2017-11-02 09:06:13 +08:00
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2014-08-27 20:58:32 +08:00
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LOCAL_PATH := $(call my-dir)
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include $(CLEAR_VARS)
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2018-09-17 11:54:39 +08:00
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LOCAL_MODULE := spine
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2014-08-27 20:58:32 +08:00
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LOCAL_MODULE_FILENAME := libspine
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2016-05-25 18:35:38 +08:00
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LOCAL_ARM_MODE := arm
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2016-07-28 22:25:50 +08:00
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LOCAL_SRC_FILES := \
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Animation.c \
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2014-10-15 13:35:22 +08:00
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AnimationState.c \
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AnimationStateData.c \
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2017-11-02 09:06:13 +08:00
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Array.c \
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2014-10-15 13:35:22 +08:00
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Atlas.c \
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AtlasAttachmentLoader.c \
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Attachment.c \
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AttachmentLoader.c \
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2016-07-28 22:25:50 +08:00
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AttachmentVertices.cpp \
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2014-10-15 13:35:22 +08:00
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Bone.c \
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BoneData.c \
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BoundingBoxAttachment.c \
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2017-11-02 09:06:13 +08:00
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ClippingAttachment.c \
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2016-07-28 22:25:50 +08:00
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Cocos2dAttachmentLoader.cpp \
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2017-11-02 09:06:13 +08:00
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Color.c \
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2014-10-15 13:35:22 +08:00
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Event.c \
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EventData.c \
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IkConstraint.c \
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IkConstraintData.c \
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Json.c \
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MeshAttachment.c \
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2016-07-28 22:25:50 +08:00
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PathAttachment.c \
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PathConstraint.c \
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PathConstraintData.c \
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2017-11-02 09:06:13 +08:00
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PointAttachment.c \
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2014-10-15 13:35:22 +08:00
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RegionAttachment.c \
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Skeleton.c \
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SkeletonAnimation.cpp \
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2016-07-28 22:25:50 +08:00
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SkeletonBatch.cpp \
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2016-10-12 01:56:14 +08:00
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SkeletonBinary.c \
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2014-10-15 13:35:22 +08:00
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SkeletonBounds.c \
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2017-11-02 09:06:13 +08:00
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SkeletonClipping.c \
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2014-10-15 13:35:22 +08:00
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SkeletonData.c \
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SkeletonJson.c \
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SkeletonRenderer.cpp \
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2017-11-02 09:06:13 +08:00
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SkeletonTwoColorBatch.cpp \
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2014-10-15 13:35:22 +08:00
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Skin.c \
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Slot.c \
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SlotData.c \
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2016-07-28 22:25:50 +08:00
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TransformConstraint.c \
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TransformConstraintData.c \
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2017-11-02 09:06:13 +08:00
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Triangulator.c \
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2016-07-28 22:25:50 +08:00
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VertexAttachment.c \
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2017-11-02 09:06:13 +08:00
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VertexEffect.c \
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2016-07-28 22:25:50 +08:00
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extension.c \
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2014-08-27 20:58:32 +08:00
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spine-cocos2dx.cpp
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LOCAL_EXPORT_C_INCLUDES := $(LOCAL_PATH)/..
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2014-10-17 10:13:33 +08:00
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LOCAL_C_INCLUDES := $(LOCAL_PATH)/..
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2014-08-27 20:58:32 +08:00
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2018-09-17 11:54:39 +08:00
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LOCAL_STATIC_LIBRARIES := cc_core
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2014-08-27 20:58:32 +08:00
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include $(BUILD_STATIC_LIBRARY)
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