2013-12-19 09:50:37 +08:00
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/******************************************************************************
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2014-10-15 11:23:02 +08:00
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* Spine Runtimes Software License
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2015-07-21 01:39:34 +08:00
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* Version 2.3
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2013-12-19 09:50:37 +08:00
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*
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2015-07-21 01:39:34 +08:00
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* Copyright (c) 2013-2015, Esoteric Software
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2013-04-24 13:57:34 +08:00
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* All rights reserved.
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*
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2014-10-15 11:23:02 +08:00
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* You are granted a perpetual, non-exclusive, non-sublicensable and
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2015-07-21 01:39:34 +08:00
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* non-transferable license to use, install, execute and perform the Spine
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* Runtimes Software (the "Software") and derivative works solely for personal
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* or internal use. Without the written permission of Esoteric Software (see
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* Section 2 of the Spine Software License Agreement), you may not (a) modify,
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* translate, adapt or otherwise create derivative works, improvements of the
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* Software or develop new applications using the Software or (b) remove,
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* delete, alter or obscure any trademarks or any copyright, trademark, patent
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* or other intellectual property or proprietary rights notices on or in the
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* Software, including any copy thereof. Redistributions in binary or source
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* form must include this license and terms.
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2013-04-24 13:57:34 +08:00
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*
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* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
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2015-07-21 01:39:34 +08:00
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* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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2014-10-15 11:23:02 +08:00
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
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* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
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* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
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* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
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* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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2013-04-24 13:57:34 +08:00
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#include <spine/Skin.h>
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#include <spine/extension.h>
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typedef struct _Entry _Entry;
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struct _Entry {
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int slotIndex;
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const char* name;
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spAttachment* attachment;
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_Entry* next;
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};
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_Entry* _Entry_create (int slotIndex, const char* name, spAttachment* attachment) {
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_Entry* self = NEW(_Entry);
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self->slotIndex = slotIndex;
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MALLOC_STR(self->name, name);
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self->attachment = attachment;
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return self;
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}
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void _Entry_dispose (_Entry* self) {
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spAttachment_dispose(self->attachment);
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FREE(self->name);
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FREE(self);
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}
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/**/
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typedef struct {
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spSkin super;
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_Entry* entries;
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} _spSkin;
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spSkin* spSkin_create (const char* name) {
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spSkin* self = SUPER(NEW(_spSkin));
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MALLOC_STR(self->name, name);
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return self;
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}
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void spSkin_dispose (spSkin* self) {
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_Entry* entry = SUB_CAST(_spSkin, self)->entries;
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while (entry) {
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_Entry* nextEntry = entry->next;
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_Entry_dispose(entry);
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entry = nextEntry;
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}
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FREE(self->name);
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FREE(self);
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}
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void spSkin_addAttachment (spSkin* self, int slotIndex, const char* name, spAttachment* attachment) {
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_Entry* newEntry = _Entry_create(slotIndex, name, attachment);
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newEntry->next = SUB_CAST(_spSkin, self)->entries;
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SUB_CAST(_spSkin, self)->entries = newEntry;
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}
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spAttachment* spSkin_getAttachment (const spSkin* self, int slotIndex, const char* name) {
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const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
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while (entry) {
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if (entry->slotIndex == slotIndex && strcmp(entry->name, name) == 0) return entry->attachment;
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entry = entry->next;
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}
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return 0;
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}
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const char* spSkin_getAttachmentName (const spSkin* self, int slotIndex, int attachmentIndex) {
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const _Entry* entry = SUB_CAST(_spSkin, self)->entries;
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int i = 0;
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while (entry) {
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if (entry->slotIndex == slotIndex) {
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if (i == attachmentIndex) return entry->name;
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i++;
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}
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entry = entry->next;
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}
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return 0;
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}
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void spSkin_attachAll (const spSkin* self, spSkeleton* skeleton, const spSkin* oldSkin) {
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const _Entry *entry = SUB_CAST(_spSkin, oldSkin)->entries;
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while (entry) {
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spSlot *slot = skeleton->slots[entry->slotIndex];
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if (slot->attachment == entry->attachment) {
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spAttachment *attachment = spSkin_getAttachment(self, entry->slotIndex, entry->name);
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if (attachment) spSlot_setAttachment(slot, attachment);
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}
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entry = entry->next;
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}
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}
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