2019-11-23 20:27:39 +08:00
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/****************************************************************************
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Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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2021-12-31 12:12:40 +08:00
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2019-11-23 20:27:39 +08:00
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http://www.cocos2d-x.org
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2021-12-31 12:12:40 +08:00
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2019-11-23 20:27:39 +08:00
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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2021-12-31 12:12:40 +08:00
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2019-11-23 20:27:39 +08:00
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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2021-12-31 12:12:40 +08:00
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2019-11-23 20:27:39 +08:00
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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//
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// Bug-Child.cpp
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// cocos2d_tests
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//
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// Created by NiTe Luo on 5/12/14.
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//
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//
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#include "Bug-Child.h"
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USING_NS_CC;
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bool BugChild::init()
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{
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if (BugsTestBase::init())
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{
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auto size = Director::getInstance()->getWinSize();
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// create and initialize a Label
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auto item1 = MenuItemFont::create("Switch Child", CC_CALLBACK_1(BugChild::switchChild, this));
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menu = Menu::create(item1, nullptr);
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menu->alignItemsVertically();
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menu->setPosition(size.width / 2, 100);
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addChild(menu);
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parent1 = Sprite::create("Images/grossini.png");
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parent1->setPosition(size.width / 4, size.height / 2);
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addChild(parent1);
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parent2 = Sprite::create("Images/grossinis_sister1.png");
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parent2->setPosition(size.width * 3 / 4, size.height / 2);
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addChild(parent2);
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child = Sprite::create("Images/grossinis_sister2.png");
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child->setPosition(20, 20);
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child->retain();
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parent1->addChild(child);
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return true;
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}
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return false;
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}
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void BugChild::switchChild(Ref* sender)
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{
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if (parent1->getChildrenCount() > 0)
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{
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parent1->removeChild(child, false);
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parent2->addChild(child);
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CCLOG("Child attached to parent2");
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}
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else
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{
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parent2->removeChild(child, false);
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parent1->addChild(child);
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CCLOG("Child attached to parent1");
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}
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}
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bool BugCameraMask::init()
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{
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if (!BugsTestBase::init())
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return false;
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auto size = Director::getInstance()->getWinSize();
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auto node = Node::create();
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node->setPosition(size.width / 4, size.height / 3);
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_sprite = Sprite::create("Images/grossini.png");
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node->addChild(_sprite);
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node->setCameraMask((unsigned short)CameraFlag::USER1);
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auto move = MoveBy::create(2, Vec2(200, 0));
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node->runAction(RepeatForever::create(Sequence::createWithTwoActions(move, move->reverse())));
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addChild(node);
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auto camera = Camera::create();
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camera->setCameraFlag(CameraFlag::USER1);
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addChild(camera);
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auto item1 = MenuItemFont::create("Switch Child", CC_CALLBACK_1(BugCameraMask::switchSpriteFlag, this));
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auto menu = Menu::create(item1, nullptr);
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menu->alignItemsVertically();
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menu->setPosition(size.width / 2, 100);
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addChild(menu);
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_spriteMaskLabel = Label::create();
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_spriteMaskLabel->setPosition(size.width / 2, 120);
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addChild(_spriteMaskLabel);
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updateSpriteMaskLabel();
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auto label = Label::create();
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label->setPosition(size.width / 2, size.height * 0.9f);
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label->setString("Sprite should always run action.");
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addChild(label);
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return true;
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}
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void BugCameraMask::switchSpriteFlag(Ref* sender)
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{
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if ((unsigned short)CameraFlag::USER1 == _sprite->getCameraMask())
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{
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_sprite->setCameraMask((unsigned short)CameraFlag::DEFAULT);
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}
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else
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{
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_sprite->setCameraMask((unsigned short)CameraFlag::USER1);
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}
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updateSpriteMaskLabel();
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}
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void BugCameraMask::updateSpriteMaskLabel()
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{
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std::stringstream stream;
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stream << "The camera Mask is " << (_sprite->getCameraMask() == 1 ? "CameraFlag::Default" : "CameraFlag::User1")
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<< std::endl;
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_spriteMaskLabel->setString(stream.str());
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}
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