2015-05-29 04:51:25 +08:00
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2015-08-19 02:06:47 +08:00
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2015-05-29 04:51:25 +08:00
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2015-08-19 02:06:47 +08:00
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2015-05-29 04:51:25 +08:00
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2015-08-19 02:06:47 +08:00
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2015-05-29 04:51:25 +08:00
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2015-08-19 02:06:47 +08:00
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2015-05-29 04:51:25 +08:00
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2015-08-19 02:06:47 +08:00
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2015-05-29 04:51:25 +08:00
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2015-08-19 02:06:47 +08:00
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2015-05-29 04:51:25 +08:00
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2015-08-19 02:06:47 +08:00
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2015-08-19 02:06:47 +08:00
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2015-05-29 04:51:25 +08:00
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2015-05-29 06:30:17 +08:00
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2015-05-29 04:51:25 +08:00
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2016-03-24 03:14:12 +08:00
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2015-05-29 04:51:25 +08:00
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2015-06-05 05:42:11 +08:00
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<Command>echo "Copying Windows 10.0 Universal App CPP template files"
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2015-08-19 02:06:47 +08:00
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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2015-06-06 00:21:52 +08:00
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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2015-05-29 04:51:25 +08:00
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2015-06-16 09:19:51 +08:00
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<Link>
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<IgnoreSpecificDefaultLibraries>MSVCRT;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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2015-05-29 04:51:25 +08:00
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">
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<AdditionalOptions>/Zm384 /bigobj %(AdditionalOptions)</AdditionalOptions>
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2015-05-29 06:30:17 +08:00
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<DisableSpecificWarnings>4453;28204;4251;4244;4056;</DisableSpecificWarnings>
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2015-05-29 04:51:25 +08:00
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<ForcedIncludeFiles>pch.h</ForcedIncludeFiles>
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<SDLCheck>false</SDLCheck>
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2016-03-24 03:14:12 +08:00
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<AdditionalIncludeDirectories>..\Classes;$(EngineRoot)cocos\platform\win8.1-universal;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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2015-05-29 04:51:25 +08:00
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<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
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</ClCompile>
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<PostBuildEvent>
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2015-06-05 05:42:11 +08:00
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<Command>echo "Copying Windows 10.0 Universal App CPP template files"
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2015-08-19 02:06:47 +08:00
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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2015-06-06 00:21:52 +08:00
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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<Command>echo "Copying Windows 10.0 Universal App CPP template files"
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)tests\cpp-empty-test\proj.win10\App.xaml.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLESPage.xaml.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\OpenGLES.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.cpp" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\Cocos2dRenderer.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\Cocos2dEngine\*" /iycq
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xcopy "$(EngineRoot)cocos\platform\win8.1-universal\pch.h" "$(EngineRoot)templates\cpp-template-default\proj.win10\App\*" /iycq</Command>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|ARM'">Create</PrecompiledHeader>
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<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Create</PrecompiledHeader>
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<ProjectReference Include="..\..\..\cocos\editor-support\spine\proj.win10\libSpine.vcxproj">
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<ProjectReference Include="..\..\..\external\Box2D\proj-win10\libbox2d.vcxproj">
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<Project>{0c32d479-46d5-46c3-9aa9-0a8ff8320516}</Project>
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<Image Include="Assets\LockScreenLogo.scale-200.png" />
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<Image Include="Assets\SplashScreen.scale-200.png" />
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<Image Include="Assets\Square150x150Logo.scale-200.png" />
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<Image Include="Assets\Square44x44Logo.scale-200.png" />
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<Image Include="Assets\Square44x44Logo.targetsize-24_altform-unplated.png" />
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<Image Include="Assets\StoreLogo.png" />
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<Image Include="Assets\Wide310x150Logo.scale-200.png" />
|
2015-05-29 04:51:25 +08:00
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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</Project>
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