mirror of https://github.com/axmolengine/axmol.git
109 lines
4.0 KiB
C
109 lines
4.0 KiB
C
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/****************************************************************************
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Copyright (c) 2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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#ifndef __CC_PU_PARTICLE_3D_ON_POSITION_OBSERVER_H__
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#define __CC_PU_PARTICLE_3D_ON_POSITION_OBSERVER_H__
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#include "base/CCRef.h"
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#include "math/CCMath.h"
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#include "Particle3D/ParticleUniverse/ParticleObservers/CCPUParticle3DObserver.h"
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#include <vector>
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#include <string>
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NS_CC_BEGIN
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struct PUParticle3D;
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class PUParticleSystem3D;
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class CC_DLL PUParticle3DOnPositionObserver : public PUParticle3DObserver
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{
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public:
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// Constants
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static const Vec3 DEFAULT_POSITION_THRESHOLD;
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static PUParticle3DOnPositionObserver* create();
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/**
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*/
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virtual bool observe (PUParticle3D* particle, float timeElapsed) override;
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/**
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*/
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void setPositionXThreshold(float threshold){_positionXThreshold = threshold; _positionXThresholdSet = true;};
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void setPositionYThreshold(float threshold){_positionYThreshold = threshold; _positionYThresholdSet = true;};
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void setPositionZThreshold(float threshold){_positionZThreshold = threshold; _positionZThresholdSet = true;};
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/**
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*/
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float getPositionXThreshold(void) const {return _positionXThreshold;};
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float getPositionYThreshold(void) const {return _positionYThreshold;};
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float getPositionZThreshold(void) const {return _positionZThreshold;};
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/**
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*/
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bool isPositionXThresholdSet(void) const {return _positionXThresholdSet;};
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bool isPositionYThresholdSet(void) const {return _positionYThresholdSet;};
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bool isPositionZThresholdSet(void) const {return _positionZThresholdSet;};
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/**
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*/
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void resetPositionXThreshold(void) {_positionXThresholdSet = false;};
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void resetPositionYThreshold(void) {_positionYThresholdSet = false;};
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void resetPositionZThreshold(void) {_positionZThresholdSet = false;};
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/**
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*/
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void setComparePositionX(PUComparisionOperator op){_comparePositionX = op;};
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void setComparePositionY(PUComparisionOperator op){_comparePositionY = op;};
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void setComparePositionZ(PUComparisionOperator op){_comparePositionZ = op;};
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/**
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*/
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const PUComparisionOperator getComparePositionX(void) const {return _comparePositionX;};
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const PUComparisionOperator getComparePositionY(void) const {return _comparePositionY;};
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const PUComparisionOperator getComparePositionZ(void) const {return _comparePositionZ;};
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virtual void copyAttributesTo (PUParticle3DObserver* observer);
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CC_CONSTRUCTOR_ACCESS:
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PUParticle3DOnPositionObserver(void);
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virtual ~PUParticle3DOnPositionObserver(void) {};
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protected:
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float _positionXThreshold;
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float _positionYThreshold;
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float _positionZThreshold;
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bool _positionXThresholdSet;
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bool _positionYThresholdSet;
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bool _positionZThresholdSet;
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PUComparisionOperator _comparePositionX;
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PUComparisionOperator _comparePositionY;
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PUComparisionOperator _comparePositionZ;
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};
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NS_CC_END
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#endif
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