axmol/core/2d/CCActionPageTurn3D.h

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/****************************************************************************
Copyright (c) 2009 Sindesso Pty Ltd http://www.sindesso.com/
Copyright (c) 2010-2012 cocos2d-x.org
Copyright (c) 2013-2016 Chukong Technologies Inc.
Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd.
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http://www.cocos2d-x.org
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
****************************************************************************/
#ifndef __ACTION_CCPAGETURN3D_ACTION_H__
#define __ACTION_CCPAGETURN3D_ACTION_H__
#include "2d/CCActionGrid3D.h"
NS_CC_BEGIN
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/**
* @addtogroup actions
* @{
*/
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/**
@brief This action simulates a page turn from the bottom right hand corner of the screen.
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@details It's not much use by itself but is used by the PageTurnTransition.
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Based on an original paper by L Hong et al.
http://www.parc.com/publication/1638/turning-pages-of-3d-electronic-books.html
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@since v0.8.2
*/
class CC_DLL PageTurn3D : public Grid3DAction
{
public:
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/**
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* @js NA
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*/
virtual GridBase* getGrid() override;
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/**
@brief Create an action with duration, grid size.
@param duration Specify the duration of the PageTurn3D action. It's a value in seconds.
@param gridSize Specify the size of the grid.
@return If the creation success, return a pointer of PageTurn3D action; otherwise, return nil.
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*/
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static PageTurn3D* create(float duration, const Vec2& gridSize);
// Overrides
virtual PageTurn3D* clone() const override;
virtual void update(float time) override;
};
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// end of actions group
/// @}
NS_CC_END
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#endif // __ACTION_CCPAGETURN3D_ACTION_H__