axmol/core/platform/CMakeLists.txt

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CMake
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#/****************************************************************************
# Copyright (c) 2015-2017 Chukong Technologies Inc.
#
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# https://axmolengine.github.io/
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#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
# ****************************************************************************/
if(ANDROID)
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# refer to target: core/platform/android/CMakeLists.txt
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set(_AX_PLATFORM_SPECIFIC_SRC
platform/android/Application-android.cpp
platform/android/Common-android.cpp
platform/android/GLViewImpl-android.cpp
platform/android/FileUtils-android.cpp
platform/android/EnhanceAPI-android.cpp
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)
elseif(WINDOWS)
if (NOT WINRT)
set(_AX_PLATFORM_SPECIFIC_HEADER
platform/win32/compat/stdint.h
platform/win32/Application-win32.h
platform/win32/GL-win32.h
platform/win32/FileUtils-win32.h
platform/win32/StdC-win32.h
platform/win32/PlatformDefine-win32.h
platform/desktop/GLViewImpl-desktop.h
)
set(_AX_PLATFORM_SPECIFIC_SRC
platform/win32/StdC-win32.cpp
platform/win32/FileUtils-win32.cpp
platform/win32/Common-win32.cpp
platform/win32/Application-win32.cpp
platform/win32/Device-win32.cpp
platform/desktop/GLViewImpl-desktop.cpp
)
else()
file(GLOB _AX_PLATFORM_SPECIFIC_HEADER platform/winrt/*.h)
file(GLOB _AX_PLATFORM_SPECIFIC_SRC platform/winrt/*.cpp)
endif()
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elseif(APPLE)
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set(_AX_PLATFORM_SPECIFIC_HEADER
platform/apple/FileUtils-apple.h
platform/apple/Device-apple.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
platform/apple/FileUtils-apple.mm
platform/apple/Device-apple.mm
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)
if(MACOSX)
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set(_AX_PLATFORM_SPECIFIC_HEADER
${_AX_PLATFORM_SPECIFIC_HEADER}
platform/mac/StdC-mac.h
platform/mac/PlatformDefine-mac.h
platform/mac/Application-mac.h
platform/desktop/GLViewImpl-desktop.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
${_AX_PLATFORM_SPECIFIC_SRC}
platform/mac/Application-mac.mm
platform/mac/Common-mac.mm
platform/mac/Device-mac.mm
platform/desktop/GLViewImpl-desktop.cpp
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)
set_source_files_properties(platform/desktop/GLViewImpl-desktop.cpp PROPERTIES LANGUAGE OBJCXX)
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elseif(IOS)
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set(_AX_PLATFORM_SPECIFIC_HEADER
${_AX_PLATFORM_SPECIFIC_HEADER}
platform/ios/Application-ios.h
platform/ios/DirectorCaller-ios.h
platform/ios/EAGLView-ios.h
platform/ios/GLViewImpl-ios.h
platform/ios/PlatformDefine-ios.h
platform/ios/StdC-ios.h
platform/ios/InputView-ios.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
${_AX_PLATFORM_SPECIFIC_SRC}
platform/ios/Application-ios.mm
platform/ios/Common-ios.mm
platform/ios/Device-ios.mm
platform/ios/DirectorCaller-ios.mm
platform/ios/EAGLView-ios.mm
platform/ios/GLViewImpl-ios.mm
platform/ios/Image-ios.mm
platform/ios/InputView-ios.mm
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)
if(AX_USE_GL)
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set(_AX_PLATFORM_SPECIFIC_HEADER
${_AX_PLATFORM_SPECIFIC_HEADER}
platform/ios/ES3Renderer-ios.h
platform/ios/ESRenderer-ios.h
platform/ios/GL-ios.h
platform/ios/OpenGL_Internal-ios.h
)
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set(_AX_PLATFORM_SPECIFIC_SRC
${_AX_PLATFORM_SPECIFIC_SRC}
platform/ios/ES3Renderer-ios.m
)
endif()
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endif()
elseif(LINUX)
if(NOT CMAKE_CROSSCOMPILING)
include_directories(
/usr/include
/usr/include/GLFW
/usr/local/include/GLFW
)
endif(NOT CMAKE_CROSSCOMPILING)
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set(_AX_PLATFORM_SPECIFIC_HEADER
platform/linux/Application-linux.h
platform/linux/GL-linux.h
platform/linux/StdC-linux.h
platform/linux/FileUtils-linux.h
platform/linux/PlatformDefine-linux.h
platform/desktop/GLViewImpl-desktop.h
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)
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set(_AX_PLATFORM_SPECIFIC_SRC
platform/linux/FileUtils-linux.cpp
platform/linux/Common-linux.cpp
platform/linux/Application-linux.cpp
platform/linux/Device-linux.cpp
platform/desktop/GLViewImpl-desktop.cpp
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)
elseif(EMSCRIPTEN)
include_directories(
PUBLIC "${_AX_ROOT}/thirdparty/angle/include"
PUBLIC "${_AX_ROOT}/core"
)
set(_AX_PLATFORM_SPECIFIC_HEADER
platform/emscripten/Application-emscripten.h
platform/emscripten/GL-emscripten.h
platform/emscripten/StdC-emscripten.h
platform/emscripten/FileUtils-emscripten.h
platform/emscripten/PlatformDefine-emscripten.h
platform/desktop/GLViewImpl-desktop.h # wasm can share GLviewImpl-desktop based on GLFW
)
set(_AX_PLATFORM_SPECIFIC_SRC
platform/emscripten/FileUtils-emscripten.cpp
platform/emscripten/Common-emscripten.cpp
platform/emscripten/Application-emscripten.cpp
platform/emscripten/Device-emscripten.cpp
platform/desktop/GLViewImpl-desktop.cpp
)
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endif()
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set(_AX_PLATFORM_HEADER
${_AX_PLATFORM_SPECIFIC_HEADER}
platform/Application.h
platform/ApplicationProtocol.h
platform/Common.h
platform/Device.h
platform/FileUtils.h
platform/GL.h
platform/GLView.h
platform/Image.h
platform/PlatformConfig.h
platform/PlatformDefine.h
platform/PlatformMacros.h
platform/SAXParser.h
platform/StdC.h
platform/IFileStream.h
platform/FileStream.h
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)
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set(_AX_PLATFORM_SRC
${_AX_PLATFORM_SPECIFIC_SRC}
platform/SAXParser.cpp
platform/GLView.cpp
platform/FileUtils.cpp
platform/Image.cpp
platform/FileStream.cpp
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)