axmol/templates/lua-template-runtime/frameworks/runtime-src/proj.win32/main.cpp

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#include "main.h"
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#include "service/PlayerWin.h"
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#include <shellapi.h>
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int APIENTRY _tWinMain(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
LPTSTR lpCmdLine,
int nCmdShow)
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{
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UNREFERENCED_PARAMETER(hPrevInstance);
UNREFERENCED_PARAMETER(lpCmdLine);
auto player = player::PlayerWin::getInstance();
return player->run();
}