if(WINDOWS AND BUILD_SHARED_LIBS)
ADD_DEFINITIONS (-D_USE3DDLL)
endif()
set(COCOS_3D_SRC
3d/CCAABB.cpp
3d/CCAnimate3D.cpp
3d/CCAnimation3D.cpp
3d/CCAttachNode.cpp
3d/CCBillBoard.cpp
3d/CCBundle3D.cpp
3d/CCBundleReader.cpp
3d/CCFrustum.cpp
3d/CCMesh.cpp
3d/CCMeshSkin.cpp
3d/CCMeshVertexIndexData.cpp
3d/CCOBB.cpp
3d/CCObjLoader.cpp
3d/CCPlane.cpp
3d/CCRay.cpp
3d/CCSkeleton3D.cpp
3d/CCSkybox.cpp
3d/CCSprite3D.cpp
3d/CCSprite3DMaterial.cpp
3d/CCTerrain.cpp
3d/CCTextureCube.cpp
)