axmol/scripting/javascript/bindings/js_bindings_chipmunk_manual.h

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/*
* JS Bindings: https://github.com/zynga/jsbindings
*
* Copyright (c) 2012 Zynga Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef __js_bindings_chipmunk_manual
#define __js_bindings_chipmunk_manual
#include "js_bindings_config.h"
#include "cocosjs_manual_conversions.h"
#include "js_manual_conversions.h"
#include "ScriptingCore.h"
#ifdef JSB_INCLUDE_CHIPMUNK
#include "chipmunk.h"
#include "jsapi.h"
#include "js_bindings_chipmunk_auto_classes.h"
// Free Functions
JSBool JSB_cpSpaceAddCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpaceRemoveCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpArbiterGetBodies(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpArbiterGetShapes(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpBodyGetUserData(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpBodySetUserData(JSContext *cx, uint32_t argc, jsval *vp);
// poly related
JSBool JSB_cpAreaForPoly(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpMomentForPoly(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpCentroidForPoly(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpRecenterPoly(JSContext *cx, uint32_t argc, jsval *vp);
// "Methods" from the OO API
JSBool JSB_cpSpace_addCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_removeCollisionHandler(JSContext *cx, uint32_t argc, jsval *vp);
// manually wrapped for rooting/unrooting purposes
JSBool JSB_cpSpace_addBody(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_addConstraint(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_addShape(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_addStaticShape(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_removeBody(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_removeConstraint(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_removeShape(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpSpace_removeStaticShape(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpArbiter_getBodies(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpArbiter_getShapes(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpBody_constructor(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpBody_getUserData(JSContext *cx, uint32_t argc, jsval *vp);
JSBool JSB_cpBody_setUserData(JSContext *cx, uint32_t argc, jsval *vp);
// convertions
jsval cpBB_to_jsval(JSContext *cx, cpBB bb );
JSBool jsval_to_cpBB( JSContext *cx, jsval vp, cpBB *ret );
JSBool jsval_to_array_of_cpvect( JSContext *cx, jsval vp, cpVect**verts, int *numVerts);
// requires cocos2d
#define cpVect_to_jsval CGPoint_to_jsval
#define jsval_to_cpVect jsval_to_CGPoint
// Object Oriented Chipmunk
void JSB_cpBase_createClass(JSContext* cx, JSObject* globalObj, const char * name );
extern JSObject* JSB_cpBase_object;
extern JSClass* JSB_cpBase_class;
extern void register_CCPhysicsSprite(JSContext *cx, JSObject *obj);
extern void register_CCPhysicsDebugNode(JSContext *cx, JSObject *obj);
// Manual constructor / destructors
JSBool JSB_cpPolyShape_constructor(JSContext *cx, uint32_t argc, jsval *vp);
void JSB_cpSpace_finalize(JSFreeOp *fop, JSObject *obj);
#endif // JSB_INCLUDE_CHIPMUNK
#endif // __js_bindings_chipmunk_manual