axmol/cocos2dx/label_nodes/CCTextImage.h

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/****************************************************************************
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013 Zynga Inc.
http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef _TextImage_h
#define _TextImage_h
#include "CCFontRender.h"
#include "CCFont.h"
NS_CC_BEGIN
/** @brief GlyphDef defines one single glyph (character) in a text image
*
* it defines the bounding box for the glyph in the texture page, the character the padding (spacing) between characters
*
*/
class GlyphDef
{
public:
GlyphDef() { /*do nothing*/ }
GlyphDef(unsigned short int letterUTF8, Rect &rect) { _gliphRect = rect; _uTF8Letter = letterUTF8; }
void setUTF8Letter(unsigned short int letterUTF8) { _uTF8Letter = letterUTF8; }
void setRect(Rect & theRect) { _gliphRect = theRect; }
unsigned short int getUTF8Letter() { return _uTF8Letter; }
Rect & getRect() { return _gliphRect; }
void setPadding(float padding) { _padding = padding; }
float getPadding() { return _padding; }
void setCommonHeight(float commonHeight) { _commonHeight = commonHeight; }
float getCommonHeight() { return _commonHeight; }
private:
Rect _gliphRect;
unsigned short int _uTF8Letter;
float _padding;
float _commonHeight;
};
/** @brief TextLineDef define a line of text in a text image texture page
*
* conllects all the GlyphDef for a text line plus line size and line position in text image space
*
*/
class TextLineDef
{
public:
TextLineDef(float x, float y, float width, float height);
float getX() { return _x; }
float getY() { return _y; }
float getWidth() { return _width; }
float getHeight() { return _height; }
void addGlyph(GlyphDef theGlyph) { _glyphs.push_back(theGlyph); }
int getNumGlyph() { return _glyphs.size(); }
GlyphDef & getGlyphAt(int index) { return _glyphs[index]; }
private:
float _x;
float _y;
float _width;
float _height;
std::vector<GlyphDef> _glyphs;
};
/** @brief TextPageDef defines one text image page (a TextImage can have/use more than one page)
*
* collects all the TextLineDef for one page, the witdh and height of the page and the graphics (texture) for the page
*
*/
class TextPageDef
{
public:
TextPageDef(int pageNum, int width, int height);
~TextPageDef();
void addLine(TextLineDef *theLine) { _lines.push_back(theLine); }
int getNumLines() { return _lines.size(); }
TextLineDef * getLineAt(int index) { return _lines[index]; }
int getWidth() { return _width; }
int getHeight() { return _height; }
int getPageNumber() { return _pageNum; }
void setPageData(unsigned char *pData) { _pageData = pData; }
unsigned char * getPageData() { return _pageData; }
Texture2D *getPageTexture();
void preparePageTexture(bool releaseRAWData = true);
private:
bool generatePageTexture(bool releasePageData = false);
int _pageNum;
int _width;
int _height;
unsigned char * _pageData;
Texture2D * _pageTexture;
std::vector<TextLineDef *> _lines;
};
/** @brief CCTextFontPages collection of pages (TextPageDef)
*
* A TextImage is composed by one or more text pages. This calss collects all of those pages
*/
class TextFontPagesDef
{
public:
TextFontPagesDef(char *fontName, int fontSize);
~TextFontPagesDef();
void addPage(TextPageDef *newPage) { _pages.push_back(newPage); }
int getNumPages() { return _pages.size(); }
TextPageDef *getPageAt(int index) { return _pages[index]; }
char *getFontName() { return _fontName; }
int getFontSize() { return _fontSize; }
private:
std::vector<TextPageDef *> _pages;
int _fontSize;
char * _fontName;
};
/** @brief TextImage
*
*/
class TextImage
{
public:
TextImage();
~TextImage();
bool initWithString(const char *pText, int nWidth, int nHeight, const char * pFontName, int nSize, bool releaseRAWData = true);
TextFontPagesDef * getPages() { return _fontPages; }
Font * getFont() { return _font; }
// debug only (this will go)
bool debugSaveToFile(const char *pszFilePath, bool bIsToRGB);
private:
bool createImageDataFromPages(TextFontPagesDef *thePages, bool releaseRAWData = true);
bool createFontRef(const char *fontName, int size);
bool createFontRender();
bool generateTextGlyphs(const char * pText);
unsigned char * preparePageGlyphData(TextPageDef *thePage, char *fontName, int fontSize);
bool addGlyphsToLine(TextLineDef *line, const char *lineText);
std::map<unsigned short int, GlyphDef> _textGlyphs;
TextFontPagesDef * _fontPages;
Font * _font;
FontRender * _fontRender;
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// carloX new stuff
Font * _fontNew;
FontRender * _fontRenderNew;
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};
NS_CC_END
#endif