform=iOS Simulator,name=iPhone Retina (4-inch)"
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exit 0
}
function build_android( )
{
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# print jdk detail
echo " JAVA_HOME= $JAVA_HOME "
java -version
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# Build all samples
echo "Building Android samples ..."
source ../environment.sh
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# build fairygui_tests
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pushd $AXYS_ROOT /tests/fairygui-tests/proj.android
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do_retry ./gradlew assembleRelease -PPROP_BUILD_TYPE= cmake -PPROP_APP_ABI= $BUILD_ARCH --parallel --info
popd
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# build cpp_tests
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pushd $AXYS_ROOT /tests/cpp-tests/proj.android
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do_retry ./gradlew assembleRelease -PPROP_BUILD_TYPE= cmake -PPROP_APP_ABI= $BUILD_ARCH --parallel --info
popd
}
function run_build( )
{
echo "Building..."
if [ $BUILD_TARGET = = 'osx' ] ; then
set -x
build_osx
exit 0
fi
if [ $BUILD_TARGET = = 'ios' ] ; then
set -x
build_ios
exit 0
fi
# linux
if [ $BUILD_TARGET = = 'linux' ] ; then
build_linux
fi
# android
if [ $BUILD_TARGET = = 'android' ] ; then
build_android
fi
}
run_build