2014-10-15 11:23:02 +08:00
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/******************************************************************************
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* Spine Runtimes Software License
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2015-07-21 01:39:34 +08:00
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* Version 2.3
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2014-10-15 11:23:02 +08:00
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*
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2015-07-21 01:39:34 +08:00
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* Copyright (c) 2013-2015, Esoteric Software
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2014-10-15 11:23:02 +08:00
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* All rights reserved.
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*
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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2015-07-21 01:39:34 +08:00
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* non-transferable license to use, install, execute and perform the Spine
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* Runtimes Software (the "Software") and derivative works solely for personal
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* or internal use. Without the written permission of Esoteric Software (see
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* Section 2 of the Spine Software License Agreement), you may not (a) modify,
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* translate, adapt or otherwise create derivative works, improvements of the
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* Software or develop new applications using the Software or (b) remove,
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* delete, alter or obscure any trademarks or any copyright, trademark, patent
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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2014-10-15 11:23:02 +08:00
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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2015-07-21 01:39:34 +08:00
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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2014-10-15 11:23:02 +08:00
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include <spine/BoundingBoxAttachment.h>
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#include <spine/extension.h>
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void _spBoundingBoxAttachment_dispose (spAttachment* attachment) {
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spBoundingBoxAttachment* self = SUB_CAST(spBoundingBoxAttachment, attachment);
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_spAttachment_deinit(attachment);
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FREE(self->vertices);
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FREE(self);
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}
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spBoundingBoxAttachment* spBoundingBoxAttachment_create (const char* name) {
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spBoundingBoxAttachment* self = NEW(spBoundingBoxAttachment);
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_spAttachment_init(SUPER(self), name, SP_ATTACHMENT_BOUNDING_BOX, _spBoundingBoxAttachment_dispose);
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return self;
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}
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void spBoundingBoxAttachment_computeWorldVertices (spBoundingBoxAttachment* self, spBone* bone, float* worldVertices) {
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int i;
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float px, py;
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float* vertices = self->vertices;
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float x = bone->skeleton->x + bone->worldX, y = bone->skeleton->y + bone->worldY;
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for (i = 0; i < self->verticesCount; i += 2) {
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px = vertices[i];
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py = vertices[i + 1];
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worldVertices[i] = px * bone->m00 + py * bone->m01 + x;
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worldVertices[i + 1] = px * bone->m10 + py * bone->m11 + y;
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}
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}
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