2011-11-18 21:23:54 +08:00
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/****************************************************************************
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Copyright (c) 2010 cocos2d-x.org
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#include "CCGeometry.h"
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// implementation of CCPoint
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namespace cocos2d {
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CCPoint::CCPoint(void)
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{
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x = 0;
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y = 0;
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}
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CCPoint::CCPoint(float x, float y)
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{
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this->x = x;
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this->y = y;
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}
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bool CCPoint::CCPointEqualToPoint(const CCPoint& point1, const CCPoint& point2)
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{
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return ((point1.x == point2.x) && (point1.y == point2.y));
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}
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// implementation of CCSize
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CCSize::CCSize(void)
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{
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width = 0;
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height = 0;
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}
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CCSize::CCSize(float width, float height)
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{
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this->width = width;
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this->height = height;
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}
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bool CCSize::CCSizeEqualToSize(const CCSize& size1, const CCSize& size2)
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{
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return ((size1.width == size2.width) && (size1.height == size2.height));
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}
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// implementation of CCRect
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CCRect::CCRect(void)
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{
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origin.x = 0;
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origin.y = 0;
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size.width = 0;
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size.height = 0;
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}
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CCRect::CCRect(float x, float y, float width, float height)
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{
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// Only support that, the width and height > 0
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assert(width >= 0 && height >= 0);
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origin.x = x;
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origin.y = y;
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size.width = width;
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size.height = height;
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}
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bool CCRect::CCRectEqualToRect(const CCRect& rect1, const CCRect& rect2)
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{
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return (CCPoint::CCPointEqualToPoint(rect1.origin, rect2.origin)
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&& CCSize::CCSizeEqualToSize(rect1.size, rect2.size));
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}
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CGFloat CCRect::CCRectGetMaxX(const CCRect& rect)
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{
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return rect.origin.x + rect.size.width;
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}
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CGFloat CCRect::CCRectGetMidX(const CCRect& rect)
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{
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return (float)(rect.origin.x + rect.size.width / 2.0);
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}
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CGFloat CCRect::CCRectGetMinX(const CCRect& rect)
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{
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return rect.origin.x;
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}
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CGFloat CCRect::CCRectGetMaxY(const CCRect& rect)
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{
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return rect.origin.y + rect.size.height;
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}
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CGFloat CCRect::CCRectGetMidY(const CCRect& rect)
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{
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return (float)(rect.origin.y + rect.size.height / 2.0);
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}
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CGFloat CCRect::CCRectGetMinY(const CCRect& rect)
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{
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return rect.origin.y;
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}
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bool CCRect::CCRectContainsPoint(const CCRect& rect, const CCPoint& point)
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{
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bool bRet = false;
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if (point.x >= CCRectGetMinX(rect) && point.x <= CCRectGetMaxX(rect)
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&& point.y >= CCRectGetMinY(rect) && point.y <= CCRectGetMaxY(rect))
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{
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bRet = true;
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}
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return bRet;
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}
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bool CCRect::CCRectIntersectsRect(const CCRect& rectA, const CCRect& rectB)
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{
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return !(CCRectGetMaxX(rectA) < CCRectGetMinX(rectB)||
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CCRectGetMaxX(rectB) < CCRectGetMinX(rectA)||
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CCRectGetMaxY(rectA) < CCRectGetMinY(rectB)||
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CCRectGetMaxY(rectB) < CCRectGetMinY(rectA));
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}
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} // namespace cocos2d
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