axmol/cocos/scripting/lua-bindings/auto/api/GLViewProtocol.lua

122 lines
3.6 KiB
Lua
Raw Normal View History

2014-03-10 14:04:58 +08:00
--------------------------------
-- @module GLViewProtocol
2014-03-10 14:04:58 +08:00
--------------------------------
-- @function [parent=#GLViewProtocol] setFrameSize
-- @param self
-- @param #float float
-- @param #float float
--------------------------------
-- @function [parent=#GLViewProtocol] getViewPortRect
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
--------------------------------
-- @function [parent=#GLViewProtocol] setIMEKeyboardState
-- @param self
-- @param #bool bool
--------------------------------
-- @function [parent=#GLViewProtocol] setScissorInPoints
-- @param self
-- @param #float float
-- @param #float float
-- @param #float float
-- @param #float float
--------------------------------
-- @function [parent=#GLViewProtocol] getViewName
-- @param self
-- @return string#string ret (return value: string)
--------------------------------
-- @function [parent=#GLViewProtocol] isOpenGLReady
-- @param self
-- @return bool#bool ret (return value: bool)
--------------------------------
-- @function [parent=#GLViewProtocol] end
-- @param self
--------------------------------
-- @function [parent=#GLViewProtocol] getScaleY
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @function [parent=#GLViewProtocol] getScaleX
-- @param self
-- @return float#float ret (return value: float)
--------------------------------
-- @function [parent=#GLViewProtocol] getVisibleOrigin
-- @param self
-- @return Vec2#Vec2 ret (return value: cc.Vec2)
2014-03-10 14:04:58 +08:00
--------------------------------
-- @function [parent=#GLViewProtocol] getFrameSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- @function [parent=#GLViewProtocol] getDesignResolutionSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- @function [parent=#GLViewProtocol] pollInputEvents
-- @param self
--------------------------------
-- @function [parent=#GLViewProtocol] swapBuffers
-- @param self
--------------------------------
-- @function [parent=#GLViewProtocol] setDesignResolutionSize
-- @param self
-- @param #float float
-- @param #float float
-- @param #ResolutionPolicy resolutionpolicy
--------------------------------
-- @function [parent=#GLViewProtocol] getResolutionPolicy
-- @param self
-- @return ResolutionPolicy#ResolutionPolicy ret (return value: ResolutionPolicy)
--------------------------------
-- @function [parent=#GLViewProtocol] setViewPortInPoints
-- @param self
-- @param #float float
-- @param #float float
-- @param #float float
-- @param #float float
--------------------------------
-- @function [parent=#GLViewProtocol] getScissorRect
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
--------------------------------
-- @function [parent=#GLViewProtocol] setViewName
-- @param self
-- @param #string str
--------------------------------
-- @function [parent=#GLViewProtocol] getVisibleRect
-- @param self
-- @return rect_table#rect_table ret (return value: rect_table)
--------------------------------
-- @function [parent=#GLViewProtocol] getVisibleSize
-- @param self
-- @return size_table#size_table ret (return value: size_table)
--------------------------------
-- @function [parent=#GLViewProtocol] isScissorEnabled
-- @param self
-- @return bool#bool ret (return value: bool)
return nil