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# check the args
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# $1: root of cocos2dx $2: app name $3: ndk root $4:pakcage path
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APP_NAME = $2
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COCOS2DX_ROOT = $1
APP_DIR = $COCOS2DX_ROOT /$APP_NAME
HELLOWORLD_ROOT = $COCOS2DX_ROOT /HelloWorld
NDK_ROOT = $3
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PACKAGE_PATH = $4
# xxx.yyy.zzz -> xxx/yyy/zzz
convert_package_path_to_dir( ) {
PACKAGE_PATH_DIR = ` echo $1 | sed -e "s/\./\//g" `
}
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# make director andorid and copy all files and directories into it
move_files_into_android( ) {
mkdir $APP_DIR /android
for file in $APP_DIR /*
do
if [ -d $file ] ; then
if [ $file != $APP_DIR /android ] ; then
mv -f $file $APP_DIR /android
fi
fi
if [ -f $file ] ; then
mv $file $APP_DIR /android
fi
done
}
copy_cpp_h_from_helloworld( ) {
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mkdir $APP_DIR /Classes
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for file in ` ls $HELLOWORLD_ROOT /* | grep -E '.*\.[cpp|h]' `
do
if [ -f $file ] ; then
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cp $file $APP_DIR /Classes
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fi
done
}
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# copy resources
copy_resouces( ) {
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mkdir $APP_DIR /Resources
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for file in $HELLOWORLD_ROOT /Resource/*
do
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cp $file $APP_DIR /Resources
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done
}
# from HelloWorld copy src and jni to APP_DIR
copy_src_and_jni( ) {
cp -rf $HELLOWORLD_ROOT /android/jni $APP_DIR /android
cp -rf $HELLOWORLD_ROOT /android/src $APP_DIR /android
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# repalce Android.mk and Application.mk
cat $COCOS2DX_ROOT /template/android/AndroidTemplate1.mk > $APP_DIR /android/jni/helloworld/Android.mk
cat $COCOS2DX_ROOT /template/android/Application.mk > $APP_DIR /android/jni/Application.mk
}
# copy build_native.sh and replace something
copy_build_native( ) {
# here should use # instead of /, why??
sed " s#__cocos2dxroot__# $COCOS2DX_ROOT #;s#__ndkroot__# $NDK_ROOT #;s#__projectname__# $APP_NAME # " $COCOS2DX_ROOT /template/android/build_native.sh > $APP_DIR /android/build_native.sh
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chmod u+x $APP_DIR /android/build_native.sh
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}
# replace AndroidManifext.xml and change the activity name
# use sed to replace the specified line
modify_androidmanifest( ) {
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sed " s/ApplicationDemo/ $APP_NAME /;s/org\.cocos2dx\.application/ $PACKAGE_PATH / " $HELLOWORLD_ROOT /android/AndroidManifest.xml > $APP_DIR /android/AndroidManifest.xml
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}
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# modify ApplicationDemo.java
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modify_applicationdemo( ) {
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convert_package_path_to_dir $PACKAGE_PATH
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# rename APP_DIR/android/src/org/cocos2dx/application/ApplicationDemo.java to
# APP_DIR/android/src/org/cocos2dx/application/$APP_NAME.java, change helloworld to game
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sed " s/ApplicationDemo/ $APP_NAME /;s/helloworld/game/;s/org\.cocos2dx\.application/ $PACKAGE_PATH / " $APP_DIR /android/src/org/cocos2dx/application/ApplicationDemo.java > $APP_DIR /android/src/$PACKAGE_PATH_DIR /tempfile.java
rm -fr $APP_DIR /android/src/org/cocos2dx/application
mv $APP_DIR /android/src/$PACKAGE_PATH_DIR /tempfile.java $APP_DIR /android/src/$PACKAGE_PATH_DIR /$APP_NAME .java
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}
modify_layout( ) {
cp $HELLOWORLD_ROOT /android/res/layout/helloworld_demo.xml $APP_DIR /android/res/layout
sed "s/helloworld_gl_surfaceview/game_gl_surfaceview/" $APP_DIR /android/res/layout/helloworld_demo.xml > $APP_DIR /android/res/layout/game_demo.xml
rm -f $APP_DIR /android/res/layout/main.xml
rm -f $APP_DIR /android/res/layout/helloworld_demo.xml
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}
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move_files_into_android
copy_cpp_h_from_helloworld
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copy_resouces
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copy_src_and_jni
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copy_build_native
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modify_androidmanifest
modify_applicationdemo
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modify_layout