axmol/thirdparty/openal/alc/context.h

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#ifndef ALC_CONTEXT_H
#define ALC_CONTEXT_H
#include <atomic>
#include <deque>
#include <memory>
#include <mutex>
#include <stdint.h>
#include <string>
#include <string_view>
#include <unordered_map>
#include <utility>
#include <vector>
#include "AL/al.h"
#include "AL/alc.h"
#include "AL/alext.h"
#include "al/listener.h"
#include "almalloc.h"
#include "alnumeric.h"
#include "atomic.h"
#include "core/context.h"
#include "inprogext.h"
#include "intrusive_ptr.h"
#ifdef ALSOFT_EAX
#include "al/eax/call.h"
#include "al/eax/exception.h"
#include "al/eax/fx_slot_index.h"
#include "al/eax/fx_slots.h"
#include "al/eax/utils.h"
#endif // ALSOFT_EAX
struct ALeffect;
struct ALeffectslot;
struct ALsource;
struct DebugGroup;
enum class DebugSource : uint8_t;
enum class DebugType : uint8_t;
enum class DebugSeverity : uint8_t;
using uint = unsigned int;
enum ContextFlags {
DebugBit = 0, /* ALC_CONTEXT_DEBUG_BIT_EXT */
};
using ContextFlagBitset = std::bitset<sizeof(ALuint)*8>;
struct DebugLogEntry {
const DebugSource mSource;
const DebugType mType;
const DebugSeverity mSeverity;
const uint mId;
std::string mMessage;
template<typename T>
DebugLogEntry(DebugSource source, DebugType type, uint id, DebugSeverity severity, T&& message)
: mSource{source}, mType{type}, mSeverity{severity}, mId{id}
, mMessage{std::forward<T>(message)}
{ }
DebugLogEntry(const DebugLogEntry&) = default;
DebugLogEntry(DebugLogEntry&&) = default;
};
struct SourceSubList {
uint64_t FreeMask{~0_u64};
ALsource *Sources{nullptr}; /* 64 */
SourceSubList() noexcept = default;
SourceSubList(const SourceSubList&) = delete;
SourceSubList(SourceSubList&& rhs) noexcept : FreeMask{rhs.FreeMask}, Sources{rhs.Sources}
{ rhs.FreeMask = ~0_u64; rhs.Sources = nullptr; }
~SourceSubList();
SourceSubList& operator=(const SourceSubList&) = delete;
SourceSubList& operator=(SourceSubList&& rhs) noexcept
{ std::swap(FreeMask, rhs.FreeMask); std::swap(Sources, rhs.Sources); return *this; }
};
struct EffectSlotSubList {
uint64_t FreeMask{~0_u64};
ALeffectslot *EffectSlots{nullptr}; /* 64 */
EffectSlotSubList() noexcept = default;
EffectSlotSubList(const EffectSlotSubList&) = delete;
EffectSlotSubList(EffectSlotSubList&& rhs) noexcept
: FreeMask{rhs.FreeMask}, EffectSlots{rhs.EffectSlots}
{ rhs.FreeMask = ~0_u64; rhs.EffectSlots = nullptr; }
~EffectSlotSubList();
EffectSlotSubList& operator=(const EffectSlotSubList&) = delete;
EffectSlotSubList& operator=(EffectSlotSubList&& rhs) noexcept
{ std::swap(FreeMask, rhs.FreeMask); std::swap(EffectSlots, rhs.EffectSlots); return *this; }
};
struct ALCcontext : public al::intrusive_ref<ALCcontext>, ContextBase {
const al::intrusive_ptr<ALCdevice> mALDevice;
bool mPropsDirty{true};
bool mDeferUpdates{false};
std::mutex mPropLock;
std::atomic<ALenum> mLastError{AL_NO_ERROR};
const ContextFlagBitset mContextFlags;
std::atomic<bool> mDebugEnabled{false};
DistanceModel mDistanceModel{DistanceModel::Default};
bool mSourceDistanceModel{false};
float mDopplerFactor{1.0f};
float mDopplerVelocity{1.0f};
float mSpeedOfSound{SpeedOfSoundMetersPerSec};
float mAirAbsorptionGainHF{AirAbsorbGainHF};
std::mutex mEventCbLock;
ALEVENTPROCSOFT mEventCb{};
void *mEventParam{nullptr};
std::mutex mDebugCbLock;
ALDEBUGPROCEXT mDebugCb{};
void *mDebugParam{nullptr};
std::vector<DebugGroup> mDebugGroups;
std::deque<DebugLogEntry> mDebugLog;
ALlistener mListener{};
std::vector<SourceSubList> mSourceList;
ALuint mNumSources{0};
std::mutex mSourceLock;
std::vector<EffectSlotSubList> mEffectSlotList;
ALuint mNumEffectSlots{0u};
std::mutex mEffectSlotLock;
/* Default effect slot */
std::unique_ptr<ALeffectslot> mDefaultSlot;
std::vector<std::string_view> mExtensions;
std::string mExtensionsString{};
std::unordered_map<ALuint,std::string> mSourceNames;
std::unordered_map<ALuint,std::string> mEffectSlotNames;
ALCcontext(al::intrusive_ptr<ALCdevice> device, ContextFlagBitset flags);
ALCcontext(const ALCcontext&) = delete;
ALCcontext& operator=(const ALCcontext&) = delete;
~ALCcontext();
void init();
/**
* Removes the context from its device and removes it from being current on
* the running thread or globally. Returns true if other contexts still
* exist on the device.
*/
bool deinit();
/**
* Defers/suspends updates for the given context's listener and sources.
* This does *NOT* stop mixing, but rather prevents certain property
* changes from taking effect. mPropLock must be held when called.
*/
void deferUpdates() noexcept { mDeferUpdates = true; }
/**
* Resumes update processing after being deferred. mPropLock must be held
* when called.
*/
void processUpdates()
{
if(std::exchange(mDeferUpdates, false))
applyAllUpdates();
}
/**
* Applies all pending updates for the context, listener, effect slots, and
* sources.
*/
void applyAllUpdates();
#ifdef __USE_MINGW_ANSI_STDIO
[[gnu::format(gnu_printf, 3, 4)]]
#else
[[gnu::format(printf, 3, 4)]]
#endif
void setError(ALenum errorCode, const char *msg, ...);
void sendDebugMessage(std::unique_lock<std::mutex> &debuglock, DebugSource source,
DebugType type, ALuint id, DebugSeverity severity, std::string_view message);
void debugMessage(DebugSource source, DebugType type, ALuint id, DebugSeverity severity,
std::string_view message)
{
if(!mDebugEnabled.load(std::memory_order_relaxed)) LIKELY
return;
std::unique_lock<std::mutex> debuglock{mDebugCbLock};
sendDebugMessage(debuglock, source, type, id, severity, message);
}
/* Process-wide current context */
static std::atomic<bool> sGlobalContextLock;
static std::atomic<ALCcontext*> sGlobalContext;
private:
/* Thread-local current context. */
static inline thread_local ALCcontext *sLocalContext{};
/* Thread-local context handling. This handles attempting to release the
* context which may have been left current when the thread is destroyed.
*/
class ThreadCtx {
public:
~ThreadCtx();
void set(ALCcontext *ctx) const noexcept { sLocalContext = ctx; }
};
static thread_local ThreadCtx sThreadContext;
public:
static ALCcontext *getThreadContext() noexcept { return sLocalContext; }
static void setThreadContext(ALCcontext *context) noexcept { sThreadContext.set(context); }
/* Default effect that applies to sources that don't have an effect on send 0. */
static ALeffect sDefaultEffect;
DEF_NEWDEL(ALCcontext)
#ifdef ALSOFT_EAX
public:
bool hasEax() const noexcept { return mEaxIsInitialized; }
bool eaxIsCapable() const noexcept;
void eaxUninitialize() noexcept;
ALenum eax_eax_set(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size);
ALenum eax_eax_get(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size);
void eaxSetLastError() noexcept;
EaxFxSlotIndex eaxGetPrimaryFxSlotIndex() const noexcept
{ return mEaxPrimaryFxSlotIndex; }
const ALeffectslot& eaxGetFxSlot(EaxFxSlotIndexValue fx_slot_index) const
{ return mEaxFxSlots.get(fx_slot_index); }
ALeffectslot& eaxGetFxSlot(EaxFxSlotIndexValue fx_slot_index)
{ return mEaxFxSlots.get(fx_slot_index); }
bool eaxNeedsCommit() const noexcept { return mEaxNeedsCommit; }
void eaxCommit();
void eaxCommitFxSlots()
{ mEaxFxSlots.commit(); }
private:
static constexpr auto eax_primary_fx_slot_id_dirty_bit = EaxDirtyFlags{1} << 0;
static constexpr auto eax_distance_factor_dirty_bit = EaxDirtyFlags{1} << 1;
static constexpr auto eax_air_absorption_hf_dirty_bit = EaxDirtyFlags{1} << 2;
static constexpr auto eax_hf_reference_dirty_bit = EaxDirtyFlags{1} << 3;
static constexpr auto eax_macro_fx_factor_dirty_bit = EaxDirtyFlags{1} << 4;
using Eax4Props = EAX40CONTEXTPROPERTIES;
struct Eax4State {
Eax4Props i; // Immediate.
Eax4Props d; // Deferred.
};
using Eax5Props = EAX50CONTEXTPROPERTIES;
struct Eax5State {
Eax5Props i; // Immediate.
Eax5Props d; // Deferred.
};
class ContextException : public EaxException
{
public:
explicit ContextException(const char* message)
: EaxException{"EAX_CONTEXT", message}
{}
};
struct Eax4PrimaryFxSlotIdValidator {
void operator()(const GUID& guidPrimaryFXSlotID) const
{
if(guidPrimaryFXSlotID != EAX_NULL_GUID &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX40_FXSlot0 &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX40_FXSlot1 &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX40_FXSlot2 &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX40_FXSlot3)
{
eax_fail_unknown_primary_fx_slot_id();
}
}
};
struct Eax4DistanceFactorValidator {
void operator()(float flDistanceFactor) const
{
eax_validate_range<ContextException>(
"Distance Factor",
flDistanceFactor,
EAXCONTEXT_MINDISTANCEFACTOR,
EAXCONTEXT_MAXDISTANCEFACTOR);
}
};
struct Eax4AirAbsorptionHfValidator {
void operator()(float flAirAbsorptionHF) const
{
eax_validate_range<ContextException>(
"Air Absorption HF",
flAirAbsorptionHF,
EAXCONTEXT_MINAIRABSORPTIONHF,
EAXCONTEXT_MAXAIRABSORPTIONHF);
}
};
struct Eax4HfReferenceValidator {
void operator()(float flHFReference) const
{
eax_validate_range<ContextException>(
"HF Reference",
flHFReference,
EAXCONTEXT_MINHFREFERENCE,
EAXCONTEXT_MAXHFREFERENCE);
}
};
struct Eax4AllValidator {
void operator()(const EAX40CONTEXTPROPERTIES& all) const
{
Eax4PrimaryFxSlotIdValidator{}(all.guidPrimaryFXSlotID);
Eax4DistanceFactorValidator{}(all.flDistanceFactor);
Eax4AirAbsorptionHfValidator{}(all.flAirAbsorptionHF);
Eax4HfReferenceValidator{}(all.flHFReference);
}
};
struct Eax5PrimaryFxSlotIdValidator {
void operator()(const GUID& guidPrimaryFXSlotID) const
{
if(guidPrimaryFXSlotID != EAX_NULL_GUID &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX50_FXSlot0 &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX50_FXSlot1 &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX50_FXSlot2 &&
guidPrimaryFXSlotID != EAXPROPERTYID_EAX50_FXSlot3)
{
eax_fail_unknown_primary_fx_slot_id();
}
}
};
struct Eax5MacroFxFactorValidator {
void operator()(float flMacroFXFactor) const
{
eax_validate_range<ContextException>(
"Macro FX Factor",
flMacroFXFactor,
EAXCONTEXT_MINMACROFXFACTOR,
EAXCONTEXT_MAXMACROFXFACTOR);
}
};
struct Eax5AllValidator {
void operator()(const EAX50CONTEXTPROPERTIES& all) const
{
Eax5PrimaryFxSlotIdValidator{}(all.guidPrimaryFXSlotID);
Eax4DistanceFactorValidator{}(all.flDistanceFactor);
Eax4AirAbsorptionHfValidator{}(all.flAirAbsorptionHF);
Eax4HfReferenceValidator{}(all.flHFReference);
Eax5MacroFxFactorValidator{}(all.flMacroFXFactor);
}
};
struct Eax5EaxVersionValidator {
void operator()(unsigned long ulEAXVersion) const
{
eax_validate_range<ContextException>(
"EAX version",
ulEAXVersion,
EAXCONTEXT_MINEAXSESSION,
EAXCONTEXT_MAXEAXSESSION);
}
};
struct Eax5MaxActiveSendsValidator {
void operator()(unsigned long ulMaxActiveSends) const
{
eax_validate_range<ContextException>(
"Max Active Sends",
ulMaxActiveSends,
EAXCONTEXT_MINMAXACTIVESENDS,
EAXCONTEXT_MAXMAXACTIVESENDS);
}
};
struct Eax5SessionAllValidator {
void operator()(const EAXSESSIONPROPERTIES& all) const
{
Eax5EaxVersionValidator{}(all.ulEAXVersion);
Eax5MaxActiveSendsValidator{}(all.ulMaxActiveSends);
}
};
struct Eax5SpeakerConfigValidator {
void operator()(unsigned long ulSpeakerConfig) const
{
eax_validate_range<ContextException>(
"Speaker Config",
ulSpeakerConfig,
EAXCONTEXT_MINSPEAKERCONFIG,
EAXCONTEXT_MAXSPEAKERCONFIG);
}
};
bool mEaxIsInitialized{};
bool mEaxIsTried{};
long mEaxLastError{};
unsigned long mEaxSpeakerConfig{};
EaxFxSlotIndex mEaxPrimaryFxSlotIndex{};
EaxFxSlots mEaxFxSlots{};
int mEaxVersion{}; // Current EAX version.
bool mEaxNeedsCommit{};
EaxDirtyFlags mEaxDf{}; // Dirty flags for the current EAX version.
Eax5State mEax123{}; // EAX1/EAX2/EAX3 state.
Eax4State mEax4{}; // EAX4 state.
Eax5State mEax5{}; // EAX5 state.
Eax5Props mEax{}; // Current EAX state.
EAXSESSIONPROPERTIES mEaxSession{};
[[noreturn]] static void eax_fail(const char* message);
[[noreturn]] static void eax_fail_unknown_property_set_id();
[[noreturn]] static void eax_fail_unknown_primary_fx_slot_id();
[[noreturn]] static void eax_fail_unknown_property_id();
[[noreturn]] static void eax_fail_unknown_version();
// Gets a value from EAX call,
// validates it,
// and updates the current value.
template<typename TValidator, typename TProperty>
static void eax_set(const EaxCall& call, TProperty& property)
{
const auto& value = call.get_value<ContextException, const TProperty>();
TValidator{}(value);
property = value;
}
// Gets a new value from EAX call,
// validates it,
// updates the deferred value,
// updates a dirty flag.
template<
typename TValidator,
EaxDirtyFlags TDirtyBit,
typename TMemberResult,
typename TProps,
typename TState>
void eax_defer(const EaxCall& call, TState& state, TMemberResult TProps::*member) noexcept
{
const auto& src = call.get_value<ContextException, const TMemberResult>();
TValidator{}(src);
const auto& dst_i = state.i.*member;
auto& dst_d = state.d.*member;
dst_d = src;
if(dst_i != dst_d)
mEaxDf |= TDirtyBit;
}
template<
EaxDirtyFlags TDirtyBit,
typename TMemberResult,
typename TProps,
typename TState>
void eax_context_commit_property(TState& state, EaxDirtyFlags& dst_df,
TMemberResult TProps::*member) noexcept
{
if((mEaxDf & TDirtyBit) != EaxDirtyFlags{})
{
dst_df |= TDirtyBit;
const auto& src_d = state.d.*member;
state.i.*member = src_d;
mEax.*member = src_d;
}
}
void eax_initialize_extensions();
void eax_initialize();
bool eax_has_no_default_effect_slot() const noexcept;
void eax_ensure_no_default_effect_slot() const;
bool eax_has_enough_aux_sends() const noexcept;
void eax_ensure_enough_aux_sends() const;
void eax_ensure_compatibility();
unsigned long eax_detect_speaker_configuration() const;
void eax_update_speaker_configuration();
void eax_set_last_error_defaults() noexcept;
void eax_session_set_defaults() noexcept;
static void eax4_context_set_defaults(Eax4Props& props) noexcept;
static void eax4_context_set_defaults(Eax4State& state) noexcept;
static void eax5_context_set_defaults(Eax5Props& props) noexcept;
static void eax5_context_set_defaults(Eax5State& state) noexcept;
void eax_context_set_defaults();
void eax_set_defaults();
void eax_dispatch_fx_slot(const EaxCall& call);
void eax_dispatch_source(const EaxCall& call);
void eax_get_misc(const EaxCall& call);
void eax4_get(const EaxCall& call, const Eax4Props& props);
void eax5_get(const EaxCall& call, const Eax5Props& props);
void eax_get(const EaxCall& call);
void eax_context_commit_primary_fx_slot_id();
void eax_context_commit_distance_factor();
void eax_context_commit_air_absorbtion_hf();
void eax_context_commit_hf_reference();
void eax_context_commit_macro_fx_factor();
void eax_initialize_fx_slots();
void eax_update_sources();
void eax_set_misc(const EaxCall& call);
void eax4_defer_all(const EaxCall& call, Eax4State& state);
void eax4_defer(const EaxCall& call, Eax4State& state);
void eax5_defer_all(const EaxCall& call, Eax5State& state);
void eax5_defer(const EaxCall& call, Eax5State& state);
void eax_set(const EaxCall& call);
void eax4_context_commit(Eax4State& state, EaxDirtyFlags& dst_df);
void eax5_context_commit(Eax5State& state, EaxDirtyFlags& dst_df);
void eax_context_commit();
#endif // ALSOFT_EAX
};
using ContextRef = al::intrusive_ptr<ALCcontext>;
ContextRef GetContextRef(void);
void UpdateContextProps(ALCcontext *context);
extern bool TrapALError;
#ifdef ALSOFT_EAX
ALenum AL_APIENTRY EAXSet(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size) noexcept;
ALenum AL_APIENTRY EAXGet(
const GUID* property_set_id,
ALuint property_id,
ALuint property_source_id,
ALvoid* property_value,
ALuint property_value_size) noexcept;
#endif // ALSOFT_EAX
#endif /* ALC_CONTEXT_H */