axmol/cocos/scripting/lua-bindings/auto/api/CameraBackgroundDepthBrush.lua

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-- @module CameraBackgroundDepthBrush
-- @extend CameraBackgroundBrush
-- @parent_module cc
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-- Set depth<br>
-- param depth Depth used to clear depth buffer
-- @function [parent=#CameraBackgroundDepthBrush] setDepth
-- @param self
-- @param #float depth
-- @return CameraBackgroundDepthBrush#CameraBackgroundDepthBrush self (return value: cc.CameraBackgroundDepthBrush)
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-- Create a depth brush<br>
-- param depth Depth used to clear the depth buffer<br>
-- return Created brush
-- @function [parent=#CameraBackgroundDepthBrush] create
-- @param self
-- @param #float depth
-- @return CameraBackgroundDepthBrush#CameraBackgroundDepthBrush ret (return value: cc.CameraBackgroundDepthBrush)
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-- Get brush type. Should be BrushType::DEPTH<br>
-- return brush type
-- @function [parent=#CameraBackgroundDepthBrush] getBrushType
-- @param self
-- @return int#int ret (return value: int)
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-- Draw background
-- @function [parent=#CameraBackgroundDepthBrush] drawBackground
-- @param self
-- @param #cc.Camera camera
-- @return CameraBackgroundDepthBrush#CameraBackgroundDepthBrush self (return value: cc.CameraBackgroundDepthBrush)
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--
-- @function [parent=#CameraBackgroundDepthBrush] init
-- @param self
-- @return bool#bool ret (return value: bool)
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--
-- @function [parent=#CameraBackgroundDepthBrush] CameraBackgroundDepthBrush
-- @param self
-- @return CameraBackgroundDepthBrush#CameraBackgroundDepthBrush self (return value: cc.CameraBackgroundDepthBrush)
return nil