axmol/cocos/scripting/lua-bindings/auto/api/ControlSwitch.lua

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-- @module ControlSwitch
-- @extend Control
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-- @function [parent=#ControlSwitch] setEnabled
-- @param self
-- @param #bool bool
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-- overload function: setOn(bool)
--
-- overload function: setOn(bool, bool)
--
-- @function [parent=#ControlSwitch] setOn
-- @param self
-- @param #bool bool
-- @param #bool bool
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-- @function [parent=#ControlSwitch] isOn
-- @param self
-- @return bool#bool ret (return value: bool)
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-- overload function: initWithMaskSprite(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label)
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--
-- overload function: initWithMaskSprite(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite)
--
-- @function [parent=#ControlSwitch] initWithMaskSprite
-- @param self
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Label label
-- @param #cc.Label label
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-- @return bool#bool ret (retunr value: bool)
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-- @function [parent=#ControlSwitch] hasMoved
-- @param self
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ControlSwitch] locationFromTouch
-- @param self
-- @param #cc.Touch touch
-- @return Vec2#Vec2 ret (return value: cc.Vec2)
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-- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite)
--
-- overload function: create(cc.Sprite, cc.Sprite, cc.Sprite, cc.Sprite, cc.Label, cc.Label)
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--
-- @function [parent=#ControlSwitch] create
-- @param self
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Sprite sprite
-- @param #cc.Label label
-- @param #cc.Label label
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-- @return ControlSwitch#ControlSwitch ret (retunr value: cc.ControlSwitch)
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-- @function [parent=#ControlSwitch] onTouchMoved
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
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-- @function [parent=#ControlSwitch] onTouchEnded
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
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-- @function [parent=#ControlSwitch] onTouchCancelled
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
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-- @function [parent=#ControlSwitch] onTouchBegan
-- @param self
-- @param #cc.Touch touch
-- @param #cc.Event event
-- @return bool#bool ret (return value: bool)
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-- @function [parent=#ControlSwitch] ControlSwitch
-- @param self
return nil